net.minecraft.world.level.levelgen.structure

class WoodlandMansionPieces$SimpleGrid

dfu$g
net.minecraft.world.level.levelgen.structure.WoodlandMansionPieces$SimpleGrid
net.minecraft.class_3471$class_3478
net.minecraft.structure.WoodlandMansionGenerator$FlagMatrix
net.minecraft.src.C_2592_$C_2600_
net.minecraft.world.level.levelgen.structure.WorldGenWoodlandMansionPieces$g

Field summary

Modifier and TypeField
private final int[][]
a
grid
field_15451
array
f_73864_
final int
b
width
field_15454
n
f_73865_
final int
c
height
field_15453
m
f_73866_
private final int
d
valueIfOutside
field_15452
fallback
f_73867_

Constructor summary

ModifierConstructor
public (int n, int m, int fallback)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, int arg2)
set(int arg0, int arg1, int arg2)
method_15065(int arg0, int arg1, int arg2)
set(int i, int j, int value)
m_73875_(int p_73877_, int p_73878_, int arg2)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4)
set(int arg0, int arg1, int arg2, int arg3, int arg4)
method_15062(int arg0, int arg1, int arg2, int arg3, int arg4)
fill(int i0, int j0, int i1, int j1, int value)
m_73884_(int p_73886_, int p_73887_, int p_73888_, int p_73889_, int arg4)
public int
a(int arg0, int arg1)
get(int arg0, int arg1)
method_15066(int arg0, int arg1)
get(int i, int j)
m_73872_(int p_73874_, int arg1)
public void
a(int arg0, int arg1, int arg2, int arg3)
setif(int arg0, int arg1, int arg2, int arg3)
method_15061(int arg0, int arg1, int arg2, int arg3)
update(int i, int j, int expected, int newValue)
m_73879_(int p_73881_, int p_73882_, int p_73883_, int arg3)
public boolean
b(int arg0, int arg1, int arg2)
edgesTo(int arg0, int arg1, int arg2)
method_15067(int arg0, int arg1, int arg2)
anyMatchAround(int i, int j, int value)
m_73892_(int p_73894_, int p_73895_, int arg2)