History - net.minecraft.world.level.block.StairBlock

1.21.3

Names

dnt

dsj

Fields

DirectionProperty: b, FACING, field_11571, FACING, f_56841_

EnumProperty<Half>: c, HALF, field_11572, HALF, f_56842_

EnumProperty<Half>: c, HALF, field_11572, HALF

EnumProperty<StairsShape>: d, SHAPE, field_11565, SHAPE, f_56843_

EnumProperty<StairsShape>: d, SHAPE, field_11565, SHAPE

Block: J, base, field_11579, baseBlock, f_56858_

Block: K, base, field_11579, baseBlock

BlockState: H, baseState, field_11574, baseBlockState, f_56859_

BlockState: I, baseState, field_11574, baseBlockState

BooleanProperty: e, WATERLOGGED, field_11573, WATERLOGGED, f_56844_

BooleanProperty: e, WATERLOGGED, field_11573, WATERLOGGED

VoxelShape: f, TOP_AABB, field_11562, TOP_SHAPE, f_56845_

VoxelShape: f, TOP_AABB, field_11562, TOP_SHAPE

VoxelShape: g, BOTTOM_AABB, field_11576, BOTTOM_SHAPE, f_56846_

VoxelShape: g, BOTTOM_AABB, field_11576, BOTTOM_SHAPE

VoxelShape: h, OCTET_NNN, field_11561, BOTTOM_NORTH_WEST_CORNER_SHAPE, f_56847_

VoxelShape: h, OCTET_NNN, field_11561, BOTTOM_NORTH_WEST_CORNER_SHAPE

VoxelShape: i, OCTET_NNP, field_11578, BOTTOM_SOUTH_WEST_CORNER_SHAPE, f_56848_

VoxelShape: i, OCTET_NNP, field_11578, BOTTOM_SOUTH_WEST_CORNER_SHAPE

VoxelShape: j, OCTET_NPN, field_11568, TOP_NORTH_WEST_CORNER_SHAPE, f_56849_

VoxelShape: j, OCTET_NPN, field_11568, TOP_NORTH_WEST_CORNER_SHAPE

VoxelShape: k, OCTET_NPP, field_11563, TOP_SOUTH_WEST_CORNER_SHAPE, f_56850_

VoxelShape: k, OCTET_NPP, field_11563, TOP_SOUTH_WEST_CORNER_SHAPE

VoxelShape: l, OCTET_PNN, field_11575, BOTTOM_NORTH_EAST_CORNER_SHAPE, f_56851_

VoxelShape: l, OCTET_PNN, field_11575, BOTTOM_NORTH_EAST_CORNER_SHAPE

VoxelShape: m, OCTET_PNP, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, f_56852_

VoxelShape: m, OCTET_PNP, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE

VoxelShape: n, OCTET_PPN, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, f_56853_

VoxelShape: n, OCTET_PPN, field_11577, TOP_NORTH_EAST_CORNER_SHAPE

VoxelShape: o, OCTET_PPP, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, f_56854_

VoxelShape: o, OCTET_PPP, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE

VoxelShape[]: F, TOP_SHAPES, field_11566, TOP_SHAPES, f_56855_

VoxelShape[]: G, TOP_SHAPES, field_11566, TOP_SHAPES

VoxelShape[]: G, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, f_56856_

VoxelShape[]: H, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES

int[]: I, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, f_56857_

int[]: J, SHAPE_BY_STATE, field_11570, SHAPE_INDICES

com.mojang.serialization.MapCodec<StairBlock>: a, CODEC, field_46460, CODEC, f_303622_

com.mojang.serialization.MapCodec<StairBlock>: a, CODEC, field_46460, CODEC

EnumProperty<Direction>: b, FACING, field_11571, FACING

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, Direction): c, canTakeShape, method_10678, isDifferentOrientation, m_56970_

boolean (BlockState, BlockGetter, BlockPos, Direction): c, canTakeShape, method_10678, isDifferentOrientation

boolean (BlockState): m, isStairs, method_10676, isStairs, m_56980_

boolean (BlockState): o, isStairs, method_10676, isStairs

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeShapes, method_10672, composeShapes, m_56933_

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeShapes, method_10672, composeShapes

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeStairShape, method_10671, composeShape, m_56864_

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeStairShape, method_10671, composeShape

int (BlockState): n, getShapeIndex, method_10673, getShapeIndexIndex, m_56982_

int (BlockState): q, getShapeIndex, method_10673, getShapeIndexIndex

float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): e, getExplosionResistance, method_9520, getBlastResistance

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

StairsShape (BlockState, BlockGetter, BlockPos): i, getStairsShape, method_10675, getStairShape, m_56976_

StairsShape (BlockState, BlockGetter, BlockPos): e, getStairsShape, method_10675, getStairShape

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

com.mojang.serialization.MapCodec<? extends StairBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends StairBlock> (): a, codec, method_53969, getCodec

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dmv

dnt

Fields

Constructors

Methods

1.20.6

Names

dej

dmv

Fields

Constructors

Methods

boolean (BlockState): h, isStairs, method_10676, isStairs, m_56980_

boolean (BlockState): m, isStairs, method_10676, isStairs, m_56980_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

dap

dej

Fields

DirectionProperty: a, FACING, field_11571, FACING, f_56841_

DirectionProperty: b, FACING, field_11571, FACING, f_56841_

EnumProperty<Half>: b, HALF, field_11572, HALF, f_56842_

EnumProperty<Half>: c, HALF, field_11572, HALF, f_56842_

EnumProperty<StairsShape>: c, SHAPE, field_11565, SHAPE, f_56843_

EnumProperty<StairsShape>: d, SHAPE, field_11565, SHAPE, f_56843_

Block: G, base, field_11579, baseBlock, f_56858_

Block: J, base, field_11579, baseBlock, f_56858_

BooleanProperty: d, WATERLOGGED, field_11573, WATERLOGGED, f_56844_

BooleanProperty: e, WATERLOGGED, field_11573, WATERLOGGED, f_56844_

VoxelShape: e, TOP_AABB, field_11562, TOP_SHAPE, f_56845_

VoxelShape: f, TOP_AABB, field_11562, TOP_SHAPE, f_56845_

VoxelShape: f, BOTTOM_AABB, field_11576, BOTTOM_SHAPE, f_56846_

VoxelShape: g, BOTTOM_AABB, field_11576, BOTTOM_SHAPE, f_56846_

VoxelShape: g, OCTET_NNN, field_11561, BOTTOM_NORTH_WEST_CORNER_SHAPE, f_56847_

VoxelShape: h, OCTET_NNN, field_11561, BOTTOM_NORTH_WEST_CORNER_SHAPE, f_56847_

VoxelShape: h, OCTET_NNP, field_11578, BOTTOM_SOUTH_WEST_CORNER_SHAPE, f_56848_

VoxelShape: i, OCTET_NNP, field_11578, BOTTOM_SOUTH_WEST_CORNER_SHAPE, f_56848_

VoxelShape: i, OCTET_NPN, field_11568, TOP_NORTH_WEST_CORNER_SHAPE, f_56849_

VoxelShape: j, OCTET_NPN, field_11568, TOP_NORTH_WEST_CORNER_SHAPE, f_56849_

VoxelShape: j, OCTET_NPP, field_11563, TOP_SOUTH_WEST_CORNER_SHAPE, f_56850_

VoxelShape: k, OCTET_NPP, field_11563, TOP_SOUTH_WEST_CORNER_SHAPE, f_56850_

VoxelShape: k, OCTET_PNN, field_11575, BOTTOM_NORTH_EAST_CORNER_SHAPE, f_56851_

VoxelShape: l, OCTET_PNN, field_11575, BOTTOM_NORTH_EAST_CORNER_SHAPE, f_56851_

VoxelShape: l, OCTET_PNP, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, f_56852_

VoxelShape: m, OCTET_PNP, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, f_56852_

VoxelShape: m, OCTET_PPN, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, f_56853_

VoxelShape: n, OCTET_PPN, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, f_56853_

VoxelShape: n, OCTET_PPP, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, f_56854_

VoxelShape: o, OCTET_PPP, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, f_56854_

VoxelShape[]: D, TOP_SHAPES, field_11566, TOP_SHAPES, f_56855_

VoxelShape[]: F, TOP_SHAPES, field_11566, TOP_SHAPES, f_56855_

VoxelShape[]: E, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, f_56856_

VoxelShape[]: G, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, f_56856_

int[]: F, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, f_56857_

int[]: I, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, f_56857_

com.mojang.serialization.MapCodec<StairBlock>: a, CODEC, field_46460, CODEC, f_303622_

Constructors

Methods

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, m_6256_

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_

float (): d, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

com.mojang.serialization.MapCodec<? extends StairBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cxh

dap

Fields

Constructors

Methods

1.20.1

Names

cwx

cxh

Fields

Block: H, base, field_11579, baseBlock, f_56858_

Block: G, base, field_11579, baseBlock, f_56858_

BlockState: I, baseState, field_11574, baseBlockState, f_56859_

BlockState: H, baseState, field_11574, baseBlockState, f_56859_

VoxelShape[]: E, TOP_SHAPES, field_11566, TOP_SHAPES, f_56855_

VoxelShape[]: D, TOP_SHAPES, field_11566, TOP_SHAPES, f_56855_

VoxelShape[]: F, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, f_56856_

VoxelShape[]: E, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, f_56856_

int[]: G, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, f_56857_

int[]: F, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, f_56857_

Constructors

Methods

float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): d, getExplosionResistance, method_9520, getBlastResistance, m_7325_

1.19.4

Names

cug

cwx

Fields

Constructors

Methods

1.19.3

Names

crd

cug

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cqg

crd

Fields

Constructors

Methods

1.19

Names

ckn

cqg

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_

StairsShape (BlockState, BlockGetter, BlockPos): h, getStairsShape, method_10675, getStairShape, m_56976_

StairsShape (BlockState, BlockGetter, BlockPos): i, getStairsShape, method_10675, getStairShape, m_56976_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

cjv

ckn

Fields

Block: I, base, field_11579, baseBlock, f_56858_

Block: H, base, field_11579, baseBlock, f_56858_

BlockState: J, baseState, field_11574, baseBlockState, f_56859_

BlockState: I, baseState, field_11574, baseBlockState, f_56859_

VoxelShape[]: F, TOP_SHAPES, field_11566, TOP_SHAPES, f_56855_

VoxelShape[]: E, TOP_SHAPES, field_11566, TOP_SHAPES, f_56855_

VoxelShape[]: G, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, f_56856_

VoxelShape[]: F, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, f_56856_

int[]: H, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, f_56857_

int[]: G, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, f_56857_

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cgm

cjv

Fields

Constructors

Methods

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_, wasExploded

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, m_6256_, attack

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, m_6256_

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_, postBreak

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_

float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_, getDurability

float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_, stepOn

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_

1.17.1

Names

cgl

cgm

Fields

Constructors

Methods

1.17

Names

cak

cgl

net.minecraft.block.StairsBlock

net.minecraft.src.C_1920_

net.minecraft.server.v1_16_R3.BlockStairs

net.minecraft.world.level.block.BlockStairs

Fields

DirectionProperty: a, FACING, field_11571, FACING, field_176309_a, FACING

DirectionProperty: a, FACING, field_11571, FACING, f_56841_

EnumProperty<Half>: b, HALF, field_11572, HALF, field_176308_b, HALF

EnumProperty<Half>: b, HALF, field_11572, HALF, f_56842_

EnumProperty<StairsShape>: c, SHAPE, field_11565, SHAPE, field_176310_M, SHAPE

EnumProperty<StairsShape>: c, SHAPE, field_11565, SHAPE, f_56843_

Block: u, base, field_11579, baseBlock, field_150149_b

Block: I, base, field_11579, baseBlock, f_56858_

BlockState: v, baseState, field_11574, baseBlockState, field_150151_M

BlockState: J, baseState, field_11574, baseBlockState, f_56859_

BooleanProperty: d, WATERLOGGED, field_11573, WATERLOGGED, field_204513_t

BooleanProperty: d, WATERLOGGED, field_11573, WATERLOGGED, f_56844_

VoxelShape: e, TOP_AABB, field_11562, TOP_SHAPE, field_185712_d

VoxelShape: e, TOP_AABB, field_11562, TOP_SHAPE, f_56845_

VoxelShape: f, BOTTOM_AABB, field_11576, BOTTOM_SHAPE, field_185719_G

VoxelShape: f, BOTTOM_AABB, field_11576, BOTTOM_SHAPE, f_56846_

VoxelShape: g, OCTET_NNN, field_11561, BOTTOM_NORTH_WEST_CORNER_SHAPE, field_196512_A

VoxelShape: g, OCTET_NNN, field_11561, BOTTOM_NORTH_WEST_CORNER_SHAPE, f_56847_

VoxelShape: h, OCTET_NNP, field_11578, BOTTOM_SOUTH_WEST_CORNER_SHAPE, field_196513_B

VoxelShape: h, OCTET_NNP, field_11578, BOTTOM_SOUTH_WEST_CORNER_SHAPE, f_56848_

VoxelShape: i, OCTET_NPN, field_11568, TOP_NORTH_WEST_CORNER_SHAPE, field_196514_C

VoxelShape: i, OCTET_NPN, field_11568, TOP_NORTH_WEST_CORNER_SHAPE, f_56849_

VoxelShape: j, OCTET_NPP, field_11563, TOP_SOUTH_WEST_CORNER_SHAPE, field_196515_D

VoxelShape: j, OCTET_NPP, field_11563, TOP_SOUTH_WEST_CORNER_SHAPE, f_56850_

VoxelShape: k, OCTET_PNN, field_11575, BOTTOM_NORTH_EAST_CORNER_SHAPE, field_196516_E

VoxelShape: k, OCTET_PNN, field_11575, BOTTOM_NORTH_EAST_CORNER_SHAPE, f_56851_

VoxelShape: o, OCTET_PNP, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, field_196517_F

VoxelShape: l, OCTET_PNP, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, f_56852_

VoxelShape: p, OCTET_PPN, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, field_196518_G

VoxelShape: m, OCTET_PPN, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, f_56853_

VoxelShape: q, OCTET_PPP, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, field_196519_H

VoxelShape: n, OCTET_PPP, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, f_56854_

VoxelShape[]: r, TOP_SHAPES, field_11566, TOP_SHAPES, field_196520_I

VoxelShape[]: F, TOP_SHAPES, field_11566, TOP_SHAPES, f_56855_

VoxelShape[]: s, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, field_196521_J

VoxelShape[]: G, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, f_56856_

int[]: t, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, field_196522_K

int[]: H, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, f_56857_

Constructors

Methods

void (Level, BlockPos, Entity): a, stepOn, method_9591, onSteppedOn, func_176199_a, stepOn

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_, wasExploded

boolean (BlockState, BlockGetter, BlockPos, Direction): d, canTakeShape, method_10678, isDifferentOrientation, func_185704_d

boolean (BlockState, BlockGetter, BlockPos, Direction): c, canTakeShape, method_10678, isDifferentOrientation, m_56970_

boolean (BlockState): h, isStairs, method_10676, isStairs, func_185709_i

boolean (BlockState): h, isStairs, method_10676, isStairs, m_56980_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeShapes, method_10672, composeShapes, func_199779_a

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeShapes, method_10672, composeShapes, m_56933_

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeStairShape, method_10671, composeShape, func_199781_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeStairShape, method_10671, composeShape, m_56864_

int (BlockState): l, getShapeIndex, method_10673, getShapeIndexIndex, func_196511_x

int (BlockState): n, getShapeIndex, method_10673, getShapeIndexIndex, m_56982_

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, func_196270_a, attack

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, m_6256_, attack

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, func_176206_d, postBreak

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_, postBreak

float (): f, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_, getDurability

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

StairsShape (BlockState, BlockGetter, BlockPos): g, getStairsShape, method_10675, getStairShape, func_208064_n

StairsShape (BlockState, BlockGetter, BlockPos): h, getStairsShape, method_10675, getStairShape, m_56976_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_, stepOn

1.16.5

Names

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, Direction): d, canTakeShape, method_10678, method_10678, func_185704_d

boolean (BlockState, BlockGetter, BlockPos, Direction): d, canTakeShape, method_10678, isDifferentOrientation, func_185704_d

1.16.4

Names

cah

cak

net.minecraft.server.v1_16_R2.BlockStairs

net.minecraft.server.v1_16_R3.BlockStairs

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cbn

cah

net.minecraft.server.v1_16_R1.BlockStairs

net.minecraft.server.v1_16_R2.BlockStairs

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, Direction): e, canTakeShape, method_10678, method_10678, func_185704_d

boolean (BlockState, BlockGetter, BlockPos, Direction): d, canTakeShape, method_10678, method_10678, func_185704_d

1.16.1

Names

bus

cbn

net.minecraft.server.v1_15_R1.BlockStairs

net.minecraft.server.v1_16_R1.BlockStairs

Fields

Block: C, base, field_11579, baseBlock, field_150149_b

Block: u, base, field_11579, baseBlock, field_150149_b

BlockState: D, baseState, field_11574, baseBlockState, field_150151_M

BlockState: v, baseState, field_11574, baseBlockState, field_150151_M

VoxelShape: w, OCTET_PNP, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, field_196517_F

VoxelShape: o, OCTET_PNP, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, field_196517_F

VoxelShape: x, OCTET_PPN, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, field_196518_G

VoxelShape: p, OCTET_PPN, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, field_196518_G

VoxelShape: y, OCTET_PPP, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, field_196519_H

VoxelShape: q, OCTET_PPP, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, field_196519_H

VoxelShape[]: z, TOP_SHAPES, field_11566, TOP_SHAPES, field_196520_I

VoxelShape[]: r, TOP_SHAPES, field_11566, TOP_SHAPES, field_196520_I

VoxelShape[]: A, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, field_196521_J

VoxelShape[]: s, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, field_196521_J

int[]: B, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, field_196522_K

int[]: t, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, field_196522_K

Constructors

(BlockState, Block$Properties)

(BlockState, BlockBehaviour$Properties)

Methods

int (BlockState): i, getShapeIndex, method_10673, getShapeIndexIndex, func_196511_x

int (BlockState): l, getShapeIndex, method_10673, getShapeIndexIndex, func_196511_x

float (): h, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

float (): f, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

StairsShape (BlockState, BlockGetter, BlockPos): n, getStairsShape, method_10675, method_10675, func_208064_n

StairsShape (BlockState, BlockGetter, BlockPos): g, getStairsShape, method_10675, getStairShape, func_208064_n

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

1.15.2

Names

bup

bus

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bse

bup

net.minecraft.server.v1_14_R1.BlockStairs

net.minecraft.server.v1_15_R1.BlockStairs

Fields

Constructors

Methods

boolean (BlockState): j, isStairs, method_10676, isStairs, func_185709_i

boolean (BlockState): h, isStairs, method_10676, isStairs, func_185709_i

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

int (BlockState): q, getShapeIndex, method_10673, getShapeIndexIndex, func_196511_x

int (BlockState): i, getShapeIndex, method_10673, getShapeIndexIndex, func_196511_x

float (): j, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

float (): h, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

StairsShape (BlockState, BlockGetter, BlockPos): m, getStairsShape, method_10675, method_10675, func_208064_n

StairsShape (BlockState, BlockGetter, BlockPos): n, getStairsShape, method_10675, method_10675, func_208064_n

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

1.14.4

Names

brz

bse

net.minecraft.world.level.block.StairBlock

Fields

BlockStateDirection: a, field_11571, FACING, field_176309_a, FACING

DirectionProperty: a, FACING, field_11571, FACING, field_176309_a, FACING

BlockStateEnum<BlockPropertyHalf>: b, field_11572, HALF, field_176308_b, HALF

EnumProperty<Half>: b, HALF, field_11572, HALF, field_176308_b, HALF

BlockStateEnum<BlockPropertyStairsShape>: c, field_11565, SHAPE, field_176310_M, SHAPE

EnumProperty<StairsShape>: c, SHAPE, field_11565, SHAPE, field_176310_M, SHAPE

Block: C, field_11579, baseBlock, field_150149_b

Block: C, base, field_11579, baseBlock, field_150149_b

IBlockData: D, field_11574, baseBlockState, field_150151_M

BlockState: D, baseState, field_11574, baseBlockState, field_150151_M

BlockStateBoolean: d, field_11573, WATERLOGGED, field_204513_t

BooleanProperty: d, WATERLOGGED, field_11573, WATERLOGGED, field_204513_t

VoxelShape: e, field_11562, TOP_SHAPE, field_185712_d

VoxelShape: e, TOP_AABB, field_11562, TOP_SHAPE, field_185712_d

VoxelShape: f, field_11576, BOTTOM_SHAPE, field_185719_G

VoxelShape: f, BOTTOM_AABB, field_11576, BOTTOM_SHAPE, field_185719_G

VoxelShape: g, field_11561, BOTTOM_NORTH_WEST_CORNER_SHAPE, field_196512_A

VoxelShape: g, OCTET_NNN, field_11561, BOTTOM_NORTH_WEST_CORNER_SHAPE, field_196512_A

VoxelShape: h, field_11578, BOTTOM_SOUTH_WEST_CORNER_SHAPE, field_196513_B

VoxelShape: h, OCTET_NNP, field_11578, BOTTOM_SOUTH_WEST_CORNER_SHAPE, field_196513_B

VoxelShape: i, field_11568, TOP_NORTH_WEST_CORNER_SHAPE, field_196514_C

VoxelShape: i, OCTET_NPN, field_11568, TOP_NORTH_WEST_CORNER_SHAPE, field_196514_C

VoxelShape: j, field_11563, TOP_SOUTH_WEST_CORNER_SHAPE, field_196515_D

VoxelShape: j, OCTET_NPP, field_11563, TOP_SOUTH_WEST_CORNER_SHAPE, field_196515_D

VoxelShape: k, field_11575, BOTTOM_NORTH_EAST_CORNER_SHAPE, field_196516_E

VoxelShape: k, OCTET_PNN, field_11575, BOTTOM_NORTH_EAST_CORNER_SHAPE, field_196516_E

VoxelShape: w, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, field_196517_F

VoxelShape: w, OCTET_PNP, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, field_196517_F

VoxelShape: x, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, field_196518_G

VoxelShape: x, OCTET_PPN, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, field_196518_G

VoxelShape: y, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, field_196519_H

VoxelShape: y, OCTET_PPP, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, field_196519_H

VoxelShape[]: z, field_11566, TOP_SHAPES, field_196520_I

VoxelShape[]: z, TOP_SHAPES, field_11566, TOP_SHAPES, field_196520_I

VoxelShape[]: A, field_11564, BOTTOM_SHAPES, field_196521_J

VoxelShape[]: A, BOTTOM_SHAPES, field_11564, BOTTOM_SHAPES, field_196521_J

int[]: B, field_11570, SHAPE_INDICES, field_196522_K

int[]: B, SHAPE_BY_STATE, field_11570, SHAPE_INDICES, field_196522_K

Constructors

Methods

void (World, BlockPosition, Entity): a, method_9591, onSteppedOn, func_176199_a, stepOn

void (Level, BlockPos, Entity): a, stepOn, method_9591, onSteppedOn, func_176199_a, stepOn

void (World, BlockPosition, Explosion): a, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): e, method_10678, method_10678, func_185704_d

boolean (BlockState, BlockGetter, BlockPos, Direction): e, canTakeShape, method_10678, method_10678, func_185704_d

boolean (IBlockData): j, method_10676, isStairs, func_185709_i

boolean (BlockState): j, isStairs, method_10676, isStairs, func_185709_i

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_10672, composeShapes, func_199779_a

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeShapes, method_10672, composeShapes, func_199779_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_10671, composeShape, func_199781_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, makeStairShape, method_10671, composeShape, func_199781_a

int (IBlockData): q, method_10673, getShapeIndexIndex, func_196511_x

int (BlockState): q, getShapeIndex, method_10673, getShapeIndexIndex, func_196511_x

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, onBlockBreakStart, func_196270_a, attack

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, func_196270_a, attack

void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, onBroken, func_176206_d, postBreak

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, func_176206_d, postBreak

float (): j, method_9520, getBlastResistance, func_149638_a, getDurability

float (): j, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

int (IWorldReader): a, method_9563, getTickRate, func_149738_a

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockPropertyStairsShape (IBlockData, IBlockAccess, BlockPosition): m, method_10675, method_10675, func_208064_n

StairsShape (BlockState, BlockGetter, BlockPos): m, getStairsShape, method_10675, method_10675, func_208064_n

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

1.14.3

Names

brv

brz

net.minecraft.block.StairsBlock

Fields

BlockStateDirection: a, field_11571, field_176309_a, FACING

BlockStateDirection: a, field_11571, FACING, field_176309_a, FACING

BlockStateEnum<BlockPropertyHalf>: b, field_11572, field_176308_b, HALF

BlockStateEnum<BlockPropertyHalf>: b, field_11572, HALF, field_176308_b, HALF

BlockStateEnum<BlockPropertyStairsShape>: c, field_11565, field_176310_M, SHAPE

BlockStateEnum<BlockPropertyStairsShape>: c, field_11565, SHAPE, field_176310_M, SHAPE

Block: C, field_11579, field_150149_b

Block: C, field_11579, baseBlock, field_150149_b

IBlockData: D, field_11574, field_150151_M

IBlockData: D, field_11574, baseBlockState, field_150151_M

BlockStateBoolean: d, field_11573, field_204513_t

BlockStateBoolean: d, field_11573, WATERLOGGED, field_204513_t

VoxelShape: e, field_11562, field_185712_d

VoxelShape: e, field_11562, TOP_SHAPE, field_185712_d

VoxelShape: f, field_11576, field_185719_G

VoxelShape: f, field_11576, BOTTOM_SHAPE, field_185719_G

VoxelShape: g, field_11561, field_196512_A

VoxelShape: g, field_11561, BOTTOM_NORTH_WEST_CORNER_SHAPE, field_196512_A

VoxelShape: h, field_11578, field_196513_B

VoxelShape: h, field_11578, BOTTOM_SOUTH_WEST_CORNER_SHAPE, field_196513_B

VoxelShape: i, field_11568, field_196514_C

VoxelShape: i, field_11568, TOP_NORTH_WEST_CORNER_SHAPE, field_196514_C

VoxelShape: j, field_11563, field_196515_D

VoxelShape: j, field_11563, TOP_SOUTH_WEST_CORNER_SHAPE, field_196515_D

VoxelShape: k, field_11575, field_196516_E

VoxelShape: k, field_11575, BOTTOM_NORTH_EAST_CORNER_SHAPE, field_196516_E

VoxelShape: w, field_11569, field_196517_F

VoxelShape: w, field_11569, BOTTOM_SOUTH_EAST_CORNER_SHAPE, field_196517_F

VoxelShape: x, field_11577, field_196518_G

VoxelShape: x, field_11577, TOP_NORTH_EAST_CORNER_SHAPE, field_196518_G

VoxelShape: y, field_11567, field_196519_H

VoxelShape: y, field_11567, TOP_SOUTH_EAST_CORNER_SHAPE, field_196519_H

VoxelShape[]: z, field_11566, field_196520_I

VoxelShape[]: z, field_11566, TOP_SHAPES, field_196520_I

VoxelShape[]: A, field_11564, field_196521_J

VoxelShape[]: A, field_11564, BOTTOM_SHAPES, field_196521_J

int[]: B, field_11570, field_196522_K

int[]: B, field_11570, SHAPE_INDICES, field_196522_K

Constructors

Methods

void (World, BlockPosition, Entity): a, method_9591, func_176199_a, stepOn

void (World, BlockPosition, Entity): a, method_9591, onSteppedOn, func_176199_a, stepOn

void (World, BlockPosition, Explosion): a, method_9586, func_180652_a, wasExploded

void (World, BlockPosition, Explosion): a, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): e, method_10678, func_185704_d

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): e, method_10678, method_10678, func_185704_d

boolean (IBlockData): j, method_10676, func_185709_i

boolean (IBlockData): j, method_10676, isStairs, func_185709_i

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_10672, func_199779_a

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_10672, composeShapes, func_199779_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_10671, func_199781_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_10671, composeShape, func_199781_a

int (IBlockData): q, method_10673, func_196511_x

int (IBlockData): q, method_10673, getShapeIndexIndex, func_196511_x

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, func_196270_a, attack

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, onBlockBreakStart, func_196270_a, attack

void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, func_176206_d, postBreak

void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, onBroken, func_176206_d, postBreak

float (): j, method_9520, func_149638_a, getDurability

float (): j, method_9520, getBlastResistance, func_149638_a, getDurability

int (IWorldReader): a, method_9563, func_149738_a

int (IWorldReader): a, method_9563, getTickRate, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockPropertyStairsShape (IBlockData, IBlockAccess, BlockPosition): m, method_10675, func_208064_n

BlockPropertyStairsShape (IBlockData, IBlockAccess, BlockPosition): m, method_10675, method_10675, func_208064_n

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, func_204507_t

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (IBlockData): n, method_9526, func_220074_n

boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bru

brv

Fields

Constructors

Methods

1.14

Names

bhx

bru

net.minecraft.class_2510

net.minecraft.block.BlockStairs

net.minecraft.block.StairsBlock

net.minecraft.server.v1_13_R2.BlockStairs

net.minecraft.server.v1_14_R1.BlockStairs

Fields

BlockStateDirection: a, field_176309_a, FACING

BlockStateDirection: a, field_11571, field_176309_a, FACING

BlockStateEnum<BlockPropertyHalf>: b, field_176308_b, HALF

BlockStateEnum<BlockPropertyHalf>: b, field_11572, field_176308_b, HALF

BlockStateEnum<BlockPropertyStairsShape>: c, field_176310_M, SHAPE

BlockStateEnum<BlockPropertyStairsShape>: c, field_11565, field_176310_M, SHAPE

Block: C, field_150149_b

Block: C, field_11579, field_150149_b

IBlockData: D, field_150151_M

IBlockData: D, field_11574, field_150151_M

BlockStateBoolean: o, field_204513_t

BlockStateBoolean: d, field_11573, field_204513_t

VoxelShape: p, field_185712_d

VoxelShape: e, field_11562, field_185712_d

VoxelShape: q, field_185719_G

VoxelShape: f, field_11576, field_185719_G

VoxelShape: r, field_196512_A

VoxelShape: g, field_11561, field_196512_A

VoxelShape: s, field_196513_B

VoxelShape: h, field_11578, field_196513_B

VoxelShape: t, field_196514_C

VoxelShape: i, field_11568, field_196514_C

VoxelShape: u, field_196515_D

VoxelShape: j, field_11563, field_196515_D

VoxelShape: v, field_196516_E

VoxelShape: k, field_11575, field_196516_E

VoxelShape: w, field_196517_F

VoxelShape: w, field_11569, field_196517_F

VoxelShape: x, field_196518_G

VoxelShape: x, field_11577, field_196518_G

VoxelShape: y, field_196519_H

VoxelShape: y, field_11567, field_196519_H

VoxelShape[]: z, field_196520_I

VoxelShape[]: z, field_11566, field_196520_I

VoxelShape[]: A, field_196521_J

VoxelShape[]: A, field_11564, field_196521_J

int[]: B, field_196522_K

int[]: B, field_11570, field_196522_K

Constructors

Methods

boolean (): j, func_149703_v

void (World, BlockPosition, Entity): a, func_176199_a, stepOn

void (World, BlockPosition, Entity): a, method_9591, func_176199_a, stepOn

void (World, BlockPosition, Explosion): a, func_180652_a, wasExploded

void (World, BlockPosition, Explosion): a, method_9586, func_180652_a, wasExploded

boolean (IBlockData): a, func_149686_d

boolean (IBlockData): r, func_185481_k

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, func_185704_d

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): e, method_10678, func_185704_d

boolean (IBlockData): k, func_185709_i

boolean (IBlockData): j, method_10676, func_185709_i

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, func_199779_a

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_10672, func_199779_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, func_199781_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_10671, func_199781_a

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

int (IBlockData): w, func_196511_x

int (IBlockData): q, method_10673, func_196511_x

void (IBlockData, World, BlockPosition, EntityHuman): a, func_196270_a, attack

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, func_196270_a, attack

void (GeneratorAccess, BlockPosition, IBlockData): b, func_176206_d, postBreak

void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, func_176206_d, postBreak

float (): k, func_149638_a, getDurability

float (): j, method_9520, func_149638_a, getDurability

int (IWorldReader): a, func_149738_a

int (IWorldReader): a, method_9563, func_149738_a

boolean (IBlockData): d, func_200293_a, isCollidable

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

BlockPropertyStairsShape (IBlockData, IBlockAccess, BlockPosition): m, func_208064_n

BlockPropertyStairsShape (IBlockData, IBlockAccess, BlockPosition): m, method_10675, func_208064_n

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

Fluid (IBlockData): h, func_204507_t

Fluid (IBlockData): g, method_9545, func_204507_t

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

int (IBlockData, IIBlockAccess, BlockPosition): a, func_185484_c

boolean (IBlockData): n, method_9526, func_220074_n

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

1.13.2

Names

bhw

bhx

Fields

Constructors

Methods

boolean (IBlockData): d, func_200293_a

boolean (IBlockData): d, func_200293_a, isCollidable

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

1.13.1

Names

bho

bhw

net.minecraft.server.v1_13_R1.BlockStairs

net.minecraft.server.v1_13_R2.BlockStairs

Fields

Block: D, field_150149_b

Block: C, field_150149_b

IBlockData: E, field_150151_M

IBlockData: D, field_150151_M

BlockStateBoolean: p, field_204513_t

BlockStateBoolean: o, field_204513_t

VoxelShape: q, field_185712_d

VoxelShape: p, field_185712_d

VoxelShape: r, field_185719_G

VoxelShape: q, field_185719_G

VoxelShape: s, field_196512_A

VoxelShape: r, field_196512_A

VoxelShape: t, field_196513_B

VoxelShape: s, field_196513_B

VoxelShape: u, field_196514_C

VoxelShape: t, field_196514_C

VoxelShape: v, field_196515_D

VoxelShape: u, field_196515_D

VoxelShape: w, field_196516_E

VoxelShape: v, field_196516_E

VoxelShape: x, field_196517_F

VoxelShape: w, field_196517_F

VoxelShape: y, field_196518_G

VoxelShape: x, field_196518_G

VoxelShape: z, field_196519_H

VoxelShape: y, field_196519_H

VoxelShape[]: A, field_196520_I

VoxelShape[]: z, field_196520_I

VoxelShape[]: B, field_196521_J

VoxelShape[]: A, field_196521_J

int[]: C, field_196522_K

int[]: B, field_196522_K

Constructors

Methods

float (): k, func_149638_a

float (): k, func_149638_a, getDurability

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place

1.13

Names

aud

bho

net.minecraft.server.v1_12_R1.BlockStairs

net.minecraft.server.v1_13_R1.BlockStairs

Fields

Block: P, field_150149_b

Block: D, field_150149_b

IBlockData: Q, field_150151_M

IBlockData: E, field_150151_M

AxisAlignedBB: d, field_185712_d

AxisAlignedBB: e, field_185714_e

AxisAlignedBB: f, field_185716_f

AxisAlignedBB: g, field_185718_g

AxisAlignedBB: B, field_185710_B

AxisAlignedBB: C, field_185711_C

AxisAlignedBB: D, field_185713_D

AxisAlignedBB: E, field_185715_E

AxisAlignedBB: F, field_185717_F

AxisAlignedBB: G, field_185719_G

AxisAlignedBB: H, field_185720_H

AxisAlignedBB: I, field_185721_I

AxisAlignedBB: J, field_185722_J

AxisAlignedBB: K, field_185723_K

AxisAlignedBB: L, field_185724_L

AxisAlignedBB: M, field_185725_M

AxisAlignedBB: N, field_185726_N

AxisAlignedBB: O, field_185727_O

BlockStateBoolean: p, field_204513_t

VoxelShape: q, field_185712_d

VoxelShape: r, field_185719_G

VoxelShape: s, field_196512_A

VoxelShape: t, field_196513_B

VoxelShape: u, field_196514_C

VoxelShape: v, field_196515_D

VoxelShape: w, field_196516_E

VoxelShape: x, field_196517_F

VoxelShape: y, field_196518_G

VoxelShape: z, field_196519_H

VoxelShape[]: A, field_196520_I

VoxelShape[]: B, field_196521_J

int[]: C, field_196522_K

Constructors

(IBlockData)

(IBlockData, Block$Info)

Methods

void (World, BlockPosition, EntityHuman): a, func_180649_a, attack

void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak

float (Entity): a, func_149638_a

int (World): a, func_149738_a

Vec3D (World, BlockPosition, Entity, Vec3D): a, func_176197_a

boolean (): m, func_149703_v

boolean (): j, func_149703_v

boolean (IBlockData, boolean): a, func_176209_a

boolean (World, BlockPosition): a, func_176196_c, canPlace

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

BlockStateList (): b, func_180661_e, getStateList

List<AxisAlignedBB> (IBlockData): y, func_185708_x

AxisAlignedBB (IBlockData): z, func_185707_y

AxisAlignedBB (IBlockData): A, func_185705_z

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

boolean (IBlockData): k, func_185481_k

boolean (IBlockData): r, func_185481_k

MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

BlockStairs$EnumStairShape (IBlockData, IBlockAccess, BlockPosition): g, func_185706_d

boolean (IBlockData): x, func_185709_i

boolean (IBlockData): k, func_185709_i

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

int (IBlockData, IBlockAccess, BlockPosition): e, func_185484_c

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

AxisAlignedBB (IBlockData, World, BlockPosition): b, func_180640_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, func_199779_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, func_199781_a

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

int (IBlockData): w, func_196511_x

void (IBlockData, World, BlockPosition, EntityHuman): a, func_196270_a, attack

void (GeneratorAccess, BlockPosition, IBlockData): b, func_176206_d, postBreak

float (): k, func_149638_a

int (IWorldReader): a, func_149738_a

boolean (IBlockData): d, func_200293_a

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

BlockPropertyStairsShape (IBlockData, IBlockAccess, BlockPosition): m, func_208064_n

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

Fluid (IBlockData): h, func_204507_t

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

int (IBlockData, IIBlockAccess, BlockPosition): a, func_185484_c

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aub

aud

Fields

Constructors

Methods

1.12

Names

aqy

aub

net.minecraft.server.v1_11_R1.BlockStairs

net.minecraft.server.v1_12_R1.BlockStairs

Fields

Constructors

Methods

MaterialMapColor (IBlockData): r, func_180659_g

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

List<AxisAlignedBB> (IBlockData): z, func_185708_x

List<AxisAlignedBB> (IBlockData): y, func_185708_x

AxisAlignedBB (IBlockData): A, func_185707_y

AxisAlignedBB (IBlockData): z, func_185707_y

AxisAlignedBB (IBlockData): B, func_185705_z

AxisAlignedBB (IBlockData): A, func_185705_z

BlockStairs$EnumStairShape (IBlockData, IBlockAccess, BlockPosition): f, func_185706_d

BlockStairs$EnumStairShape (IBlockData, IBlockAccess, BlockPosition): g, func_185706_d

boolean (IBlockData): i, func_185709_i

boolean (IBlockData): x, func_185709_i

int (IBlockData, IBlockAccess, BlockPosition): d, func_185484_c

int (IBlockData, IBlockAccess, BlockPosition): e, func_185484_c

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aqw

aqy

Fields

Constructors

Methods

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

Names

aph

aqw

net.minecraft.server.v1_10_R1.BlockStairs

net.minecraft.server.v1_11_R1.BlockStairs

Fields

Constructors

Methods

boolean (): n, func_149703_v

boolean (): m, func_149703_v

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

List<AxisAlignedBB> (IBlockData): x, func_185708_x

List<AxisAlignedBB> (IBlockData): z, func_185708_x

AxisAlignedBB (IBlockData): y, func_185707_y

AxisAlignedBB (IBlockData): A, func_185707_y

AxisAlignedBB (IBlockData): z, func_185705_z

AxisAlignedBB (IBlockData): B, func_185705_z

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

BlockStairs$EnumStairShape (IBlockData, IBlockAccess, BlockPosition): d, func_185706_d

BlockStairs$EnumStairShape (IBlockData, IBlockAccess, BlockPosition): f, func_185706_d

int (IBlockData, IBlockAccess, BlockPosition): c, func_185484_c

int (IBlockData, IBlockAccess, BlockPosition): d, func_185484_c

AxisAlignedBB (IBlockData, World, BlockPosition): c, func_180640_a

AxisAlignedBB (IBlockData, World, BlockPosition): b, func_180640_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

aot

aph

net.minecraft.server.v1_9_R2.BlockStairs

net.minecraft.server.v1_10_R1.BlockStairs

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockStairs

net.minecraft.server.v1_9_R2.BlockStairs

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

aju

aot

net.minecraft.server.v1_8_R3.BlockStairs

net.minecraft.server.v1_9_R1.BlockStairs

Fields

BlockStateEnum<BlockStairs$EnumStairShape>: N, field_176310_M, SHAPE

BlockStateEnum<BlockStairs$EnumStairShape>: c, field_176310_M, SHAPE

int[][]: O, field_150150_a

boolean: R, field_150152_N

int: S, field_150153_O

AxisAlignedBB: d, field_185712_d

AxisAlignedBB: e, field_185714_e

AxisAlignedBB: f, field_185716_f

AxisAlignedBB: g, field_185718_g

AxisAlignedBB: B, field_185710_B

AxisAlignedBB: C, field_185711_C

AxisAlignedBB: D, field_185713_D

AxisAlignedBB: E, field_185715_E

AxisAlignedBB: F, field_185717_F

AxisAlignedBB: G, field_185719_G

AxisAlignedBB: H, field_185720_H

AxisAlignedBB: I, field_185721_I

AxisAlignedBB: J, field_185722_J

AxisAlignedBB: K, field_185723_K

AxisAlignedBB: L, field_185724_L

AxisAlignedBB: M, field_185725_M

AxisAlignedBB: N, field_185726_N

AxisAlignedBB: O, field_185727_O

Constructors

Methods

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

boolean (): c, func_149662_c

boolean (): d, func_149686_d

void (IBlockAccess, BlockPosition): e, func_176303_e

boolean (Block): c, func_150148_a

boolean (IBlockAccess, BlockPosition, IBlockData): a, func_176302_a

int (IBlockAccess, BlockPosition): f, func_176307_f

int (IBlockAccess, BlockPosition): g, func_176305_g

boolean (IBlockAccess, BlockPosition): h, func_176306_h

boolean (IBlockAccess, BlockPosition): i, func_176304_i

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

boolean (): A, func_149703_v

boolean (): n, func_149703_v

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

void (World, BlockPosition, Entity): a, func_176199_a

void (World, BlockPosition, Entity): a, func_176199_a, stepOn

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

MaterialMapColor (IBlockData): g, func_180659_g

MaterialMapColor (IBlockData): r, func_180659_g

MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

int (IBlockAccess, BlockPosition): c, func_176207_c

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (World, BlockPosition): b, func_180646_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

List<AxisAlignedBB> (IBlockData): x, func_185708_x

AxisAlignedBB (IBlockData): y, func_185707_y

AxisAlignedBB (IBlockData): z, func_185705_z

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData): k, func_185481_k

MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

BlockStairs$EnumStairShape (IBlockData, IBlockAccess, BlockPosition): d, func_185706_d

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, func_185704_d

boolean (IBlockData): i, func_185709_i

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

int (IBlockData, IBlockAccess, BlockPosition): c, func_185484_c

BlockRenderLayer (): f, func_180664_k

AxisAlignedBB (IBlockData, World, BlockPosition): c, func_180640_a

1.8.8

Names

aju

net.minecraft.block.BlockStairs

net.minecraft.server.v1_8_R3.BlockStairs

Fields

BlockStateDirection: a, field_176309_a, FACING

BlockStateEnum<BlockStairs$EnumHalf>: b, field_176308_b, HALF

BlockStateEnum<BlockStairs$EnumStairShape>: N, field_176310_M, SHAPE

int[][]: O, field_150150_a

Block: P, field_150149_b

IBlockData: Q, field_150151_M

boolean: R, field_150152_N

int: S, field_150153_O

Constructors

(IBlockData)

Methods

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

boolean (): c, func_149662_c

boolean (): d, func_149686_d

void (IBlockAccess, BlockPosition): e, func_176303_e

boolean (Block): c, func_150148_a

boolean (IBlockAccess, BlockPosition, IBlockData): a, func_176302_a

int (IBlockAccess, BlockPosition): f, func_176307_f

int (IBlockAccess, BlockPosition): g, func_176305_g

boolean (IBlockAccess, BlockPosition): h, func_176306_h

boolean (IBlockAccess, BlockPosition): i, func_176304_i

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

void (World, BlockPosition, EntityHuman): a, func_180649_a, attack

void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak

float (Entity): a, func_149638_a

int (World): a, func_149738_a

Vec3D (World, BlockPosition, Entity, Vec3D): a, func_176197_a

boolean (): A, func_149703_v

boolean (IBlockData, boolean): a, func_176209_a

boolean (World, BlockPosition): d, func_176196_c, canPlace

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

void (World, BlockPosition, Entity): a, func_176199_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition, Explosion): a, func_180652_a, wasExploded

MaterialMapColor (IBlockData): g, func_180659_g

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

BlockStateList (): e, func_180661_e, getStateList

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

int (IBlockAccess, BlockPosition): c, func_176207_c

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (World, BlockPosition): b, func_180646_a