public static Direction | |
public InteractionResult | | a(cks arg0, bwp arg1, gg arg2, bkd arg3, arz arg4, dmw arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_49516_, C_1596_ p_49517_, C_4675_ p_49518_, C_1141_ p_49519_, C_470_ p_49520_, C_3041_ arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public static boolean | |
private boolean | |
public void | | a(bwp arg0, cks arg1, gg arg2, atf arg3, float arg4) | | fallOn(Level arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) | | method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, float arg4) | | onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) | | m_142072_(C_1596_ p_152170_, C_2064_ p_152171_, C_4675_ p_152172_, C_507_ p_152173_, float arg4) | | fallOn(World arg0, IBlockData arg1, BlockPosition arg2, Entity arg3, float arg4) |
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public void | |
private void | |
public BlockState | | a(cks arg0, gl arg1, cks arg2, bwq arg3, gg arg4, gg arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_49526_, C_4687_ p_49527_, C_2064_ p_49528_, C_1598_ p_49529_, C_4675_ p_49530_, C_4675_ arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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private static Direction | |
public void | | a(bwp arg0, gg arg1, cks arg2, bkd arg3) | | playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | m_5707_(C_1596_ p_49506_, C_4675_ p_49507_, C_2064_ p_49508_, C_1141_ arg3) |
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public BlockState | |
public VoxelShape | | a(cks arg0, bvt arg1, gg arg2, dnf arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_49548_, C_1559_ p_49549_, C_4675_ p_49550_, C_3051_ arg3) |
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public static Direction | |
public static DoubleBlockCombiner$BlockType | |
private static boolean | |
public static Optional<Vec3> | | a(atj<?> arg0, bvy arg1, gg arg2, float arg3) | | findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, float arg3) | | method_9484(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, float arg3) | | findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, float arg3) | | m_49458_(C_513_<?> p_49459_, C_1569_ p_49460_, C_4675_ p_49461_, float p_49462_) |
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private static Optional<Vec3> | | a(atj<?> arg0, bvy arg1, gg arg2, gl arg3, gl arg4) | | findBunkBedStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, Direction arg3, Direction arg4) | | method_30835(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, class_2350 arg3, class_2350 arg4) | | findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction direction, Direction arg4) | | m_49463_(C_513_<?> p_49464_, C_1569_ p_49465_, C_4675_ p_49466_, C_4687_ p_49467_, C_4687_ p_49468_) |
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private static Optional<Vec3> | | a(atj<?> arg0, bvy arg1, gg arg2, int[][] arg3, boolean arg4) | | findStandUpPositionAtOffset(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, int[][] arg3, boolean arg4) | | method_30836(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, int[][] arg3, boolean arg4) | | findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, int[][] arg3, boolean arg4) | | m_49469_(C_513_<?> p_49470_, C_1569_ p_49471_, C_4675_ p_49472_, int[][] p_49473_, boolean p_49474_) |
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public PushReaction | |
public RenderShape | |
protected void | |
public BlockEntity | |
public void | | a(bwp arg0, gg arg1, cks arg2, att arg3, bqp arg4) | | setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | m_6402_(C_1596_ p_49500_, C_4675_ p_49501_, C_2064_ p_49502_, C_524_ p_49503_, C_1391_ arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
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public DyeColor | | c() | | getColor() | | method_9487() | | getColor() | | m_49554_() |
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public long | |
public boolean | | a(cks arg0, bvt arg1, gg arg2, dhb arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | m_7357_(C_2064_ p_49511_, C_1559_ p_49512_, C_4675_ p_49513_, C_2754_ arg3) |
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private static int[][] | |
private static int[][] | |
private static int[][] | |