public BlockState | | a(cov arg0, go arg1, cov arg2, caw arg3, gj arg4, gj arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_53277_, C_4687_ p_53278_, C_2064_ p_53279_, C_1598_ p_53280_, C_4675_ p_53281_, C_4675_ arg5) |
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public boolean | | a(cov arg0, cay arg1, gj arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | m_7898_(C_2064_ p_53273_, C_1599_ p_53274_, C_4675_ arg2) |
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public BlockState | |
public boolean | |
public VoxelShape | | a(cov arg0, cab arg1, gj arg2, dpt arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_53291_, C_1559_ p_53292_, C_4675_ p_53293_, C_3051_ arg3) |
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public void | | a(cov arg0, adw arg1, gj arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | m_7458_(C_2064_ p_53263_, C_12_ p_53264_, C_4675_ p_53265_, Random arg3) |
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public void | | b(cov arg0, adw arg1, gj arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | m_7455_(C_2064_ p_53286_, C_12_ p_53287_, C_4675_ p_53288_, Random arg3) |
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public void | | a(cav arg0, cov arg1, gj arg2, axk arg3, float arg4) | | fallOn(Level arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) | | method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, float arg4) | | onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) | | m_142072_(C_1596_ p_153228_, C_2064_ p_153229_, C_4675_ p_153230_, C_507_ p_153231_, float arg4) |
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public static void | | d(cov arg0, cav arg1, gj arg2) | | turnToDirt(BlockState arg0, Level arg1, BlockPos arg2) | | method_10125(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | setToDirt(BlockState state, World world, BlockPos pos) | | m_53296_(C_2064_ p_53297_, C_1596_ p_53298_, C_4675_ p_53299_) |
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private static boolean | |
private static boolean | |
protected void | |
public boolean | | a(cov arg0, cab arg1, gj arg2, djo arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | m_7357_(C_2064_ p_53268_, C_1559_ p_53269_, C_4675_ p_53270_, C_2754_ arg3) |
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