public InteractionResult | | a(cov arg0, cav arg1, gj arg2, boj arg3, awg arg4, dpk arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_152823_, C_1596_ p_152824_, C_4675_ p_152825_, C_1141_ p_152826_, C_470_ p_152827_, C_3041_ arg5) |
|
public boolean | |
public BlockState | |
public BlockState | | a(cov arg0, go arg1, cov arg2, caw arg3, gj arg4, gj arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_152834_, C_4687_ p_152835_, C_2064_ p_152836_, C_1598_ p_152837_, C_4675_ p_152838_, C_4675_ arg5) |
|
public FluidState | |
public VoxelShape | | a(cov arg0, cab arg1, gj arg2, dpt arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_152818_, C_1559_ p_152819_, C_4675_ p_152820_, C_3051_ arg3) |
|
protected void | |
public boolean | | a(caw arg0, gj arg1, cov arg2, dix arg3) | | placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3) | | tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | m_7361_(C_1598_ p_152806_, C_4675_ p_152807_, C_2064_ p_152808_, C_2691_ arg3) |
|
public static boolean | |
protected Iterable<Vec3> | |
protected boolean | |
public boolean | | a(cov arg0, cay arg1, gj arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | m_7898_(C_2064_ p_152830_, C_1599_ p_152831_, C_4675_ arg2) |
|