net.minecraft.world.entity.monster

public abstract class AbstractSkeleton

extends Monster implements RangedAttackMob

All mapped superinterfaces:

Nameable, EntityAccess, CommandSource, Enemy, RangedAttackMob

bhg
net.minecraft.world.entity.monster.AbstractSkeleton
net.minecraft.class_1547
net.minecraft.entity.mob.AbstractSkeletonEntity
net.minecraft.src.C_981_
net.minecraft.world.entity.monster.EntitySkeletonAbstract

Field summary

Modifier and TypeField
private final RangedBowAttackGoal<AbstractSkeleton>
b
bowGoal
field_7220
bowAttackGoal
f_32130_
private final MeleeAttackGoal
c
meleeGoal
field_7221
meleeAttackGoal
f_32131_

Constructor summary

ModifierConstructor
protected (EntityType<? extends AbstractSkeleton> p_32134_, Level arg1)

Method summary

Modifier and TypeMethod
protected void
v()
registerGoals()
method_5959()
initGoals()
m_8099_()
initPathfinder()
public static AttributeSupplier$Builder
n()
createAttributes()
method_26905()
createAbstractSkeletonAttributes()
m_32166_()
protected void
b(gg arg0, cks arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
m_7355_(C_4675_ p_32160_, C_2064_ arg1)
abstract SoundEvent
p()
getStepSound()
method_6998()
getStepSound()
m_7878_()
public MobType
ek()
getMobType()
method_6046()
getGroup()
m_6336_()
getMonsterType()
public void
u_()
aiStep()
method_6007()
tickMovement()
m_8107_()
movementTick()
public void
bj()
rideTick()
method_5842()
tickRiding()
m_6083_()
passengerTick()
protected void
a(ary arg0)
populateDefaultEquipmentSlots(DifficultyInstance arg0)
method_5964(class_1266 arg0)
initEquipment(LocalDifficulty arg0)
m_6851_(C_469_ arg0)
public SpawnGroupData
a(bxd arg0, ary arg1, atx arg2, aul arg3, na arg4)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3, NbtCompound arg4)
m_6518_(C_1618_ p_32147_, C_469_ p_32148_, C_529_ p_32149_, C_542_ p_32150_, C_4917_ arg4)
prepare(WorldAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4)
public void
t()
reassessWeaponGoal()
method_6997()
updateAttackType()
m_32164_()
public void
a(att arg0, float arg1)
performRangedAttack(LivingEntity arg0, float arg1)
method_7105(class_1309 arg0, float arg1)
attack(LivingEntity arg0, float arg1)
m_6504_(C_524_ p_32142_, float arg1)
protected AbstractArrow
b(bqp arg0, float arg1)
getArrow(ItemStack arg0, float arg1)
method_6996(class_1799 arg0, float arg1)
createArrowProjectile(ItemStack arrow, float damageModifier)
m_7932_(C_1391_ p_32157_, float arg1)
public boolean
a(brd arg0)
canFireProjectileWeapon(ProjectileWeaponItem arg0)
method_25938(class_1811 arg0)
canUseRangedWeapon(RangedWeaponItem arg0)
m_5886_(C_1406_ arg0)
public void
a(na arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
m_7378_(C_4917_ arg0)
loadData(NBTTagCompound arg0)
public void
a(atk arg0, bqp arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_8061_(C_516_ p_32139_, C_1391_ arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
protected float
b(auf arg0, atg arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_6431_(C_535_ p_32155_, C_510_ arg1)
public double
bk()
getMyRidingOffset()
method_5678()
getHeightOffset()
m_6049_()
public boolean
fv()
isShaking()
method_35191()
isShaking()
m_142548_()