History - net.minecraft.world.level.block.CandleBlock

1.21.3

Names

dgn

dlc

Fields

int: d, MIN_CANDLES, field_31050, field_31050, f_152788_

int: d, MIN_CANDLES, field_31050, field_31050

int: e, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_

int: e, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT

IntegerProperty: f, CANDLES, field_27174, CANDLES, f_152790_

IntegerProperty: f, CANDLES, field_27174, CANDLES

BooleanProperty: g, LIT, field_27175, LIT, f_152791_

BooleanProperty: g, LIT, field_27175, LIT

BooleanProperty: h, WATERLOGGED, field_27176, WATERLOGGED, f_152792_

BooleanProperty: h, WATERLOGGED, field_27176, WATERLOGGED

ToIntFunction<BlockState>: i, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_

ToIntFunction<BlockState>: i, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: j, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: j, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS

VoxelShape: k, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_

VoxelShape: k, ONE_AABB, field_27179, ONE_CANDLE_SHAPE

VoxelShape: l, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_

VoxelShape: l, TWO_AABB, field_27180, TWO_CANDLES_SHAPE

VoxelShape: m, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_

VoxelShape: m, THREE_AABB, field_27181, THREE_CANDLES_SHAPE

VoxelShape: n, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_

VoxelShape: n, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE

com.mojang.serialization.MapCodec<CandleBlock>: c, CODEC, field_46298, CODEC, f_302772_

com.mojang.serialization.MapCodec<CandleBlock>: c, CODEC, field_46298, CODEC

Constructors

Methods

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid

boolean (BlockState): g, canLight, method_31630, canBeLit, m_152845_

boolean (BlockState): h, canLight, method_31630, canBeLit

Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets

boolean (BlockState): d, canBeLit, method_35246, isNotLit, m_142595_

boolean (BlockState): d, canBeLit, method_35246, isNotLit

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

com.mojang.serialization.MapCodec<CandleBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<CandleBlock> (): a, codec, method_53969, getCodec

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dfq

dgn

Fields

Constructors

Methods

1.20.6

Names

cxf

dfq

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.20.4

Names

ctj

cxf

Fields

int: c, MIN_CANDLES, field_31050, field_31050, f_152788_

int: d, MIN_CANDLES, field_31050, field_31050, f_152788_

int: d, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_

int: e, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_

IntegerProperty: e, CANDLES, field_27174, CANDLES, f_152790_

IntegerProperty: f, CANDLES, field_27174, CANDLES, f_152790_

BooleanProperty: f, LIT, field_27175, LIT, f_152791_

BooleanProperty: g, LIT, field_27175, LIT, f_152791_

BooleanProperty: g, WATERLOGGED, field_27176, WATERLOGGED, f_152792_

BooleanProperty: h, WATERLOGGED, field_27176, WATERLOGGED, f_152792_

ToIntFunction<BlockState>: h, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_

ToIntFunction<BlockState>: i, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: i, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: j, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

VoxelShape: j, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_

VoxelShape: k, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_

VoxelShape: k, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_

VoxelShape: l, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_

VoxelShape: l, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_

VoxelShape: m, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_

VoxelShape: m, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_

VoxelShape: n, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_

com.mojang.serialization.MapCodec<CandleBlock>: c, CODEC, field_46298, CODEC, f_302772_

Constructors

Methods

com.mojang.serialization.MapCodec<CandleBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cqb

ctj

Fields

Constructors

Methods

1.20.1

Names

cpu

cqb

Fields

Constructors

Methods

Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

boolean (BlockState): c, canBeLit, method_35246, isNotLit, m_142595_

boolean (BlockState): d, canBeLit, method_35246, isNotLit, m_142595_

1.19.4

Names

cnf

cpu

Fields

Constructors

Methods

1.19.3

Names

ckf

cnf

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cji

ckf

Fields

Constructors

Methods

1.19

Names

cec

cji

Fields

int: d, MAX_CANDLES, field_31051, field_31051, f_152789_

int: d, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_

Constructors

Methods

1.18.2

Names

cdk

cec

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cab

cdk

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_, place

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

1.17.1

Names

caa

cab

Fields

Constructors

Methods

1.17

Names

caa

net.minecraft.world.level.block.CandleBlock

net.minecraft.class_5544

net.minecraft.block.CandleBlock

net.minecraft.src.C_141195_

net.minecraft.world.level.block.CandleBlock

Fields

int: c, MIN_CANDLES, field_31050, field_31050, f_152788_

int: d, MAX_CANDLES, field_31051, field_31051, f_152789_

IntegerProperty: e, CANDLES, field_27174, CANDLES, f_152790_

BooleanProperty: f, LIT, field_27175, LIT, f_152791_

BooleanProperty: g, WATERLOGGED, field_27176, WATERLOGGED, f_152792_

ToIntFunction<BlockState>: h, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: i, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

VoxelShape: j, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_

VoxelShape: k, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_

VoxelShape: l, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_

VoxelShape: m, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_

Constructors

(BlockBehaviour$Properties)

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_, place

boolean (BlockState): g, canLight, method_31630, canBeLit, m_152845_

Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

boolean (BlockState): c, canBeLit, method_35246, isNotLit, m_142595_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace