protected NormalNoise | |
protected PositionalRandomFactory | |
public void | | a(cbt arg0, hb<cbr> arg1, boolean arg2, cuu arg3, cqq arg4, cua arg5, cuq$o arg6) | | buildSurface(BiomeManager arg0, Registry<Biome> arg1, boolean arg2, WorldGenerationContext arg3, ChunkAccess arg4, NoiseChunk arg5, SurfaceRules$RuleSource arg6) | | method_39106(class_4543 arg0, class_2378<class_1959> arg1, boolean arg2, class_5868 arg3, class_2791 arg4, class_6568 arg5, class_6686$class_6708 arg6) | | buildSurface(BiomeAccess biomeAccess, Registry<Biome> biomeRegistry, boolean useLegacyRandom, HeightContext context, Chunk chunk, ChunkNoiseSampler chunkNoiseSampler, MaterialRules$MaterialRule surfaceRule) | | m_189944_(C_1642_ p_189946_, C_4705_<C_1629_> p_189947_, boolean p_189948_, C_141351_ p_189949_, C_2116_ p_189950_, C_182895_ p_189951_, C_182910_$C_182933_ arg6) |
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protected int | | a(int arg0, int arg1) | | getSurfaceDepth(int arg0, int arg1) | | method_39552(int arg0, int arg1) | | method_39552(int arg0, int arg1) | | m_189927_(int p_189929_, int arg1) |
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protected double | | b(int arg0, int arg1) | | getSurfaceSecondary(int arg0, int arg1) | | method_39555(int arg0, int arg1) | | method_39555(int arg0, int arg1) | | m_202189_(int p_202191_, int arg1) |
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private boolean | |
public Optional<BlockState> | | a(cuq$o arg0, cvw arg1, Function<gj, gs<cbr>> arg2, cqq arg3, cua arg4, gj arg5, boolean arg6) | | topMaterial(SurfaceRules$RuleSource arg0, CarvingContext arg1, Function<BlockPos, Holder<Biome>> arg2, ChunkAccess arg3, NoiseChunk arg4, BlockPos arg5, boolean arg6) | | method_39110(class_6686$class_6708 arg0, class_5873 arg1, Function<class_2338, class_6880<class_1959>> arg2, class_2791 arg3, class_6568 arg4, class_2338 arg5, boolean arg6) | | applyMaterialRule(MaterialRules$MaterialRule rule, CarverContext context, Function<BlockPos, RegistryEntry<Biome>> posToBiome, Chunk chunk, ChunkNoiseSampler chunkNoiseSampler, BlockPos pos, boolean hasFluid) | | m_189971_(C_182910_$C_182933_ p_189973_, C_141355_ p_189974_, Function<C_4675_, C_203228_<C_1629_>> p_189975_, C_2116_ p_189976_, C_182895_ p_189977_, C_4675_ p_189978_, boolean arg6) |
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private void | | a(cqn arg0, int arg1, int arg2, int arg3, cax arg4) | | erodedBadlandsExtension(BlockColumn arg0, int arg1, int arg2, int arg3, LevelHeightAccessor arg4) | | method_39102(class_6557 arg0, int arg1, int arg2, int arg3, class_5539 arg4) | | placeBadlandsPillar(BlockColumn column, int x, int z, int surfaceY, HeightLimitView chunk) | | m_189954_(C_182874_ p_189956_, int p_189957_, int p_189958_, int p_189959_, C_141183_ arg4) |
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private void | | a(int arg0, cbr arg1, cqn arg2, gj$a arg3, int arg4, int arg5, int arg6) | | frozenOceanExtension(int arg0, Biome arg1, BlockColumn arg2, BlockPos$MutableBlockPos arg3, int arg4, int arg5, int arg6) | | method_39104(int arg0, class_1959 arg1, class_6557 arg2, class_2338$class_2339 arg3, int arg4, int arg5, int arg6) | | placeIceberg(int minY, Biome biome, BlockColumn column, BlockPos$Mutable mutablePos, int x, int z, int surfaceY) | | m_189934_(int p_189936_, C_1629_ p_189937_, C_182874_ p_189938_, C_4675_$C_4681_ p_189939_, int p_189940_, int p_189941_, int arg6) |
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private static BlockState[] | |
private static void | | a(cun arg0, cov[] arg1, int arg2, cov arg3) | | makeBands(RandomSource arg0, BlockState[] arg1, int arg2, BlockState arg3) | | method_39109(class_5819 arg0, class_2680[] arg1, int arg2, class_2680 arg3) | | addTerracottaBands(AbstractRandom random, BlockState[] terracottaBands, int minBandSize, BlockState state) | | m_189966_(C_141344_ p_189967_, C_2064_[] p_189968_, int p_189969_, C_2064_ p_189970_) |
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protected BlockState | | a(int arg0, int arg1, int arg2) | | getBand(int arg0, int arg1, int arg2) | | method_39103(int arg0, int arg1, int arg2) | | getTerracottaBlock(int x, int y, int z) | | m_189930_(int p_189932_, int p_189933_, int arg2) |
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