History - net.minecraft.world.level.block.LadderBlock

1.21.3

Names

dke

dou

Fields

DirectionProperty: b, FACING, field_11253, FACING, f_54337_

BooleanProperty: c, WATERLOGGED, field_11257, WATERLOGGED, f_54338_

BooleanProperty: c, WATERLOGGED, field_11257, WATERLOGGED

VoxelShape: e, EAST_AABB, field_11255, EAST_SHAPE, f_54339_

VoxelShape: e, EAST_AABB, field_11255, EAST_SHAPE

VoxelShape: f, WEST_AABB, field_11252, WEST_SHAPE, f_54340_

VoxelShape: f, WEST_AABB, field_11252, WEST_SHAPE

VoxelShape: g, SOUTH_AABB, field_11254, SOUTH_SHAPE, f_54341_

VoxelShape: g, SOUTH_AABB, field_11254, SOUTH_SHAPE

VoxelShape: h, NORTH_AABB, field_11256, NORTH_SHAPE, f_54342_

VoxelShape: h, NORTH_AABB, field_11256, NORTH_SHAPE

float: d, AABB_OFFSET, field_31106, field_31106, f_153458_

float: d, AABB_OFFSET, field_31106, field_31106

com.mojang.serialization.MapCodec<LadderBlock>: a, CODEC, field_46380, CODEC, f_303643_

com.mojang.serialization.MapCodec<LadderBlock>: a, CODEC, field_46380, CODEC

EnumProperty<Direction>: b, FACING, field_11253, FACING

Constructors

Methods

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

boolean (BlockGetter, BlockPos, Direction): a, canAttachTo, method_10305, canPlaceOn, m_54348_

boolean (BlockGetter, BlockPos, Direction): a, canAttachTo, method_10305, canPlaceOn

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

com.mojang.serialization.MapCodec<LadderBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<LadderBlock> (): a, codec, method_53969, getCodec

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

djh

dke

Fields

Constructors

Methods

1.20.6

Names

dav

djh

Fields

Constructors

Methods

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

1.20.4

Names

cwy

dav

Fields

DirectionProperty: a, FACING, field_11253, FACING, f_54337_

DirectionProperty: b, FACING, field_11253, FACING, f_54337_

BooleanProperty: b, WATERLOGGED, field_11257, WATERLOGGED, f_54338_

BooleanProperty: c, WATERLOGGED, field_11257, WATERLOGGED, f_54338_

VoxelShape: d, EAST_AABB, field_11255, EAST_SHAPE, f_54339_

VoxelShape: e, EAST_AABB, field_11255, EAST_SHAPE, f_54339_

VoxelShape: e, WEST_AABB, field_11252, WEST_SHAPE, f_54340_

VoxelShape: f, WEST_AABB, field_11252, WEST_SHAPE, f_54340_

VoxelShape: f, SOUTH_AABB, field_11254, SOUTH_SHAPE, f_54341_

VoxelShape: g, SOUTH_AABB, field_11254, SOUTH_SHAPE, f_54341_

VoxelShape: g, NORTH_AABB, field_11256, NORTH_SHAPE, f_54342_

VoxelShape: h, NORTH_AABB, field_11256, NORTH_SHAPE, f_54342_

float: c, AABB_OFFSET, field_31106, field_31106, f_153458_

float: d, AABB_OFFSET, field_31106, field_31106, f_153458_

com.mojang.serialization.MapCodec<LadderBlock>: a, CODEC, field_46380, CODEC, f_303643_

Constructors

Methods

com.mojang.serialization.MapCodec<LadderBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctq

cwy

Fields

Constructors

Methods

1.20.1

Names

cti

ctq

Fields

Constructors

Methods

1.19.4

Names

cqs

cti

Fields

Constructors

Methods

1.19.3

Names

cnp

cqs

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cms

cnp

Fields

Constructors

Methods

1.19

Names

chk

cms

Fields

Constructors

Methods

1.18.2

Names

cgs

chk

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdj

cgs

Fields

Constructors

Methods

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

1.17.1

Names

cdi

cdj

Fields

Constructors

Methods

1.17

Names

bxv

cdi

net.minecraft.block.LadderBlock

net.minecraft.src.C_1823_

net.minecraft.server.v1_16_R3.BlockLadder

net.minecraft.world.level.block.BlockLadder

Fields

DirectionProperty: a, FACING, field_11253, FACING, field_176382_a, FACING

DirectionProperty: a, FACING, field_11253, FACING, f_54337_

BooleanProperty: b, WATERLOGGED, field_11257, WATERLOGGED, field_204612_b

BooleanProperty: b, WATERLOGGED, field_11257, WATERLOGGED, f_54338_

VoxelShape: c, EAST_AABB, field_11255, EAST_SHAPE, field_185687_b

VoxelShape: d, EAST_AABB, field_11255, EAST_SHAPE, f_54339_

VoxelShape: d, WEST_AABB, field_11252, WEST_SHAPE, field_185688_c

VoxelShape: e, WEST_AABB, field_11252, WEST_SHAPE, f_54340_

VoxelShape: e, SOUTH_AABB, field_11254, SOUTH_SHAPE, field_185689_d

VoxelShape: f, SOUTH_AABB, field_11254, SOUTH_SHAPE, f_54341_

VoxelShape: f, NORTH_AABB, field_11256, NORTH_SHAPE, field_185690_e

VoxelShape: g, NORTH_AABB, field_11256, NORTH_SHAPE, f_54342_

float: c, AABB_OFFSET, field_31106, field_31106, f_153458_

Constructors

Methods

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

boolean (BlockGetter, BlockPos, Direction): a, canAttachTo, method_10305, canPlaceOn, func_196471_a

boolean (BlockGetter, BlockPos, Direction): a, canAttachTo, method_10305, canPlaceOn, m_54348_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bxs

bxv

net.minecraft.server.v1_16_R2.BlockLadder

net.minecraft.server.v1_16_R3.BlockLadder

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

byy

bxs

net.minecraft.server.v1_16_R1.BlockLadder

net.minecraft.server.v1_16_R2.BlockLadder

Fields

Constructors

Methods

1.16.1

Names

bsi

byy

net.minecraft.server.v1_15_R1.BlockLadder

net.minecraft.server.v1_16_R1.BlockLadder

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

Names

bsf

bsi

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpu

bsf

net.minecraft.server.v1_14_R1.BlockLadder

net.minecraft.server.v1_15_R1.BlockLadder

Fields

Constructors

Methods

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

1.14.4

Names

bpp

bpu

net.minecraft.world.level.block.LadderBlock

Fields

BlockStateDirection: a, field_11253, FACING, field_176382_a, FACING

DirectionProperty: a, FACING, field_11253, FACING, field_176382_a, FACING

BlockStateBoolean: b, field_11257, WATERLOGGED, field_204612_b

BooleanProperty: b, WATERLOGGED, field_11257, WATERLOGGED, field_204612_b

VoxelShape: c, field_11255, EAST_SHAPE, field_185687_b

VoxelShape: c, EAST_AABB, field_11255, EAST_SHAPE, field_185687_b

VoxelShape: d, field_11252, WEST_SHAPE, field_185688_c

VoxelShape: d, WEST_AABB, field_11252, WEST_SHAPE, field_185688_c

VoxelShape: e, field_11254, SOUTH_SHAPE, field_185689_d

VoxelShape: e, SOUTH_AABB, field_11254, SOUTH_SHAPE, field_185689_d

VoxelShape: f, field_11256, NORTH_SHAPE, field_185690_e

VoxelShape: f, NORTH_AABB, field_11256, NORTH_SHAPE, field_185690_e

Constructors

Methods

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (IBlockAccess, BlockPosition, EnumDirection): a, method_10305, canPlaceOn, func_196471_a

boolean (BlockGetter, BlockPos, Direction): a, canAttachTo, method_10305, canPlaceOn, func_196471_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

Names

bpl

bpp

net.minecraft.block.LadderBlock

Fields

BlockStateDirection: a, field_11253, field_176382_a, FACING

BlockStateDirection: a, field_11253, FACING, field_176382_a, FACING

BlockStateBoolean: b, field_11257, field_204612_b

BlockStateBoolean: b, field_11257, WATERLOGGED, field_204612_b

VoxelShape: c, field_11255, field_185687_b

VoxelShape: c, field_11255, EAST_SHAPE, field_185687_b

VoxelShape: d, field_11252, field_185688_c

VoxelShape: d, field_11252, WEST_SHAPE, field_185688_c

VoxelShape: e, field_11254, field_185689_d

VoxelShape: e, field_11254, SOUTH_SHAPE, field_185689_d

VoxelShape: f, field_11256, field_185690_e

VoxelShape: f, field_11256, NORTH_SHAPE, field_185690_e

Constructors

Methods

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

boolean (IBlockAccess, BlockPosition, EnumDirection): a, method_10305, func_196471_a

boolean (IBlockAccess, BlockPosition, EnumDirection): a, method_10305, canPlaceOn, func_196471_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, func_204507_t

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bpk

bpl

Fields

Constructors

Methods

1.14

Names

bfq

bpk

net.minecraft.class_2399

net.minecraft.block.BlockLadder

net.minecraft.block.LadderBlock

net.minecraft.server.v1_13_R2.BlockLadder

net.minecraft.server.v1_14_R1.BlockLadder

Fields

BlockStateDirection: a, field_176382_a, FACING

BlockStateDirection: a, field_11253, field_176382_a, FACING

BlockStateBoolean: b, field_204612_b

BlockStateBoolean: b, field_11257, field_204612_b

VoxelShape: c, field_185687_b

VoxelShape: c, field_11255, field_185687_b

VoxelShape: o, field_185688_c

VoxelShape: d, field_11252, field_185688_c

VoxelShape: p, field_185689_d

VoxelShape: e, field_11254, field_185689_d

VoxelShape: q, field_185690_e

VoxelShape: f, field_11256, field_185690_e

Constructors

Methods

boolean (IBlockData): a, func_149686_d

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_196471_a

boolean (IBlockAccess, BlockPosition, EnumDirection): a, method_10305, func_196471_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

Fluid (IBlockData): h, func_204507_t

Fluid (IBlockData): g, method_9545, func_204507_t

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

Names

bfp

bfq

Fields

Constructors

Methods

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

1.13.1

Names

bfh

bfp

net.minecraft.server.v1_13_R1.BlockLadder

net.minecraft.server.v1_13_R2.BlockLadder

Fields

VoxelShape: p, field_185688_c

VoxelShape: o, field_185688_c

VoxelShape: q, field_185689_d

VoxelShape: p, field_185689_d

VoxelShape: r, field_185690_e

VoxelShape: q, field_185690_e

Constructors

Methods

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place

1.13

Names

arq

bfh

net.minecraft.server.v1_12_R1.BlockLadder

net.minecraft.server.v1_13_R1.BlockLadder

Fields

AxisAlignedBB: b, field_185687_b

AxisAlignedBB: c, field_185688_c

AxisAlignedBB: d, field_185689_d

AxisAlignedBB: e, field_185690_e

BlockStateBoolean: b, field_204612_b

VoxelShape: c, field_185687_b

VoxelShape: p, field_185688_c

VoxelShape: q, field_185689_d

VoxelShape: r, field_185690_e

Constructors

()

(Block$Info)

Methods

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace

boolean (World, BlockPosition, EnumDirection): a, func_193392_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_196471_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

Fluid (IBlockData): h, func_204507_t

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aro

arq

Fields

Constructors

Methods

1.12

Names

aom

aro

net.minecraft.server.v1_11_R1.BlockLadder

net.minecraft.server.v1_12_R1.BlockLadder

Fields

Constructors

Methods

boolean (World, BlockPosition): a, func_176196_c, canPlace

boolean (World, BlockPosition, EnumDirection): a, func_176381_b

boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace

boolean (World, BlockPosition, EnumDirection): a, func_193392_c

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aok

aom

Fields

Constructors

Methods

1.11

Names

amx

aok

net.minecraft.server.v1_10_R1.BlockLadder

net.minecraft.server.v1_11_R1.BlockLadder

Fields

Constructors

Methods

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

amk

amx

net.minecraft.server.v1_9_R2.BlockLadder

net.minecraft.server.v1_10_R1.BlockLadder

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockLadder

net.minecraft.server.v1_9_R2.BlockLadder

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ahr

amk

net.minecraft.server.v1_8_R3.BlockLadder

net.minecraft.server.v1_9_R1.BlockLadder

Fields

AxisAlignedBB: b, field_185687_b

AxisAlignedBB: c, field_185688_c

AxisAlignedBB: d, field_185689_d

AxisAlignedBB: e, field_185690_e

Constructors

Methods

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (World, BlockPosition): b, func_180646_a

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

BlockRenderLayer (): f, func_180664_k

1.8.8

Names

ahr

net.minecraft.block.BlockLadder

net.minecraft.server.v1_8_R3.BlockLadder

Fields

BlockStateDirection: a, field_176382_a, FACING

Constructors

()

Methods

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPosition): d, func_176196_c, canPlace

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

boolean (World, BlockPosition, EnumDirection): a, func_176381_b

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

AxisAlignedBB (World, BlockPosition): b, func_180646_a

EnumWorldBlockLayer (): m, func_180664_k