public VoxelShape | | a(cov arg0, cab arg1, gj arg2, dpt arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_54373_, C_1559_ p_54374_, C_4675_ p_54375_, C_3051_ arg3) |
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private boolean | | a(cab arg0, gj arg1, go arg2) | | canAttachTo(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_10305(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | canPlaceOn(BlockView world, BlockPos pos, Direction side) | | m_54348_(C_1559_ p_54350_, C_4675_ p_54351_, C_4687_ arg2) |
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public boolean | | a(cov arg0, cay arg1, gj arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | m_7898_(C_2064_ p_54354_, C_1599_ p_54355_, C_4675_ arg2) |
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public BlockState | | a(cov arg0, go arg1, cov arg2, caw arg3, gj arg4, gj arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_54364_, C_4687_ p_54365_, C_2064_ p_54366_, C_1598_ p_54367_, C_4675_ p_54368_, C_4675_ arg5) |
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public BlockState | |
public BlockState | |
public BlockState | |
protected void | |
public FluidState | |