net.minecraft.world.level.block

public class ScaffoldingBlock

extends Block implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

cix
net.minecraft.world.level.block.ScaffoldingBlock
net.minecraft.class_3736
net.minecraft.block.ScaffoldingBlock
net.minecraft.src.C_1890_
net.minecraft.world.level.block.BlockScaffolding

Field summary

Modifier and TypeField
private static final int
e
TICK_DELAY
field_31238
field_31238
f_154382_
private static final VoxelShape
f
STABLE_SHAPE
field_16494
NORMAL_OUTLINE_SHAPE
f_56015_
private static final VoxelShape
g
UNSTABLE_SHAPE
field_16497
BOTTOM_OUTLINE_SHAPE
f_56016_
private static final VoxelShape
h
UNSTABLE_SHAPE_BOTTOM
field_17577
COLLISION_SHAPE
f_56017_
private static final VoxelShape
i
BELOW_BLOCK
field_17578
OUTLINE_SHAPE
f_56018_
public static final int
a
STABILITY_MAX_DISTANCE
field_31237
MAX_DISTANCE
f_154381_
public static final IntegerProperty
b
DISTANCE
field_16495
DISTANCE
f_56012_
public static final BooleanProperty
c
WATERLOGGED
field_16496
WATERLOGGED
f_56013_
public static final BooleanProperty
d
BOTTOM
field_16547
BOTTOM
f_56014_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
protected void
a(cod$a<ccy, coc> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public VoxelShape
a(coc arg0, bzj arg1, gh arg2, dor arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_56058_, C_1559_ p_56059_, C_4675_ p_56060_, C_3051_ arg3)
public VoxelShape
a(coc arg0, bzj arg1, gh arg2)
getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getRaycastShape(BlockState arg0, BlockView arg1, BlockPos arg2)
m_6079_(C_2064_ p_56054_, C_1559_ p_56055_, C_4675_ arg2)
public boolean
a(coc arg0, bwe arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
m_6864_(C_2064_ p_56038_, C_1445_ arg1)
public BlockState
a(bwe arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public void
b(coc arg0, cad arg1, gh arg2, coc arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6807_(C_2064_ p_56063_, C_1596_ p_56064_, C_4675_ p_56065_, C_2064_ p_56066_, boolean arg4)
public BlockState
a(coc arg0, gm arg1, coc arg2, cae arg3, gh arg4, gh arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_56045_, C_4687_ p_56046_, C_2064_ p_56047_, C_1598_ p_56048_, C_4675_ p_56049_, C_4675_ arg5)
public void
a(coc arg0, adi arg1, gh arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_7458_(C_2064_ p_56033_, C_12_ p_56034_, C_4675_ p_56035_, Random arg3)
public boolean
a(coc arg0, cag arg1, gh arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_56041_, C_1599_ p_56042_, C_4675_ arg2)
public VoxelShape
c(coc arg0, bzj arg1, gh arg2, dor arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5939_(C_2064_ p_56069_, C_1559_ p_56070_, C_4675_ p_56071_, C_3051_ arg3)
public FluidState
c_(coc arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
private boolean
a(bzj arg0, gh arg1, int arg2)
isBottom(BlockGetter arg0, BlockPos arg1, int arg2)
method_16373(class_1922 arg0, class_2338 arg1, int arg2)
shouldBeBottom(BlockView world, BlockPos pos, int distance)
m_56027_(C_1559_ p_56029_, C_4675_ p_56030_, int arg2)
public static int
a(bzj arg0, gh arg1)
getDistance(BlockGetter arg0, BlockPos arg1)
method_16372(class_1922 arg0, class_2338 arg1)
calculateDistance(BlockView world, BlockPos pos)
m_56024_(C_1559_ p_56025_, C_4675_ p_56026_)