History - net.minecraft.world.level.block.ChorusPlantBlock

1.21.3

Names

dhe

dlt

Fields

com.mojang.serialization.MapCodec<ChorusPlantBlock>: a, CODEC, field_46314, CODEC, f_302948_

com.mojang.serialization.MapCodec<ChorusPlantBlock>: a, CODEC, field_46314, CODEC

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<ChorusPlantBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<ChorusPlantBlock> (): a, codec, method_53969, getCodec

BlockState (BlockGetter, BlockPos, BlockState): a, getStateWithConnections, method_9759, withConnectionProperties, m_51710_

BlockState (BlockGetter, BlockPos, BlockState): a, getStateWithConnections, method_9759, withConnectionProperties

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dgh

dhe

Fields

Constructors

Methods

1.20.6

Names

cxw

dgh

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

cua

cxw

Fields

com.mojang.serialization.MapCodec<ChorusPlantBlock>: a, CODEC, field_46314, CODEC, f_302948_

Constructors

Methods

BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, withConnectionProperties, m_51710_

com.mojang.serialization.MapCodec<ChorusPlantBlock> (): a, codec, method_53969, getCodec, m_304657_

BlockState (BlockGetter, BlockPos, BlockState): a, getStateWithConnections, method_9759, withConnectionProperties, m_51710_

1.20.2

Names

cqs

cua

Fields

Constructors

Methods

1.20.1

Names

cql

cqs

Fields

Constructors

Methods

1.19.4

Names

cnv

cql

Fields

Constructors

Methods

1.19.3

Names

ckt

cnv

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cjw

ckt

Fields

Constructors

Methods

1.19

Names

ceq

cjw

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

cdy

ceq

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cap

cdy

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

Names

cao

cap

Fields

Constructors

Methods

1.17

Names

bvg

cao

net.minecraft.block.ChorusPlantBlock

net.minecraft.src.C_1735_

net.minecraft.server.v1_16_R3.BlockChorusFruit

net.minecraft.world.level.block.BlockChorusFruit

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, withConnectionProperties, func_196497_a

BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, withConnectionProperties, m_51710_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvd

bvg

net.minecraft.server.v1_16_R2.BlockChorusFruit

net.minecraft.server.v1_16_R3.BlockChorusFruit

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bwj

bvd

net.minecraft.server.v1_16_R1.BlockChorusFruit

net.minecraft.server.v1_16_R2.BlockChorusFruit

Fields

Constructors

Methods

1.16.1

Names

bpy

bwj

net.minecraft.server.v1_15_R1.BlockChorusFruit

net.minecraft.server.v1_16_R1.BlockChorusFruit

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

1.15.2

Names

bpv

bpy

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bnm

bpv

net.minecraft.server.v1_14_R1.BlockChorusFruit

net.minecraft.server.v1_15_R1.BlockChorusFruit

Fields

Constructors

Methods

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

Names

bnh

bnm

net.minecraft.world.level.block.ChorusPlantBlock

Fields

Constructors

Methods

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockAccess, BlockPosition): a, method_9759, withConnectionProperties, func_196497_a

BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, withConnectionProperties, func_196497_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

1.14.3

Names

bnd

bnh

net.minecraft.block.ChorusPlantBlock

Fields

Constructors

Methods

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockAccess, BlockPosition): a, method_9759, func_196497_a

IBlockData (IBlockAccess, BlockPosition): a, method_9759, withConnectionProperties, func_196497_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bnc

bnd

Fields

Constructors

Methods

1.14

Names

bdj

bnc

net.minecraft.class_2283

net.minecraft.block.BlockChorusPlant

net.minecraft.block.ChorusPlantBlock

net.minecraft.server.v1_13_R2.BlockChorusFruit

net.minecraft.server.v1_14_R1.BlockChorusFruit

Fields

Constructors

Methods

boolean (IBlockData): a, func_149686_d

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockAccess, BlockPosition): a, func_196497_a

IBlockData (IBlockAccess, BlockPosition): a, method_9759, func_196497_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

int (IBlockData, Random): a, func_196264_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

1.13.2

Names

bdi

bdj

Fields

Constructors

Methods

1.13.1

Names

bda

bdi

net.minecraft.server.v1_13_R1.BlockChorusFruit

net.minecraft.server.v1_13_R2.BlockChorusFruit

Fields

Constructors

Methods

1.13

Names

apk

bda

net.minecraft.server.v1_12_R1.BlockChorusFruit

net.minecraft.server.v1_13_R1.BlockChorusFruit

Fields

BlockStateBoolean: a, field_185609_a

BlockStateBoolean: b, field_185610_b

BlockStateBoolean: c, field_185611_c

BlockStateBoolean: d, field_185612_d

BlockStateBoolean: e, field_185613_e

BlockStateBoolean: f, field_185614_f

Constructors

()

(Block$Info)

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

int (IBlockData): e, func_176201_c, toLegacyData

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (Random): a, func_149745_a

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

boolean (IBlockData): b, func_149662_c

boolean (World, BlockPosition): a, func_176196_c, canPlace

boolean (World, BlockPosition): b, func_185608_b

BlockStateList (): b, func_180661_e, getStateList

boolean (IBlockAccess, BlockPosition): b, func_176205_b

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (IBlockAccess, BlockPosition): a, func_196497_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

int (IBlockData, Random): a, func_196264_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

api

apk

Fields

Constructors

Methods

1.12

Names

ami

api

net.minecraft.server.v1_11_R1.BlockChorusFruit

net.minecraft.server.v1_12_R1.BlockChorusFruit

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amg

ami

Fields

Constructors

Methods

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

Names

akt

amg

net.minecraft.server.v1_10_R1.BlockChorusFruit

net.minecraft.server.v1_11_R1.BlockChorusFruit

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akg

akt

net.minecraft.server.v1_9_R2.BlockChorusFruit

net.minecraft.server.v1_10_R1.BlockChorusFruit

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockChorusFruit

net.minecraft.server.v1_9_R2.BlockChorusFruit

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

akg

net.minecraft.block.BlockChorusPlant

net.minecraft.server.v1_9_R1.BlockChorusFruit

Fields

BlockStateBoolean: a, field_185609_a

BlockStateBoolean: b, field_185610_b

BlockStateBoolean: c, field_185611_c

BlockStateBoolean: d, field_185612_d

BlockStateBoolean: e, field_185613_e

BlockStateBoolean: f, field_185614_f

Constructors

()

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

int (IBlockData): e, func_176201_c, toLegacyData

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (Random): a, func_149745_a

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): b, func_149662_c

boolean (World, BlockPosition): a, func_176196_c, canPlace

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

boolean (World, BlockPosition): b, func_185608_b

BlockStateList (): b, func_180661_e, getStateList

boolean (IBlockAccess, BlockPosition): b, func_176205_b

BlockRenderLayer (): f, func_180664_k

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a