History - net.minecraft.world.level.block.AnvilBlock
1.21.3
Names
dey
djm
Fields
DirectionProperty: b, FACING, field_9883, FACING, f_48764_
VoxelShape: c, BASE, field_9882, BASE_SHAPE, f_48765_
VoxelShape: c, BASE, field_9882, BASE_SHAPE
VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE, f_48766_
VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE
VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE, f_48767_
VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE
VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE, f_48768_
VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE
VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE, f_48769_
VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE
VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE, f_48770_
VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE
VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE, f_48771_
VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE
VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_48772_
VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE
VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_48773_
VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE
Component: l, CONTAINER_TITLE, field_17349, TITLE, f_48774_
Component: l, CONTAINER_TITLE, field_17349, TITLE
float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER
int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE
com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_302321_
com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC
EnumProperty<Direction>: b, FACING, field_9883, FACING
Constructors
Methods
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_6788_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
BlockState (BlockState): e, damage, method_9346, getLandingState, m_48824_
BlockState (BlockState): e, damage, method_9346, getLandingState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_48792_
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding
void (Level, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_142525_
void (Level, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding
int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor, m_6248_
int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor
DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource, m_252932_
DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource
com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
deb
dey
Fields
Constructors
Methods
1.20.6
Names
cvq
deb
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
crw
cvq
Fields
DirectionProperty: a, FACING, field_9883, FACING, f_48764_
DirectionProperty: b, FACING, field_9883, FACING, f_48764_
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_48765_
VoxelShape: c, BASE, field_9882, BASE_SHAPE, f_48765_
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_48766_
VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE, f_48766_
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_48767_
VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE, f_48767_
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_48768_
VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE, f_48768_
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_48769_
VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE, f_48769_
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_48770_
VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE, f_48770_
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_48771_
VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE, f_48771_
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_48772_
VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_48772_
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_48773_
VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_48773_
Component: k, CONTAINER_TITLE, field_17349, TITLE, f_48774_
Component: l, CONTAINER_TITLE, field_17349, TITLE, f_48774_
float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_302321_
Constructors
Methods
int (BlockState, BlockGetter, BlockPos): d, getDustColor, method_10130, getColor, m_6248_
int (BlockState, BlockGetter, BlockPos): b, getDustColor, method_10130, getColor, m_6248_
com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
coo
crw
Fields
Constructors
Methods
1.20.1
Names
coi
coo
Fields
Constructors
Methods
1.19.4
Names
clu
coi
Fields
Constructors
Methods
1.19.3
Names
ciu
clu
Fields
Constructors
Methods
DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_142088_
DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource, m_252932_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
chx
ciu
Fields
Constructors
Methods
1.19
Names
ccr
chx
Fields
Constructors
Methods
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_142216_
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_48792_
1.18.2
Names
cbz
ccr
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
byq
cbz
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
1.17.1
Names
byp
byq
Fields
Constructors
Methods
1.17
Names
bts
byp
net.minecraft.block.AnvilBlock
net.minecraft.src.C_1679_
net.minecraft.server.v1_16_R3.BlockAnvil
net.minecraft.world.level.block.BlockAnvil
Fields
DirectionProperty: a, FACING, field_9883, FACING, field_176506_a, FACING
DirectionProperty: a, FACING, field_9883, FACING, f_48764_
VoxelShape: b, BASE, field_9882, BASE_SHAPE, field_196436_c
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_48765_
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, field_196439_y
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_48766_
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, field_196440_z
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_48767_
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, field_196434_A
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_48768_
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, field_196435_B
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_48769_
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, field_196437_C
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_48770_
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, field_196438_D
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_48771_
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, field_185760_c
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_48772_
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, field_185761_d
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_48773_
Component: k, CONTAINER_TITLE, field_17349, TITLE, field_220273_k
Component: k, CONTAINER_TITLE, field_17349, TITLE, f_48774_
float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
Constructors
Methods
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, func_149829_a
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_6788_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState): c, damage, method_9346, getLandingState, func_196433_f
BlockState (BlockState): e, damage, method_9346, getLandingState, m_48824_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_, getInventory
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, func_176502_a_
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_142216_
void (Level, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
void (Level, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_142525_
int (BlockState, BlockGetter, BlockPos): c, getDustColor, method_10130, getColor, func_189876_x
int (BlockState, BlockGetter, BlockPos): d, getDustColor, method_10130, getColor, m_6248_
DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_142088_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
btp
bts
net.minecraft.server.v1_16_R2.BlockAnvil
net.minecraft.server.v1_16_R3.BlockAnvil
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
buv
btp
net.minecraft.server.v1_16_R1.BlockAnvil
net.minecraft.server.v1_16_R2.BlockAnvil
Fields
TranslatableComponent: k, CONTAINER_TITLE, field_17349, TITLE, field_220273_k
Component: k, CONTAINER_TITLE, field_17349, TITLE, field_220273_k
Constructors
Methods
1.16.1
Names
bol
buv
net.minecraft.server.v1_15_R1.BlockAnvil
net.minecraft.server.v1_16_R1.BlockAnvil
Fields
TranslatableComponent: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, field_220273_k
TranslatableComponent: k, CONTAINER_TITLE, field_17349, TITLE, field_220273_k
Constructors
Methods
void (Level, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
void (Level, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, func_176502_a_
BlockState (BlockState): e, damage, method_9346, getLandingState, func_196433_f
BlockState (BlockState): c, damage, method_9346, getLandingState, func_196433_f
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b, getInventory
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
void (Level, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, func_176502_a_
void (Level, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
int (BlockState, BlockGetter, BlockPos): c, getDustColor, method_10130, getColor, func_189876_x
1.15.2
Names
boi
bol
Fields
Constructors
Methods
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bma
boi
net.minecraft.server.v1_14_R1.BlockAnvil
net.minecraft.server.v1_15_R1.BlockAnvil
Fields
Constructors
Methods
BlockState (BlockState): a_, damage, method_9346, getLandingState, func_196433_f
BlockState (BlockState): e, damage, method_9346, getLandingState, func_196433_f
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
1.14.4
Names
blv
bma
net.minecraft.world.level.block.AnvilBlock
Fields
BlockStateDirection: a, field_9883, FACING, field_176506_a, FACING
DirectionProperty: a, FACING, field_9883, FACING, field_176506_a, FACING
VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c
VoxelShape: b, BASE, field_9882, BASE_SHAPE, field_196436_c
VoxelShape: c, field_9885, X_STEP_SHAPE, field_196439_y
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, field_196439_y
VoxelShape: d, field_9888, X_STEM_SHAPE, field_196440_z
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, field_196440_z
VoxelShape: e, field_9884, X_FACE_SHAPE, field_196434_A
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, field_196434_A
VoxelShape: f, field_9891, Z_STEP_SHAPE, field_196435_B
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, field_196435_B
VoxelShape: g, field_9889, Z_STEM_SHAPE, field_196437_C
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, field_196437_C
VoxelShape: h, field_9886, Z_FACE_SHAPE, field_196438_D
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, field_196438_D
VoxelShape: i, field_9887, X_AXIS_SHAPE, field_185760_c
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, field_185760_c
VoxelShape: j, field_9892, Z_AXIS_SHAPE, field_185761_d
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, field_185761_d
ChatMessage: k, field_17349, CONTAINER_NAME, field_220273_k
TranslatableComponent: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, field_220273_k
Constructors
Methods
void (EntityFallingBlock): a, method_10132, configureFallingBlockEntity, func_149829_a
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, func_149829_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
void (World, BlockPosition): a, method_10129, onDestroyedOnLanding, func_190974_b
void (Level, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, func_190974_b
void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, onLanding, func_176502_a_
void (Level, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, func_176502_a_
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData): a_, method_9346, getLandingState, func_196433_f
BlockState (BlockState): a_, damage, method_9346, getLandingState, func_196433_f
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
Names
blr
blv
net.minecraft.block.AnvilBlock
Fields
BlockStateDirection: a, field_9883, field_176506_a, FACING
BlockStateDirection: a, field_9883, FACING, field_176506_a, FACING
VoxelShape: b, field_9882, field_196436_c
VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c
VoxelShape: c, field_9885, field_196439_y
VoxelShape: c, field_9885, X_STEP_SHAPE, field_196439_y
VoxelShape: d, field_9888, field_196440_z
VoxelShape: d, field_9888, X_STEM_SHAPE, field_196440_z
VoxelShape: e, field_9884, field_196434_A
VoxelShape: e, field_9884, X_FACE_SHAPE, field_196434_A
VoxelShape: f, field_9891, field_196435_B
VoxelShape: f, field_9891, Z_STEP_SHAPE, field_196435_B
VoxelShape: g, field_9889, field_196437_C
VoxelShape: g, field_9889, Z_STEM_SHAPE, field_196437_C
VoxelShape: h, field_9886, field_196438_D
VoxelShape: h, field_9886, Z_FACE_SHAPE, field_196438_D
VoxelShape: i, field_9887, field_185760_c
VoxelShape: i, field_9887, X_AXIS_SHAPE, field_185760_c
VoxelShape: j, field_9892, field_185761_d
VoxelShape: j, field_9892, Z_AXIS_SHAPE, field_185761_d
ChatMessage: k, field_17349, field_220273_k
ChatMessage: k, field_17349, CONTAINER_NAME, field_220273_k
Constructors
Methods
void (EntityFallingBlock): a, method_10132, func_149829_a
void (EntityFallingBlock): a, method_10132, configureFallingBlockEntity, func_149829_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
void (World, BlockPosition): a, method_10129, func_190974_b
void (World, BlockPosition): a, method_10129, onDestroyedOnLanding, func_190974_b
void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, func_176502_a_
void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, onLanding, func_176502_a_
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData): a_, method_9346, func_196433_f
IBlockData (IBlockData): a_, method_9346, getLandingState, func_196433_f
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
blq
blr
Fields
Constructors
Methods
1.14
Names
bce
blq
net.minecraft.class_2199
net.minecraft.block.BlockAnvil
net.minecraft.block.AnvilBlock
net.minecraft.server.v1_13_R2.BlockAnvil
net.minecraft.server.v1_14_R1.BlockAnvil
Fields
BlockStateDirection: a, field_176506_a, FACING
BlockStateDirection: a, field_9883, field_176506_a, FACING
org.apache.logging.log4j.Logger: c, field_185762_e
VoxelShape: o, field_196436_c
VoxelShape: b, field_9882, field_196436_c
VoxelShape: p, field_196439_y
VoxelShape: c, field_9885, field_196439_y
VoxelShape: q, field_196440_z
VoxelShape: d, field_9888, field_196440_z
VoxelShape: r, field_196434_A
VoxelShape: e, field_9884, field_196434_A
VoxelShape: s, field_196435_B
VoxelShape: f, field_9891, field_196435_B
VoxelShape: t, field_196437_C
VoxelShape: g, field_9889, field_196437_C
VoxelShape: u, field_196438_D
VoxelShape: h, field_9886, field_196438_D
VoxelShape: v, field_185760_c
VoxelShape: i, field_9887, field_185760_c
VoxelShape: w, field_185761_d
VoxelShape: j, field_9892, field_185761_d
ChatMessage: k, field_17349, field_220273_k
Constructors
Methods
void (EntityFallingBlock): a, func_149829_a
void (EntityFallingBlock): a, method_10132, func_149829_a
boolean (IBlockData): a, func_149686_d
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
void (World, BlockPosition): a, func_190974_b
void (World, BlockPosition): a, method_10129, func_190974_b
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
void (World, BlockPosition, IBlockData, IBlockData): a, func_176502_a_
void (World, BlockPosition, IBlockData, IBlockData): a, method_10127, func_176502_a_
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (IBlockData): a_, func_196433_f
IBlockData (IBlockData): a_, method_9346, func_196433_f
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
Names
bcd
bce
Fields
Constructors
Methods
1.13.1
Names
bbx
bcd
net.minecraft.server.v1_13_R1.BlockAnvil
net.minecraft.server.v1_13_R2.BlockAnvil
Fields
VoxelShape: p, field_196436_c
VoxelShape: o, field_196436_c
VoxelShape: q, field_196439_y
VoxelShape: p, field_196439_y
VoxelShape: r, field_196440_z
VoxelShape: q, field_196440_z
VoxelShape: s, field_196434_A
VoxelShape: r, field_196434_A
VoxelShape: t, field_196435_B
VoxelShape: s, field_196435_B
VoxelShape: u, field_196437_C
VoxelShape: t, field_196437_C
VoxelShape: v, field_196438_D
VoxelShape: u, field_196438_D
VoxelShape: w, field_185760_c
VoxelShape: v, field_185760_c
VoxelShape: x, field_185761_d
VoxelShape: w, field_185761_d
Constructors
Methods
1.13
Names
aon
bbx
net.minecraft.server.v1_12_R1.BlockAnvil
net.minecraft.server.v1_13_R1.BlockAnvil
Fields
BlockStateInteger: b, field_176505_b, DAMAGE
AxisAlignedBB: c, field_185760_c
AxisAlignedBB: d, field_185761_d
org.apache.logging.log4j.Logger: e, field_185762_e
org.apache.logging.log4j.Logger: c, field_185762_e
VoxelShape: p, field_196436_c
VoxelShape: q, field_196439_y
VoxelShape: r, field_196440_z
VoxelShape: s, field_196434_A
VoxelShape: t, field_196435_B
VoxelShape: u, field_196437_C
VoxelShape: v, field_196438_D
VoxelShape: w, field_185760_c
VoxelShape: x, field_185761_d
Constructors
()
Methods
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
int (IBlockData): d, func_180651_a, getDropData
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
boolean (IBlockData): b, func_149662_c
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition): a_, func_190974_b
void (World, BlockPosition): a, func_190974_b
void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (IBlockData): a_, func_196433_f
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aol
aon
Fields
Constructors
Methods
1.12
Names
all
aol
net.minecraft.server.v1_11_R1.BlockAnvil
net.minecraft.server.v1_12_R1.BlockAnvil
Fields
Constructors
Methods
void (World, BlockPosition): a_, func_176502_a_
void (World, BlockPosition): b, func_190974_b
void (World, BlockPosition): a_, func_190974_b
void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
void (World, BlockPosition, IBlockData, IBlockData): a, func_176502_a_
void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
alj
all
Fields
Constructors
Methods
1.11
Names
ajw
alj
net.minecraft.server.v1_10_R1.BlockAnvil
net.minecraft.server.v1_11_R1.BlockAnvil
Fields
Constructors
Methods
void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition): b, func_190974_b
void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ajk
ajw
net.minecraft.server.v1_9_R2.BlockAnvil
net.minecraft.server.v1_10_R1.BlockAnvil
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockAnvil
net.minecraft.server.v1_9_R2.BlockAnvil
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
aez
ajk
net.minecraft.server.v1_8_R3.BlockAnvil
net.minecraft.server.v1_9_R1.BlockAnvil
Fields
AxisAlignedBB: c, field_185760_c
AxisAlignedBB: d, field_185761_d
org.apache.logging.log4j.Logger: e, field_185762_e
Constructors
Methods
boolean (): d, func_149686_d
boolean (): c, func_149662_c
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData): a, func_180651_a, getDropData
int (IBlockData): d, func_180651_a, getDropData
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
IBlockData (IBlockData): b, func_176217_b
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): b, func_149662_c
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
1.8.8
Names
aez
net.minecraft.block.BlockAnvil
net.minecraft.server.v1_8_R3.BlockAnvil
Fields
BlockStateDirection: a, field_176506_a, FACING
BlockStateInteger: b, field_176505_b, DAMAGE
Constructors
()
Methods
boolean (): d, func_149686_d
boolean (): c, func_149662_c
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData): a, func_180651_a, getDropData
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (EntityFallingBlock): a, func_149829_a
void (World, BlockPosition): a_, func_176502_a_
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
IBlockData (IBlockData): b, func_176217_b