net.minecraft.world.level.block

public class DoorBlock

extends Block

All mapped superinterfaces:

ItemLike

cbk
net.minecraft.world.level.block.DoorBlock
net.minecraft.class_2323
net.minecraft.block.DoorBlock
net.minecraft.src.C_1764_
net.minecraft.world.level.block.BlockDoor

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_10938
FACING
f_52726_
public static final BooleanProperty
b
OPEN
field_10945
OPEN
f_52727_
public static final EnumProperty<DoorHingeSide>
c
HINGE
field_10941
HINGE
f_52728_
public static final BooleanProperty
d
POWERED
field_10940
POWERED
f_52729_
public static final EnumProperty<DoubleBlockHalf>
e
HALF
field_10946
HALF
f_52730_
protected static final float
f
AABB_DOOR_THICKNESS
field_31083
field_31083
f_153164_
protected static final VoxelShape
g
SOUTH_AABB
field_10942
NORTH_SHAPE
f_52731_
protected static final VoxelShape
h
NORTH_AABB
field_10939
SOUTH_SHAPE
f_52732_
protected static final VoxelShape
i
WEST_AABB
field_10944
EAST_SHAPE
f_52733_
protected static final VoxelShape
j
EAST_AABB
field_10943
WEST_SHAPE
f_52734_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(cks arg0, bvt arg1, gg arg2, dnf arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_52808_, C_1559_ p_52809_, C_4675_ p_52810_, C_3051_ arg3)
public BlockState
a(cks arg0, gl arg1, cks arg2, bwq arg3, gg arg4, gg arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_52797_, C_4687_ p_52798_, C_2064_ p_52799_, C_1598_ p_52800_, C_4675_ p_52801_, C_4675_ arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(bwp arg0, gg arg1, cks arg2, bkd arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
m_5707_(C_1596_ p_52756_, C_4675_ p_52757_, C_2064_ p_52758_, C_1141_ arg3)
public boolean
a(cks arg0, bvt arg1, gg arg2, dhb arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_7357_(C_2064_ p_52765_, C_1559_ p_52766_, C_4675_ p_52767_, C_2754_ arg3)
private int
c()
getCloseSound()
method_10034()
getOpenSoundEventId()
m_52811_()
private int
q()
getOpenSound()
method_10032()
getCloseSoundEventId()
m_52812_()
public BlockState
a(bsp arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
getPlacedState(BlockActionContext arg0)
public void
a(bwp arg0, gg arg1, cks arg2, att arg3, bqp arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
m_6402_(C_1596_ p_52750_, C_4675_ p_52751_, C_2064_ p_52752_, C_524_ p_52753_, C_1391_ arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
private DoorHingeSide
b(bsp arg0)
getHinge(BlockPlaceContext arg0)
method_10035(class_1750 arg0)
getHinge(ItemPlacementContext ctx)
m_52804_(C_1445_ arg0)
public InteractionResult
a(cks arg0, bwp arg1, gg arg2, bkd arg3, arz arg4, dmw arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_52770_, C_1596_ p_52771_, C_4675_ p_52772_, C_1141_ p_52773_, C_470_ p_52774_, C_3041_ arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public boolean
h(cks arg0)
isOpen(BlockState arg0)
method_30841(class_2680 arg0)
isOpen(BlockState state)
m_52815_(C_2064_ arg0)
public void
a(atf arg0, bwp arg1, cks arg2, gg arg3, boolean arg4)
setOpen(Entity arg0, Level arg1, BlockState arg2, BlockPos arg3, boolean arg4)
method_10033(class_1297 arg0, class_1937 arg1, class_2680 arg2, class_2338 arg3, boolean arg4)
setOpen(Entity entity, World world, BlockState state, BlockPos pos, boolean open)
m_153165_(C_507_ p_153167_, C_1596_ p_153168_, C_2064_ p_153169_, C_4675_ p_153170_, boolean arg4)
setDoor(Entity arg0, World arg1, IBlockData arg2, BlockPosition arg3, boolean arg4)
public void
a(cks arg0, bwp arg1, gg arg2, bzo arg3, gg arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
m_6861_(C_2064_ p_52777_, C_1596_ p_52778_, C_4675_ p_52779_, C_1706_ p_52780_, C_4675_ p_52781_, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
public boolean
a(cks arg0, bws arg1, gg arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_52784_, C_1599_ p_52785_, C_4675_ arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
private void
a(bwp arg0, gg arg1, boolean arg2)
playSound(Level arg0, BlockPos arg1, boolean arg2)
method_10036(class_1937 arg0, class_2338 arg1, boolean arg2)
playOpenCloseSound(World world, BlockPos pos, boolean open)
m_52759_(C_1596_ p_52761_, C_4675_ p_52762_, boolean arg2)
public PushReaction
d(cks arg0)
getPistonPushReaction(BlockState arg0)
method_9527(class_2680 arg0)
getPistonBehavior(BlockState arg0)
m_5537_(C_2064_ arg0)
getPushReaction(IBlockData arg0)
public BlockState
a(cks arg0, cfk arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_52791_, C_1886_ arg1)
public BlockState
a(cks arg0, cdx arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_52788_, C_1838_ arg1)
public long
a(cks arg0, gg arg1)
getSeed(BlockState arg0, BlockPos arg1)
method_9535(class_2680 arg0, class_2338 arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)
m_7799_(C_2064_ p_52794_, C_4675_ arg1)
protected void
a(ckt$a<bzo, cks> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public static boolean
a(bwp arg0, gg arg1)
isWoodenDoor(Level arg0, BlockPos arg1)
method_24795(class_1937 arg0, class_2338 arg1)
isWoodenDoor(World world, BlockPos pos)
m_52745_(C_1596_ p_52746_, C_4675_ p_52747_)
public static boolean
n(cks arg0)
isWoodenDoor(BlockState arg0)
method_24796(class_2680 arg0)
isWoodenDoor(BlockState state)
m_52817_(C_2064_ p_52818_)