private static VoxelShape[] | | a(dpf arg0, dpf arg1, dpf arg2, dpf arg3, dpf arg4) | | makeShapes(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4) | | method_10672(class_265 arg0, class_265 arg1, class_265 arg2, class_265 arg3, class_265 arg4) | | composeShapes(VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | m_56933_(C_3072_ p_56934_, C_3072_ p_56935_, C_3072_ p_56936_, C_3072_ p_56937_, C_3072_ p_56938_) |
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private static VoxelShape | | a(int arg0, dpf arg1, dpf arg2, dpf arg3, dpf arg4, dpf arg5) | | makeStairShape(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5) | | method_10671(int arg0, class_265 arg1, class_265 arg2, class_265 arg3, class_265 arg4, class_265 arg5) | | composeShape(int i, VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | m_56864_(int p_56865_, C_3072_ p_56866_, C_3072_ p_56867_, C_3072_ p_56868_, C_3072_ p_56869_, C_3072_ p_56870_) |
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public boolean | |
public VoxelShape | | a(coc arg0, bzj arg1, gh arg2, dor arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_56957_, C_1559_ p_56958_, C_4675_ p_56959_, C_3051_ arg3) |
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private int | |
public void | | a(coc arg0, cad arg1, gh arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | m_7100_(C_2064_ p_56915_, C_1596_ p_56916_, C_4675_ p_56917_, Random arg3) |
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public void | | a(coc arg0, cad arg1, gh arg2, bnr arg3) | | attack(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | onBlockBreakStart(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | m_6256_(C_2064_ p_56897_, C_1596_ p_56898_, C_4675_ p_56899_, C_1141_ arg3) |
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public void | | a(cae arg0, gh arg1, coc arg2) | | destroy(LevelAccessor arg0, BlockPos arg1, BlockState arg2) | | method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | onBroken(WorldAccess arg0, BlockPos arg1, BlockState arg2) | | m_6786_(C_1598_ p_56883_, C_4675_ p_56884_, C_2064_ arg2) |
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public float | | f() | | getExplosionResistance() | | method_9520() | | getBlastResistance() | | m_7325_() |
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public void | | b(coc arg0, cad arg1, gh arg2, coc arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | m_6807_(C_2064_ p_56962_, C_1596_ p_56963_, C_4675_ p_56964_, C_2064_ p_56965_, boolean arg4) |
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public void | | a(coc arg0, cad arg1, gh arg2, coc arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | m_6810_(C_2064_ p_56909_, C_1596_ p_56910_, C_4675_ p_56911_, C_2064_ p_56912_, boolean arg4) |
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public void | | a(cad arg0, gh arg1, coc arg2, awt arg3) | | stepOn(Level arg0, BlockPos arg1, BlockState arg2, Entity arg3) | | method_9591(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1297 arg3) | | onSteppedOn(World arg0, BlockPos arg1, BlockState arg2, Entity arg3) | | m_141947_(C_1596_ p_154721_, C_4675_ p_154722_, C_2064_ p_154723_, C_507_ arg3) |
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public boolean | |
public void | | b(coc arg0, adi arg1, gh arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | m_7455_(C_2064_ p_56952_, C_12_ p_56953_, C_4675_ p_56954_, Random arg3) |
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public void | | a(coc arg0, adi arg1, gh arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | m_7458_(C_2064_ p_56887_, C_12_ p_56888_, C_4675_ p_56889_, Random arg3) |
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public InteractionResult | | a(coc arg0, cad arg1, gh arg2, bnr arg3, avp arg4, doi arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_56902_, C_1596_ p_56903_, C_4675_ p_56904_, C_1141_ p_56905_, C_470_ p_56906_, C_3041_ arg5) |
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public void | | a(cad arg0, gh arg1, bzv arg2) | | wasExploded(Level arg0, BlockPos arg1, Explosion arg2) | | method_9586(class_1937 arg0, class_2338 arg1, class_1927 arg2) | | onDestroyedByExplosion(World arg0, BlockPos arg1, Explosion arg2) | | m_7592_(C_1596_ p_56879_, C_4675_ p_56880_, C_1578_ arg2) |
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public BlockState | |
public BlockState | | a(coc arg0, gm arg1, coc arg2, cae arg3, gh arg4, gh arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_56926_, C_4687_ p_56927_, C_2064_ p_56928_, C_1598_ p_56929_, C_4675_ p_56930_, C_4675_ arg5) |
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private static StairsShape | | h(coc arg0, bzj arg1, gh arg2) | | getStairsShape(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_10675(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getStairShape(BlockState state, BlockView world, BlockPos pos) | | m_56976_(C_2064_ p_56977_, C_1559_ p_56978_, C_4675_ p_56979_) |
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private static boolean | | c(coc arg0, bzj arg1, gh arg2, gm arg3) | | canTakeShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_10678(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | isDifferentOrientation(BlockState state, BlockView world, BlockPos pos, Direction dir) | | m_56970_(C_2064_ p_56971_, C_1559_ p_56972_, C_4675_ p_56973_, C_4687_ p_56974_) |
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public static boolean | |
public BlockState | |
public BlockState | |
protected void | |
public FluidState | |
public boolean | | a(coc arg0, bzj arg1, gh arg2, dim arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | m_7357_(C_2064_ p_56892_, C_1559_ p_56893_, C_4675_ p_56894_, C_2754_ arg3) |
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