History - net.minecraft.world.level.block.AnvilBlock

1.21.3

Names

dey

djm

Fields

DirectionProperty: b, FACING, field_9883, FACING, f_48764_

VoxelShape: c, BASE, field_9882, BASE_SHAPE, f_48765_

VoxelShape: c, BASE, field_9882, BASE_SHAPE

VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE, f_48766_

VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE

VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE, f_48767_

VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE

VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE, f_48768_

VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE

VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE, f_48769_

VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE

VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE, f_48770_

VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE

VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE, f_48771_

VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE

VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_48772_

VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE

VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_48773_

VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE

Component: l, CONTAINER_TITLE, field_17349, TITLE, f_48774_

Component: l, CONTAINER_TITLE, field_17349, TITLE

float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER

int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE

com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_302321_

com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC

EnumProperty<Direction>: b, FACING, field_9883, FACING

Constructors

Methods

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_6788_

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState): e, damage, method_9346, getLandingState, m_48824_

BlockState (BlockState): e, damage, method_9346, getLandingState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_48792_

void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding

void (Level, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_142525_

void (Level, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding

int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor, m_6248_

int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor

DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource, m_252932_

DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource

com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

deb

dey

Fields

Constructors

Methods

1.20.6

Names

cvq

deb

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

crw

cvq

Fields

DirectionProperty: a, FACING, field_9883, FACING, f_48764_

DirectionProperty: b, FACING, field_9883, FACING, f_48764_

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_48765_

VoxelShape: c, BASE, field_9882, BASE_SHAPE, f_48765_

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_48766_

VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE, f_48766_

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_48767_

VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE, f_48767_

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_48768_

VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE, f_48768_

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_48769_

VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE, f_48769_

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_48770_

VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE, f_48770_

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_48771_

VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE, f_48771_

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_48772_

VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_48772_

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_48773_

VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_48773_

Component: k, CONTAINER_TITLE, field_17349, TITLE, f_48774_

Component: l, CONTAINER_TITLE, field_17349, TITLE, f_48774_

float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_302321_

Constructors

Methods

int (BlockState, BlockGetter, BlockPos): d, getDustColor, method_10130, getColor, m_6248_

int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor, m_6248_

com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

coo

crw

Fields

Constructors

Methods

1.20.1

Names

coi

coo

Fields

Constructors

Methods

1.19.4

Names

clu

coi

Fields

Constructors

Methods

1.19.3

Names

ciu

clu

Fields

Constructors

Methods

DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_142088_

DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource, m_252932_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

chx

ciu

Fields

Constructors

Methods

1.19

Names

ccr

chx

Fields

Constructors

Methods

void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_142216_

void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_48792_

1.18.2

Names

cbz

ccr

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

byq

cbz

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

1.17.1

Names

byp

byq

Fields

Constructors

Methods

1.17

Names

bts

byp

net.minecraft.block.AnvilBlock

net.minecraft.src.C_1679_

net.minecraft.server.v1_16_R3.BlockAnvil

net.minecraft.world.level.block.BlockAnvil

Fields

DirectionProperty: a, FACING, field_9883, FACING, field_176506_a, FACING

DirectionProperty: a, FACING, field_9883, FACING, f_48764_

VoxelShape: b, BASE, field_9882, BASE_SHAPE, field_196436_c

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_48765_

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, field_196439_y

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_48766_

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, field_196440_z

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_48767_

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, field_196434_A

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_48768_

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, field_196435_B

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_48769_

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, field_196437_C

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_48770_

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, field_196438_D

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_48771_

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, field_185760_c

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_48772_

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, field_185761_d

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_48773_

Component: k, CONTAINER_TITLE, field_17349, TITLE, field_220273_k

Component: k, CONTAINER_TITLE, field_17349, TITLE, f_48774_

float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

Constructors

Methods

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, func_149829_a

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_6788_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState): c, damage, method_9346, getLandingState, func_196433_f

BlockState (BlockState): e, damage, method_9346, getLandingState, m_48824_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_, getInventory

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, func_176502_a_

void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_142216_

void (Level, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b

void (Level, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_142525_

int (BlockState, BlockGetter, BlockPos): c, getDustColor, method_10130, getColor, func_189876_x

int (BlockState, BlockGetter, BlockPos): d, getDustColor, method_10130, getColor, m_6248_

DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_142088_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

btp

bts

net.minecraft.server.v1_16_R2.BlockAnvil

net.minecraft.server.v1_16_R3.BlockAnvil

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

buv

btp

net.minecraft.server.v1_16_R1.BlockAnvil

net.minecraft.server.v1_16_R2.BlockAnvil

Fields

TranslatableComponent: k, CONTAINER_TITLE, field_17349, TITLE, field_220273_k

Component: k, CONTAINER_TITLE, field_17349, TITLE, field_220273_k

Constructors

Methods

1.16.1

Names

bol

buv

net.minecraft.server.v1_15_R1.BlockAnvil

net.minecraft.server.v1_16_R1.BlockAnvil

Fields

TranslatableComponent: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, field_220273_k

TranslatableComponent: k, CONTAINER_TITLE, field_17349, TITLE, field_220273_k

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

void (Level, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b

void (Level, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, func_176502_a_

BlockState (BlockState): e, damage, method_9346, getLandingState, func_196433_f

BlockState (BlockState): c, damage, method_9346, getLandingState, func_196433_f

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b, getInventory

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, func_176502_a_

void (Level, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b

int (BlockState, BlockGetter, BlockPos): c, getDustColor, method_10130, getColor, func_189876_x

1.15.2

Names

boi

bol

Fields

Constructors

Methods

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bma

boi

net.minecraft.server.v1_14_R1.BlockAnvil

net.minecraft.server.v1_15_R1.BlockAnvil

Fields

Constructors

Methods

BlockState (BlockState): a_, damage, method_9346, getLandingState, func_196433_f

BlockState (BlockState): e, damage, method_9346, getLandingState, func_196433_f

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

1.14.4

Names

blv

bma

net.minecraft.world.level.block.AnvilBlock

Fields

BlockStateDirection: a, field_9883, FACING, field_176506_a, FACING

DirectionProperty: a, FACING, field_9883, FACING, field_176506_a, FACING

VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c

VoxelShape: b, BASE, field_9882, BASE_SHAPE, field_196436_c

VoxelShape: c, field_9885, X_STEP_SHAPE, field_196439_y

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, field_196439_y

VoxelShape: d, field_9888, X_STEM_SHAPE, field_196440_z

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, field_196440_z

VoxelShape: e, field_9884, X_FACE_SHAPE, field_196434_A

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, field_196434_A

VoxelShape: f, field_9891, Z_STEP_SHAPE, field_196435_B

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, field_196435_B

VoxelShape: g, field_9889, Z_STEM_SHAPE, field_196437_C

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, field_196437_C

VoxelShape: h, field_9886, Z_FACE_SHAPE, field_196438_D

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, field_196438_D

VoxelShape: i, field_9887, X_AXIS_SHAPE, field_185760_c

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, field_185760_c

VoxelShape: j, field_9892, Z_AXIS_SHAPE, field_185761_d

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, field_185761_d

ChatMessage: k, field_17349, CONTAINER_NAME, field_220273_k

TranslatableComponent: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, field_220273_k

Constructors

Methods

void (EntityFallingBlock): a, method_10132, configureFallingBlockEntity, func_149829_a

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, func_149829_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

void (World, BlockPosition): a, method_10129, onDestroyedOnLanding, func_190974_b

void (Level, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b

void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, onLanding, func_176502_a_

void (Level, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, func_176502_a_

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData): a_, method_9346, getLandingState, func_196433_f

BlockState (BlockState): a_, damage, method_9346, getLandingState, func_196433_f

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

Names

blr

blv

net.minecraft.block.AnvilBlock

Fields

BlockStateDirection: a, field_9883, field_176506_a, FACING

BlockStateDirection: a, field_9883, FACING, field_176506_a, FACING

VoxelShape: b, field_9882, field_196436_c

VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c

VoxelShape: c, field_9885, field_196439_y

VoxelShape: c, field_9885, X_STEP_SHAPE, field_196439_y

VoxelShape: d, field_9888, field_196440_z

VoxelShape: d, field_9888, X_STEM_SHAPE, field_196440_z

VoxelShape: e, field_9884, field_196434_A

VoxelShape: e, field_9884, X_FACE_SHAPE, field_196434_A

VoxelShape: f, field_9891, field_196435_B

VoxelShape: f, field_9891, Z_STEP_SHAPE, field_196435_B

VoxelShape: g, field_9889, field_196437_C

VoxelShape: g, field_9889, Z_STEM_SHAPE, field_196437_C

VoxelShape: h, field_9886, field_196438_D

VoxelShape: h, field_9886, Z_FACE_SHAPE, field_196438_D

VoxelShape: i, field_9887, field_185760_c

VoxelShape: i, field_9887, X_AXIS_SHAPE, field_185760_c

VoxelShape: j, field_9892, field_185761_d

VoxelShape: j, field_9892, Z_AXIS_SHAPE, field_185761_d

ChatMessage: k, field_17349, field_220273_k

ChatMessage: k, field_17349, CONTAINER_NAME, field_220273_k

Constructors

Methods

void (EntityFallingBlock): a, method_10132, func_149829_a

void (EntityFallingBlock): a, method_10132, configureFallingBlockEntity, func_149829_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

void (World, BlockPosition): a, method_10129, func_190974_b

void (World, BlockPosition): a, method_10129, onDestroyedOnLanding, func_190974_b

void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, func_176502_a_

void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, onLanding, func_176502_a_

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData): a_, method_9346, func_196433_f

IBlockData (IBlockData): a_, method_9346, getLandingState, func_196433_f

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

blq

blr

Fields

Constructors

Methods

1.14

Names

bce

blq

net.minecraft.class_2199

net.minecraft.block.BlockAnvil

net.minecraft.block.AnvilBlock

net.minecraft.server.v1_13_R2.BlockAnvil

net.minecraft.server.v1_14_R1.BlockAnvil

Fields

BlockStateDirection: a, field_176506_a, FACING

BlockStateDirection: a, field_9883, field_176506_a, FACING

org.apache.logging.log4j.Logger: c, field_185762_e

VoxelShape: o, field_196436_c

VoxelShape: b, field_9882, field_196436_c

VoxelShape: p, field_196439_y

VoxelShape: c, field_9885, field_196439_y

VoxelShape: q, field_196440_z

VoxelShape: d, field_9888, field_196440_z

VoxelShape: r, field_196434_A

VoxelShape: e, field_9884, field_196434_A

VoxelShape: s, field_196435_B

VoxelShape: f, field_9891, field_196435_B

VoxelShape: t, field_196437_C

VoxelShape: g, field_9889, field_196437_C

VoxelShape: u, field_196438_D

VoxelShape: h, field_9886, field_196438_D

VoxelShape: v, field_185760_c

VoxelShape: i, field_9887, field_185760_c

VoxelShape: w, field_185761_d

VoxelShape: j, field_9892, field_185761_d

ChatMessage: k, field_17349, field_220273_k

Constructors

Methods

void (EntityFallingBlock): a, func_149829_a

void (EntityFallingBlock): a, method_10132, func_149829_a

boolean (IBlockData): a, func_149686_d

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

void (World, BlockPosition): a, func_190974_b

void (World, BlockPosition): a, method_10129, func_190974_b

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

void (World, BlockPosition, IBlockData, IBlockData): a, func_176502_a_

void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, func_176502_a_

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (IBlockData): a_, func_196433_f

IBlockData (IBlockData): a_, method_9346, func_196433_f

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

Names

bcd

bce

Fields

Constructors

Methods

1.13.1

Names

bbx

bcd

net.minecraft.server.v1_13_R1.BlockAnvil

net.minecraft.server.v1_13_R2.BlockAnvil

Fields

VoxelShape: p, field_196436_c

VoxelShape: o, field_196436_c

VoxelShape: q, field_196439_y

VoxelShape: p, field_196439_y

VoxelShape: r, field_196440_z

VoxelShape: q, field_196440_z

VoxelShape: s, field_196434_A

VoxelShape: r, field_196434_A

VoxelShape: t, field_196435_B

VoxelShape: s, field_196435_B

VoxelShape: u, field_196437_C

VoxelShape: t, field_196437_C

VoxelShape: v, field_196438_D

VoxelShape: u, field_196438_D

VoxelShape: w, field_185760_c

VoxelShape: v, field_185760_c

VoxelShape: x, field_185761_d

VoxelShape: w, field_185761_d

Constructors

Methods

1.13

Names

aon

bbx

net.minecraft.server.v1_12_R1.BlockAnvil

net.minecraft.server.v1_13_R1.BlockAnvil

Fields

BlockStateInteger: b, field_176505_b, DAMAGE

AxisAlignedBB: c, field_185760_c

AxisAlignedBB: d, field_185761_d

org.apache.logging.log4j.Logger: e, field_185762_e

org.apache.logging.log4j.Logger: c, field_185762_e

VoxelShape: p, field_196436_c

VoxelShape: q, field_196439_y

VoxelShape: r, field_196440_z

VoxelShape: s, field_196434_A

VoxelShape: t, field_196435_B

VoxelShape: u, field_196437_C

VoxelShape: v, field_196438_D

VoxelShape: w, field_185760_c

VoxelShape: x, field_185761_d

Constructors

()

(Block$Info)

Methods

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

int (IBlockData): d, func_180651_a, getDropData

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

boolean (IBlockData): b, func_149662_c

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition): a_, func_190974_b

void (World, BlockPosition): a, func_190974_b

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (IBlockData): a_, func_196433_f

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aol

aon

Fields

Constructors

Methods

1.12

Names

all

aol

net.minecraft.server.v1_11_R1.BlockAnvil

net.minecraft.server.v1_12_R1.BlockAnvil

Fields

Constructors

Methods

void (World, BlockPosition): a_, func_176502_a_

void (World, BlockPosition): b, func_190974_b

void (World, BlockPosition): a_, func_190974_b

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

void (World, BlockPosition, IBlockData, IBlockData): a, func_176502_a_

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

alj

all

Fields

Constructors

Methods

1.11

Names

ajw

alj

net.minecraft.server.v1_10_R1.BlockAnvil

net.minecraft.server.v1_11_R1.BlockAnvil

Fields

Constructors

Methods

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition): b, func_190974_b

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ajk

ajw

net.minecraft.server.v1_9_R2.BlockAnvil

net.minecraft.server.v1_10_R1.BlockAnvil

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockAnvil

net.minecraft.server.v1_9_R2.BlockAnvil

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

aez

ajk

net.minecraft.server.v1_8_R3.BlockAnvil

net.minecraft.server.v1_9_R1.BlockAnvil

Fields

AxisAlignedBB: c, field_185760_c

AxisAlignedBB: d, field_185761_d

org.apache.logging.log4j.Logger: e, field_185762_e

Constructors

Methods

boolean (): d, func_149686_d

boolean (): c, func_149662_c

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData): a, func_180651_a, getDropData

int (IBlockData): d, func_180651_a, getDropData

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

IBlockData (IBlockData): b, func_176217_b

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): b, func_149662_c

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

1.8.8

Names

aez

net.minecraft.block.BlockAnvil

net.minecraft.server.v1_8_R3.BlockAnvil

Fields

BlockStateDirection: a, field_176506_a, FACING

BlockStateInteger: b, field_176505_b, DAMAGE

Constructors

()

Methods

boolean (): d, func_149686_d

boolean (): c, func_149662_c

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData): a, func_180651_a, getDropData

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

void (EntityFallingBlock): a, func_149829_a

void (World, BlockPosition): a_, func_176502_a_

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

IBlockData (IBlockData): b, func_176217_b