net.minecraft.world.level.block

public class EnderChestBlock

extends AbstractChestBlock<EnderChestBlockEntity> implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

cfw
net.minecraft.world.level.block.EnderChestBlock
net.minecraft.class_2336
net.minecraft.block.EnderChestBlock
net.minecraft.src.C_1781_
net.minecraft.world.level.block.BlockEnderChest

Field summary

Modifier and TypeField
public static final DirectionProperty
b
FACING
field_10966
FACING
f_53115_
public static final BooleanProperty
c
WATERLOGGED
field_10968
WATERLOGGED
f_53116_
protected static final VoxelShape
d
SHAPE
field_10967
SHAPE
f_53117_
private static final Component
e
CONTAINER_TITLE
field_17363
CONTAINER_NAME
f_53118_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity>
a(cov arg0, cav arg1, gj arg2, boolean arg3)
combine(BlockState arg0, Level arg1, BlockPos arg2, boolean arg3)
method_24167(class_2680 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
getBlockEntitySource(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
m_5641_(C_2064_ p_53150_, C_1596_ p_53151_, C_4675_ p_53152_, boolean arg3)
public VoxelShape
a(cov arg0, cab arg1, gj arg2, dpt arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_53172_, C_1559_ p_53173_, C_4675_ p_53174_, C_3051_ arg3)
public RenderShape
b_(cov arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
m_7514_(C_2064_ arg0)
public BlockState
a(bww arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public InteractionResult
a(cov arg0, cav arg1, gj arg2, boj arg3, awg arg4, dpk arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_53138_, C_1596_ p_53139_, C_4675_ p_53140_, C_1141_ p_53141_, C_470_ p_53142_, C_3041_ arg5)
public BlockEntity
a(gj arg0, cov arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
m_142194_(C_4675_ p_153209_, C_2064_ arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(cav arg0, cov arg1, cmt<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
m_142354_(C_1596_ p_153200_, C_2064_ p_153201_, C_1992_<T> arg2)
public void
a(cov arg0, cav arg1, gj arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_7100_(C_2064_ p_53145_, C_1596_ p_53146_, C_4675_ p_53147_, Random arg3)
public BlockState
a(cov arg0, cjm arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_53158_, C_1886_ arg1)
public BlockState
a(cov arg0, chz arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_53155_, C_1838_ arg1)
protected void
a(cow$a<cdq, cov> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public FluidState
c_(cov arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
public BlockState
a(cov arg0, go arg1, cov arg2, caw arg3, gj arg4, gj arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_53161_, C_4687_ p_53162_, C_2064_ p_53163_, C_1598_ p_53164_, C_4675_ p_53165_, C_4675_ arg5)
public boolean
a(cov arg0, cab arg1, gj arg2, djo arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_7357_(C_2064_ p_53133_, C_1559_ p_53134_, C_4675_ p_53135_, C_2754_ arg3)
public void
a(cov arg0, adw arg1, gj arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_7458_(C_2064_ p_153204_, C_12_ p_153205_, C_4675_ p_153206_, Random arg3)