net.minecraft.world.level.block

public class TrapDoorBlock

extends HorizontalDirectionalBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

che
net.minecraft.world.level.block.TrapDoorBlock
net.minecraft.class_2533
net.minecraft.block.TrapdoorBlock
net.minecraft.src.C_1943_
net.minecraft.world.level.block.BlockTrapdoor

Field summary

Modifier and TypeField
public static final BooleanProperty
a
OPEN
field_11631
OPEN
f_57514_
public static final EnumProperty<Half>
b
HALF
field_11625
HALF
f_57515_
public static final BooleanProperty
c
POWERED
field_11629
POWERED
f_57516_
public static final BooleanProperty
d
WATERLOGGED
field_11626
WATERLOGGED
f_57517_
protected static final int
e
AABB_THICKNESS
field_31266
field_31266
f_154832_
protected static final VoxelShape
f
EAST_OPEN_AABB
field_11627
EAST_SHAPE
f_57518_
protected static final VoxelShape
g
WEST_OPEN_AABB
field_11630
WEST_SHAPE
f_57519_
protected static final VoxelShape
h
SOUTH_OPEN_AABB
field_11624
SOUTH_SHAPE
f_57520_
protected static final VoxelShape
i
NORTH_OPEN_AABB
field_11633
NORTH_SHAPE
f_57521_
protected static final VoxelShape
j
BOTTOM_AABB
field_11632
OPEN_BOTTOM_SHAPE
f_57522_
protected static final VoxelShape
k
TOP_AABB
field_11628
OPEN_TOP_SHAPE
f_57523_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(ckt arg0, bvu arg1, gg arg2, dnf arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_57564_, C_1559_ p_57565_, C_4675_ p_57566_, C_3051_ arg3)
public boolean
a(ckt arg0, bvu arg1, gg arg2, dhb arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_7357_(C_2064_ p_57536_, C_1559_ p_57537_, C_4675_ p_57538_, C_2754_ arg3)
public InteractionResult
a(ckt arg0, bwq arg1, gg arg2, bke arg3, asa arg4, dmw arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_57541_, C_1596_ p_57542_, C_4675_ p_57543_, C_1141_ p_57544_, C_470_ p_57545_, C_3041_ arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
protected void
a(bke arg0, bwq arg1, gg arg2, boolean arg3)
playSound(Player arg0, Level arg1, BlockPos arg2, boolean arg3)
method_10740(class_1657 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
playToggleSound(PlayerEntity player, World world, BlockPos pos, boolean open)
m_57527_(C_1141_ p_57529_, C_1596_ p_57530_, C_4675_ p_57531_, boolean arg3)
public void
a(ckt arg0, bwq arg1, gg arg2, bzp arg3, gg arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
m_6861_(C_2064_ p_57548_, C_1596_ p_57549_, C_4675_ p_57550_, C_1706_ p_57551_, C_4675_ p_57552_, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
public BlockState
a(bsq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
getPlacedState(BlockActionContext arg0)
protected void
a(cku$a<bzp, ckt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public FluidState
c_(ckt arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
public BlockState
a(ckt arg0, gl arg1, ckt arg2, bwr arg3, gg arg4, gg arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_57555_, C_4687_ p_57556_, C_2064_ p_57557_, C_1598_ p_57558_, C_4675_ p_57559_, C_4675_ arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)