public void | | a(cov arg0, cav arg1, gj arg2, axk arg3) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | m_7892_(C_2064_ p_50977_, C_1596_ p_50978_, C_4675_ p_50979_, C_507_ arg3) |
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public void | | a(cov arg0, adw arg1, gj arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | m_7458_(C_2064_ p_50972_, C_12_ p_50973_, C_4675_ p_50974_, Random arg3) |
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public FluidState | |
public static void | | b(caw arg0, gj arg1, cov arg2) | | updateColumn(LevelAccessor arg0, BlockPos arg1, BlockState arg2) | | method_34268(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | update(WorldAccess world, BlockPos pos, BlockState state) | | m_152707_(C_1598_ p_152708_, C_4675_ p_152709_, C_2064_ p_152710_) |
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public static void | | a(caw arg0, gj arg1, cov arg2, cov arg3) | | updateColumn(LevelAccessor arg0, BlockPos arg1, BlockState arg2, BlockState arg3) | | method_34267(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3) | | update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) | | m_152702_(C_1598_ p_152703_, C_4675_ p_152704_, C_2064_ p_152705_, C_2064_ p_152706_) |
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private static boolean | |
private static BlockState | |
public void | | a(cov arg0, cav arg1, gj arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | m_7100_(C_2064_ p_50982_, C_1596_ p_50983_, C_4675_ p_50984_, Random arg3) |
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public BlockState | | a(cov arg0, go arg1, cov arg2, caw arg3, gj arg4, gj arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_50991_, C_4687_ p_50992_, C_2064_ p_50993_, C_1598_ p_50994_, C_4675_ p_50995_, C_4675_ arg5) |
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public boolean | | a(cov arg0, cay arg1, gj arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | m_7898_(C_2064_ p_50987_, C_1599_ p_50988_, C_4675_ arg2) |
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public VoxelShape | | a(cov arg0, cab arg1, gj arg2, dpt arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_51006_, C_1559_ p_51007_, C_4675_ p_51008_, C_3051_ arg3) |
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public RenderShape | |
protected void | |
public ItemStack | | c(caw arg0, gj arg1, cov arg2) | | pickupBlock(LevelAccessor arg0, BlockPos arg1, BlockState arg2) | | method_9700(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | tryDrainFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2) | | m_142598_(C_1598_ p_152713_, C_4675_ p_152714_, C_2064_ arg2) |
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public Optional<SoundEvent> | | X_() | | getPickupSound() | | method_32351() | | getBucketFillSound() | | m_142298_() |
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