History - net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$SimpleGrid

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

elh$g

emn$g

Fields

Constructors

Methods

1.20.6

Names

ecb$g

elh$g

Fields

Constructors

Methods

1.20.4

Names

dxw$g

ecb$g

Fields

Constructors

Methods

1.20.2

Names

duo$g

dxw$g

Fields

Constructors

Methods

1.20.1

Names

dud$g

duo$g

Fields

Constructors

Methods

1.19.4

Names

drd$g

dud$g

Fields

Constructors

Methods

1.19.3

Names

dnp$g

drd$g

Fields

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_213300_

net.minecraft.src.C_213293_$C_213300_

Fields

Constructors

Methods

1.19.1

Names

dms$g

dnp$g

Fields

Constructors

Methods

1.19

Names

dfu$g

dms$g

net.minecraft.world.level.levelgen.structure.WoodlandMansionPieces$SimpleGrid

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$SimpleGrid

net.minecraft.src.C_2592_$C_2600_

net.minecraft.src.C_213300_

net.minecraft.world.level.levelgen.structure.WorldGenWoodlandMansionPieces$g

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$g

Fields

int[][]: a, grid, field_15451, array, f_73864_

int[][]: a, grid, field_15451, array, f_230159_

int: b, width, field_15454, n, f_73865_

int: b, width, field_15454, n, f_230160_

int: c, height, field_15453, m, f_73866_

int: c, height, field_15453, m, f_230161_

int: d, valueIfOutside, field_15452, fallback, f_73867_

int: d, valueIfOutside, field_15452, fallback, f_230162_

Constructors

Methods

void (int, int, int): a, set, method_15065, set, m_73875_

void (int, int, int): a, set, method_15065, set, m_230170_

void (int, int, int, int, int): a, set, method_15062, fill, m_73884_

void (int, int, int, int, int): a, set, method_15062, fill, m_230179_

int (int, int): a, get, method_15066, get, m_73872_

int (int, int): a, get, method_15066, get, m_230167_

void (int, int, int, int): a, setif, method_15061, update, m_73879_

void (int, int, int, int): a, setif, method_15061, update, m_230174_

boolean (int, int, int): b, edgesTo, method_15067, anyMatchAround, m_73892_

boolean (int, int, int): b, edgesTo, method_15067, anyMatchAround, m_230185_

1.18.2

Names

dfk$g

dfu$g

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

dbr$g

dfk$g

Fields

Constructors

Methods

1.17.1

Names

dbq$g

dbr$g

Fields

Constructors

Methods

1.17

Names

cry$g

dbq$g

net.minecraft.world.gen.feature.structure.WoodlandMansionPieces$SimpleGrid

net.minecraft.src.C_2592_$C_2600_

net.minecraft.server.v1_16_R3.WorldGenWoodlandMansionPieces$g

net.minecraft.world.level.levelgen.structure.WorldGenWoodlandMansionPieces$g

Fields

int[][]: a, grid, field_15451, array, field_191148_a

int[][]: a, grid, field_15451, array, f_73864_

int: b, width, field_15454, n, field_191149_b

int: b, width, field_15454, n, f_73865_

int: c, height, field_15453, m, field_191150_c

int: c, height, field_15453, m, f_73866_

int: d, valueIfOutside, field_15452, fallback, field_191151_d

int: d, valueIfOutside, field_15452, fallback, f_73867_

Constructors

Methods

void (int, int, int): a, set, method_15065, set, func_191144_a

void (int, int, int): a, set, method_15065, set, m_73875_

void (int, int, int, int, int): a, set, method_15062, fill, func_191142_a

void (int, int, int, int, int): a, set, method_15062, fill, m_73884_

int (int, int): a, get, method_15066, get, func_191145_a

int (int, int): a, get, method_15066, get, m_73872_

void (int, int, int, int): a, setif, method_15061, update, func_197588_a

void (int, int, int, int): a, setif, method_15061, update, m_73879_

boolean (int, int, int): b, edgesTo, method_15067, anyMatchAround, func_191147_b

boolean (int, int, int): b, edgesTo, method_15067, anyMatchAround, m_73892_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

crv$g

cry$g

net.minecraft.server.v1_16_R2.WorldGenWoodlandMansionPieces$g

net.minecraft.server.v1_16_R3.WorldGenWoodlandMansionPieces$g

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cuc$g

crv$g

net.minecraft.server.v1_16_R1.WorldGenWoodlandMansionPieces$g

net.minecraft.server.v1_16_R2.WorldGenWoodlandMansionPieces$g

Fields

Constructors

Methods

1.16.1

Names

cly$g

cuc$g

net.minecraft.structure.WoodlandMansionGenerator$FlagMatrix

net.minecraft.server.v1_15_R1.WorldGenWoodlandMansionPieces$g

net.minecraft.server.v1_16_R1.WorldGenWoodlandMansionPieces$g

Fields

int[][]: a, grid, field_15451, field_191148_a

int[][]: a, grid, field_15451, array, field_191148_a

int: b, width, field_15454, field_191149_b

int: b, width, field_15454, n, field_191149_b

int: c, height, field_15453, field_191150_c

int: c, height, field_15453, m, field_191150_c

int: d, valueIfOutside, field_15452, field_191151_d

int: d, valueIfOutside, field_15452, fallback, field_191151_d

Constructors

Methods

void (int, int, int): a, set, method_15065, func_191144_a

void (int, int, int): a, set, method_15065, set, func_191144_a

void (int, int, int, int, int): a, set, method_15062, func_191142_a

void (int, int, int, int, int): a, set, method_15062, fill, func_191142_a

int (int, int): a, get, method_15066, func_191145_a

int (int, int): a, get, method_15066, get, func_191145_a

void (int, int, int, int): a, setif, method_15061, func_197588_a

void (int, int, int, int): a, setif, method_15061, update, func_197588_a

boolean (int, int, int): b, edgesTo, method_15067, func_191147_b

boolean (int, int, int): b, edgesTo, method_15067, anyMatchAround, func_191147_b

1.15.2

Names

clv$g

cly$g

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

ciz$g

clv$g

net.minecraft.server.v1_14_R1.WorldGenWoodlandMansionPieces$g

net.minecraft.server.v1_15_R1.WorldGenWoodlandMansionPieces$g

Fields

Constructors

Methods

1.14.4

Names

ciu$g

ciz$g

net.minecraft.world.level.levelgen.structure.WoodlandMansionPieces$SimpleGrid

net.minecraft.structure.WoodlandMansionGenerator$class_3478

Fields

int[][]: a, field_15451, field_15451, field_191148_a

int[][]: a, grid, field_15451, field_191148_a

int: b, field_15454, field_15454, field_191149_b

int: b, width, field_15454, field_191149_b

int: c, field_15453, field_15453, field_191150_c

int: c, height, field_15453, field_191150_c

int: d, field_15452, field_15452, field_191151_d

int: d, valueIfOutside, field_15452, field_191151_d

Constructors

Methods

void (int, int, int): a, method_15065, method_15065, func_191144_a

void (int, int, int): a, set, method_15065, func_191144_a

void (int, int, int, int, int): a, method_15062, method_15062, func_191142_a

void (int, int, int, int, int): a, set, method_15062, func_191142_a

int (int, int): a, method_15066, method_15066, func_191145_a

int (int, int): a, get, method_15066, func_191145_a

void (int, int, int, int): a, method_15061, method_15061, func_197588_a

void (int, int, int, int): a, setif, method_15061, func_197588_a

boolean (int, int, int): b, method_15067, method_15067, func_191147_b

boolean (int, int, int): b, edgesTo, method_15067, func_191147_b

1.14.3

Names

ciq$g

ciu$g

net.minecraft.structure.WoodlandMansionGenerator$class_3478

Fields

int[][]: a, field_15451, field_191148_a

int[][]: a, field_15451, field_15451, field_191148_a

int: b, field_15454, field_191149_b

int: b, field_15454, field_15454, field_191149_b

int: c, field_15453, field_191150_c

int: c, field_15453, field_15453, field_191150_c

int: d, field_15452, field_191151_d

int: d, field_15452, field_15452, field_191151_d

Constructors

Methods

void (int, int, int): a, method_15065, func_191144_a

void (int, int, int): a, method_15065, method_15065, func_191144_a

void (int, int, int, int, int): a, method_15062, func_191142_a

void (int, int, int, int, int): a, method_15062, method_15062, func_191142_a

int (int, int): a, method_15066, func_191145_a

int (int, int): a, method_15066, method_15066, func_191145_a

void (int, int, int, int): a, method_15061, func_197588_a

void (int, int, int, int): a, method_15061, method_15061, func_197588_a

boolean (int, int, int): b, method_15067, func_191147_b

boolean (int, int, int): b, method_15067, method_15067, func_191147_b

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

cio$g

ciq$g

Fields

Constructors

Methods

1.14

Names

bxi$g

cio$g

net.minecraft.class_3471$class_3478

net.minecraft.server.v1_13_R2.WorldGenWoodlandMansionPieces$g

net.minecraft.server.v1_14_R1.WorldGenWoodlandMansionPieces$g

Fields

int[][]: a, field_191148_a

int[][]: a, field_15451, field_191148_a

int: b, field_191149_b

int: b, field_15454, field_191149_b

int: c, field_191150_c

int: c, field_15453, field_191150_c

int: d, field_191151_d

int: d, field_15452, field_191151_d

Constructors

Methods

void (int, int, int): a, func_191144_a

void (int, int, int): a, method_15065, func_191144_a

void (int, int, int, int, int): a, func_191142_a

void (int, int, int, int, int): a, method_15062, func_191142_a

int (int, int): a, func_191145_a

int (int, int): a, method_15066, func_191145_a

void (int, int, int, int): a, func_197588_a

void (int, int, int, int): a, method_15061, func_197588_a

boolean (int, int, int): b, func_191147_b

boolean (int, int, int): b, method_15067, func_191147_b

1.13.2

Names

bxh$g

bxi$g

Fields

Constructors

Methods

1.13.1

Names

bwz$g

bxh$g

net.minecraft.server.v1_13_R1.WorldGenWoodlandMansionPieces$g

net.minecraft.server.v1_13_R2.WorldGenWoodlandMansionPieces$g

Fields

Constructors

Methods

1.13

Names

bwz$g

net.minecraft.world.gen.feature.structure.WoodlandMansionPieces$SimpleGrid

net.minecraft.server.v1_13_R1.WorldGenWoodlandMansionPieces$g

Fields

int[][]: a, field_191148_a

int: b, field_191149_b

int: c, field_191150_c

int: d, field_191151_d

Constructors

(int, int, int)

Methods

void (int, int, int): a, func_191144_a

void (int, int, int, int, int): a, func_191142_a

int (int, int): a, func_191145_a

void (int, int, int, int): a, func_197588_a

boolean (int, int, int): b, func_191147_b