net.minecraft.world.level.block

public class ScaffoldingBlock

extends Block implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

cfn
net.minecraft.world.level.block.ScaffoldingBlock
net.minecraft.class_3736
net.minecraft.block.ScaffoldingBlock
net.minecraft.src.C_1890_
net.minecraft.world.level.block.BlockScaffolding

Field summary

Modifier and TypeField
private static final int
e
TICK_DELAY
field_31238
field_31238
f_154382_
private static final VoxelShape
f
STABLE_SHAPE
field_16494
NORMAL_OUTLINE_SHAPE
f_56015_
private static final VoxelShape
g
UNSTABLE_SHAPE
field_16497
BOTTOM_OUTLINE_SHAPE
f_56016_
private static final VoxelShape
h
UNSTABLE_SHAPE_BOTTOM
field_17577
COLLISION_SHAPE
f_56017_
private static final VoxelShape
i
BELOW_BLOCK
field_17578
OUTLINE_SHAPE
f_56018_
public static final int
a
STABILITY_MAX_DISTANCE
field_31237
MAX_DISTANCE
f_154381_
public static final IntegerProperty
b
DISTANCE
field_16495
DISTANCE
f_56012_
public static final BooleanProperty
c
WATERLOGGED
field_16496
WATERLOGGED
f_56013_
public static final BooleanProperty
d
BOTTOM
field_16547
BOTTOM
f_56014_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
protected void
a(ckt$a<bzo, cks> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public VoxelShape
a(cks arg0, bvt arg1, gg arg2, dnf arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_56058_, C_1559_ p_56059_, C_4675_ p_56060_, C_3051_ arg3)
public VoxelShape
a(cks arg0, bvt arg1, gg arg2)
getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getRaycastShape(BlockState arg0, BlockView arg1, BlockPos arg2)
m_6079_(C_2064_ p_56054_, C_1559_ p_56055_, C_4675_ arg2)
public boolean
a(cks arg0, bsp arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
m_6864_(C_2064_ p_56038_, C_1445_ arg1)
public BlockState
a(bsp arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
getPlacedState(BlockActionContext arg0)
public void
b(cks arg0, bwp arg1, gg arg2, cks arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6807_(C_2064_ p_56063_, C_1596_ p_56064_, C_4675_ p_56065_, C_2064_ p_56066_, boolean arg4)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public BlockState
a(cks arg0, gl arg1, cks arg2, bwq arg3, gg arg4, gg arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_56045_, C_4687_ p_56046_, C_2064_ p_56047_, C_1598_ p_56048_, C_4675_ p_56049_, C_4675_ arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(cks arg0, abr arg1, gg arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_7458_(C_2064_ p_56033_, C_12_ p_56034_, C_4675_ p_56035_, Random arg3)
tickAlways(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3)
public boolean
a(cks arg0, bws arg1, gg arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_56041_, C_1599_ p_56042_, C_4675_ arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public VoxelShape
c(cks arg0, bvt arg1, gg arg2, dnf arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5939_(C_2064_ p_56069_, C_1559_ p_56070_, C_4675_ p_56071_, C_3051_ arg3)
public FluidState
c_(cks arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
private boolean
a(bvt arg0, gg arg1, int arg2)
isBottom(BlockGetter arg0, BlockPos arg1, int arg2)
method_16373(class_1922 arg0, class_2338 arg1, int arg2)
shouldBeBottom(BlockView world, BlockPos pos, int distance)
m_56027_(C_1559_ p_56029_, C_4675_ p_56030_, int arg2)
public static int
a(bvt arg0, gg arg1)
getDistance(BlockGetter arg0, BlockPos arg1)
method_16372(class_1922 arg0, class_2338 arg1)
calculateDistance(BlockView world, BlockPos pos)
m_56024_(C_1559_ p_56025_, C_4675_ p_56026_)