net.minecraft.world.level.block

public class CandleBlock

extends AbstractCandleBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

caa
net.minecraft.world.level.block.CandleBlock
net.minecraft.class_5544
net.minecraft.block.CandleBlock
net.minecraft.src.C_141195_
net.minecraft.world.level.block.CandleBlock

Field summary

Modifier and TypeField
public static final int
c
MIN_CANDLES
field_31050
field_31050
f_152788_
public static final int
d
MAX_CANDLES
field_31051
field_31051
f_152789_
public static final IntegerProperty
e
CANDLES
field_27174
CANDLES
f_152790_
public static final BooleanProperty
f
LIT
field_27175
LIT
f_152791_
public static final BooleanProperty
g
WATERLOGGED
field_27176
WATERLOGGED
f_152792_
public static final ToIntFunction<BlockState>
h
LIGHT_EMISSION
field_27177
STATE_TO_LUMINANCE
f_152793_
private static final it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>
i
PARTICLE_OFFSETS
field_27178
CANDLES_TO_PARTICLE_OFFSETS
f_152794_
private static final VoxelShape
j
ONE_AABB
field_27179
ONE_CANDLE_SHAPE
f_152795_
private static final VoxelShape
k
TWO_AABB
field_27180
TWO_CANDLES_SHAPE
f_152796_
private static final VoxelShape
l
THREE_AABB
field_27181
THREE_CANDLES_SHAPE
f_152797_
private static final VoxelShape
m
FOUR_AABB
field_27182
FOUR_CANDLES_SHAPE
f_152798_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public InteractionResult
a(cks arg0, bwp arg1, gg arg2, bkd arg3, arz arg4, dmw arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_152823_, C_1596_ p_152824_, C_4675_ p_152825_, C_1141_ p_152826_, C_470_ p_152827_, C_3041_ arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public boolean
a(cks arg0, bsp arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
m_6864_(C_2064_ p_152815_, C_1445_ arg1)
public BlockState
a(bsp arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
getPlacedState(BlockActionContext arg0)
public BlockState
a(cks arg0, gl arg1, cks arg2, bwq arg3, gg arg4, gg arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_152834_, C_4687_ p_152835_, C_2064_ p_152836_, C_1598_ p_152837_, C_4675_ p_152838_, C_4675_ arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public FluidState
c_(cks arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
public VoxelShape
a(cks arg0, bvt arg1, gg arg2, dnf arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_152818_, C_1559_ p_152819_, C_4675_ p_152820_, C_3051_ arg3)
protected void
a(ckt$a<bzo, cks> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public boolean
a(bwq arg0, gg arg1, cks arg2, des arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
m_7361_(C_1598_ p_152806_, C_4675_ p_152807_, C_2064_ p_152808_, C_2691_ arg3)
place(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2, Fluid arg3)
public static boolean
g(cks arg0)
canLight(BlockState arg0)
method_31630(class_2680 arg0)
canBeLit(BlockState state)
m_152845_(C_2064_ p_152846_)
protected Iterable<Vec3>
a(cks arg0)
getParticleOffsets(BlockState arg0)
method_31613(class_2680 arg0)
getParticleOffsets(BlockState arg0)
m_142199_(C_2064_ arg0)
protected boolean
c(cks arg0)
canBeLit(BlockState arg0)
method_35246(class_2680 arg0)
isNotLit(BlockState arg0)
m_142595_(C_2064_ arg0)
public boolean
a(cks arg0, bws arg1, gg arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_152830_, C_1599_ p_152831_, C_4675_ arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)