public BlockState | |
public BlockState | |
public BlockState | | a(coc arg0, gm arg1, coc arg2, cae arg3, gh arg4, gh arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_51729_, C_4687_ p_51730_, C_2064_ p_51731_, C_1598_ p_51732_, C_4675_ p_51733_, C_4675_ arg5) |
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public void | | a(coc arg0, adi arg1, gh arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | m_7458_(C_2064_ p_51715_, C_12_ p_51716_, C_4675_ p_51717_, Random arg3) |
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public boolean | | a(coc arg0, cag arg1, gh arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | m_7898_(C_2064_ p_51725_, C_1599_ p_51726_, C_4675_ arg2) |
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protected void | |
public boolean | | a(coc arg0, bzj arg1, gh arg2, dim arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | m_7357_(C_2064_ p_51720_, C_1559_ p_51721_, C_4675_ p_51722_, C_2754_ arg3) |
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