net.minecraft.world.level.block

public class EnderChestBlock

extends AbstractChestBlock<EnderChestBlockEntity> implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

cbv
net.minecraft.world.level.block.EnderChestBlock
net.minecraft.class_2336
net.minecraft.block.EnderChestBlock
net.minecraft.src.C_1781_
net.minecraft.world.level.block.BlockEnderChest

Field summary

Modifier and TypeField
public static final DirectionProperty
b
FACING
field_10966
FACING
f_53115_
public static final BooleanProperty
c
WATERLOGGED
field_10968
WATERLOGGED
f_53116_
protected static final VoxelShape
d
SHAPE
field_10967
SHAPE
f_53117_
private static final Component
e
CONTAINER_TITLE
field_17363
CONTAINER_NAME
f_53118_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity>
a(ckt arg0, bwq arg1, gg arg2, boolean arg3)
combine(BlockState arg0, Level arg1, BlockPos arg2, boolean arg3)
method_24167(class_2680 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
getBlockEntitySource(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
m_5641_(C_2064_ p_53150_, C_1596_ p_53151_, C_4675_ p_53152_, boolean arg3)
public VoxelShape
a(ckt arg0, bvu arg1, gg arg2, dnf arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_53172_, C_1559_ p_53173_, C_4675_ p_53174_, C_3051_ arg3)
public RenderShape
b_(ckt arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
m_7514_(C_2064_ arg0)
public BlockState
a(bsq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
getPlacedState(BlockActionContext arg0)
public InteractionResult
a(ckt arg0, bwq arg1, gg arg2, bke arg3, asa arg4, dmw arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_53138_, C_1596_ p_53139_, C_4675_ p_53140_, C_1141_ p_53141_, C_470_ p_53142_, C_3041_ arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public BlockEntity
a(gg arg0, ckt arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
m_142194_(C_4675_ p_153209_, C_2064_ arg1)
createTile(BlockPosition arg0, IBlockData arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(bwq arg0, ckt arg1, cis<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
m_142354_(C_1596_ p_153200_, C_2064_ p_153201_, C_1992_<T> arg2)
public void
a(ckt arg0, bwq arg1, gg arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_7100_(C_2064_ p_53145_, C_1596_ p_53146_, C_4675_ p_53147_, Random arg3)
public BlockState
a(ckt arg0, cfl arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_53158_, C_1886_ arg1)
public BlockState
a(ckt arg0, cdy arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_53155_, C_1838_ arg1)
protected void
a(cku$a<bzp, ckt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public FluidState
c_(ckt arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
public BlockState
a(ckt arg0, gl arg1, ckt arg2, bwr arg3, gg arg4, gg arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_53161_, C_4687_ p_53162_, C_2064_ p_53163_, C_1598_ p_53164_, C_4675_ p_53165_, C_4675_ arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public boolean
a(ckt arg0, bvu arg1, gg arg2, dhb arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_7357_(C_2064_ p_53133_, C_1559_ p_53134_, C_4675_ p_53135_, C_2754_ arg3)
public void
a(ckt arg0, abr arg1, gg arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_7458_(C_2064_ p_153204_, C_12_ p_153205_, C_4675_ p_153206_, Random arg3)
tickAlways(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3)