net.minecraft.world.level.block

public class AnvilBlock

extends FallingBlock

All mapped superinterfaces:

ItemLike, Fallable

byq
net.minecraft.world.level.block.AnvilBlock
net.minecraft.class_2199
net.minecraft.block.AnvilBlock
net.minecraft.src.C_1679_
net.minecraft.world.level.block.BlockAnvil

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_9883
FACING
f_48764_
private static final VoxelShape
b
BASE
field_9882
BASE_SHAPE
f_48765_
private static final VoxelShape
c
X_LEG1
field_9885
X_STEP_SHAPE
f_48766_
private static final VoxelShape
d
X_LEG2
field_9888
X_STEM_SHAPE
f_48767_
private static final VoxelShape
e
X_TOP
field_9884
X_FACE_SHAPE
f_48768_
private static final VoxelShape
f
Z_LEG1
field_9891
Z_STEP_SHAPE
f_48769_
private static final VoxelShape
g
Z_LEG2
field_9889
Z_STEM_SHAPE
f_48770_
private static final VoxelShape
h
Z_TOP
field_9886
Z_FACE_SHAPE
f_48771_
private static final VoxelShape
i
X_AXIS_AABB
field_9887
X_AXIS_SHAPE
f_48772_
private static final VoxelShape
j
Z_AXIS_AABB
field_9892
Z_AXIS_SHAPE
f_48773_
private static final Component
k
CONTAINER_TITLE
field_17349
TITLE
f_48774_
private static final float
l
FALL_DAMAGE_PER_DISTANCE
field_30993
FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER
f_152050_
private static final int
m
FALL_DAMAGE_MAX
field_30994
FALLING_BLOCK_ENTITY_MAX_DAMAGE
f_152051_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public BlockState
a(bsq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
getPlacedState(BlockActionContext arg0)
public InteractionResult
a(ckt arg0, bwq arg1, gg arg2, bke arg3, asa arg4, dmw arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_48805_, C_1596_ p_48806_, C_4675_ p_48807_, C_1141_ p_48808_, C_470_ p_48809_, C_3041_ arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public MenuProvider
b(ckt arg0, bwq arg1, gg arg2)
getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
m_7246_(C_2064_ p_48822_, C_1596_ p_48823_, C_4675_ arg2)
getInventory(IBlockData arg0, World arg1, BlockPosition arg2)
public VoxelShape
a(ckt arg0, bvu arg1, gg arg2, dnf arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_48817_, C_1559_ p_48818_, C_4675_ p_48819_, C_3051_ arg3)
protected void
a(bhc arg0)
falling(FallingBlockEntity arg0)
method_10132(class_1540 arg0)
configureFallingBlockEntity(FallingBlockEntity arg0)
m_6788_(C_975_ arg0)
public void
a(bwq arg0, gg arg1, ckt arg2, ckt arg3, bhc arg4)
onLand(Level arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
method_10127(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, class_1540 arg4)
onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
m_142216_(C_1596_ p_48794_, C_4675_ p_48795_, C_2064_ p_48796_, C_2064_ p_48797_, C_975_ arg4)
public void
a(bwq arg0, gg arg1, bhc arg2)
onBrokenAfterFall(Level arg0, BlockPos arg1, FallingBlockEntity arg2)
method_10129(class_1937 arg0, class_2338 arg1, class_1540 arg2)
onDestroyedOnLanding(World arg0, BlockPos arg1, FallingBlockEntity arg2)
m_142525_(C_1596_ p_152054_, C_4675_ p_152055_, C_975_ arg2)
public DamageSource
b()
getFallDamageSource()
method_32898()
getDamageSource()
m_142088_()
public static BlockState
e(ckt arg0)
damage(BlockState arg0)
method_9346(class_2680 arg0)
getLandingState(BlockState fallingState)
m_48824_(C_2064_ p_48825_)
public BlockState
a(ckt arg0, cfl arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_48812_, C_1886_ arg1)
protected void
a(cku$a<bzp, ckt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public boolean
a(ckt arg0, bvu arg1, gg arg2, dhb arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_7357_(C_2064_ p_48800_, C_1559_ p_48801_, C_4675_ p_48802_, C_2754_ arg3)
public int
d(ckt arg0, bvu arg1, gg arg2)
getDustColor(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_10130(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getColor(BlockState arg0, BlockView arg1, BlockPos arg2)
m_6248_(C_2064_ p_48828_, C_1559_ p_48829_, C_4675_ arg2)