public void | | a(coc arg0, cae arg1, gh arg2, int arg3, int arg4) | | updateIndirectNeighbourShapes(BlockState arg0, LevelAccessor arg1, BlockPos arg2, int arg3, int arg4) | | method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3, int arg4) | | prepare(BlockState state, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth) | | m_7742_(C_2064_ p_60521_, C_1598_ p_60522_, C_4675_ p_60523_, int p_60524_, int arg4) |
|
public boolean | | a(coc arg0, bzj arg1, gh arg2, dim arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) | | m_7357_(C_2064_ p_60476_, C_1559_ p_60477_, C_4675_ p_60478_, C_2754_ arg3) |
|
public BlockState | | a(coc arg0, gm arg1, coc arg2, cae arg3, gh arg4, gh arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) | | m_7417_(C_2064_ p_60542_, C_4687_ p_60543_, C_2064_ p_60544_, C_1598_ p_60545_, C_4675_ p_60546_, C_4675_ arg5) |
|
public boolean | | a(coc arg0, coc arg1, gm arg2) | | skipRendering(BlockState arg0, BlockState arg1, Direction arg2) | | method_9522(class_2680 arg0, class_2680 arg1, class_2350 arg2) | | isSideInvisible(BlockState state, BlockState stateFrom, Direction direction) | | m_6104_(C_2064_ p_60533_, C_2064_ p_60534_, C_4687_ arg2) |
|
public void | | a(coc arg0, cad arg1, gh arg2, ccy arg3, gh arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify) | | m_6861_(C_2064_ p_60510_, C_1596_ p_60511_, C_4675_ p_60512_, C_1706_ p_60513_, C_4675_ p_60514_, boolean arg5) |
|
public void | | b(coc arg0, cad arg1, gh arg2, coc arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) | | m_6807_(C_2064_ p_60567_, C_1596_ p_60568_, C_4675_ p_60569_, C_2064_ p_60570_, boolean arg4) |
|
public void | | a(coc arg0, cad arg1, gh arg2, coc arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) | | m_6810_(C_2064_ p_60516_, C_1596_ p_60517_, C_4675_ p_60518_, C_2064_ p_60519_, boolean arg4) |
|
public InteractionResult | | a(coc arg0, cad arg1, gh arg2, bnr arg3, avp arg4, doi arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) | | m_6227_(C_2064_ p_60504_, C_1596_ p_60505_, C_4675_ p_60506_, C_1141_ p_60507_, C_470_ p_60508_, C_3041_ arg5) |
|
public boolean | | a(coc arg0, cad arg1, gh arg2, int arg3, int arg4) | | triggerEvent(BlockState arg0, Level arg1, BlockPos arg2, int arg3, int arg4) | | method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4) | | onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data) | | m_8133_(C_2064_ p_60491_, C_1596_ p_60492_, C_4675_ p_60493_, int p_60494_, int arg4) |
|
public RenderShape | |
public boolean | |
public boolean | |
public PushReaction | |
public FluidState | |
public boolean | |
public BlockBehaviour$OffsetType | | T_() | | getOffsetType() | | method_16841() | | getOffsetType() | | m_5858_() |
|
public float | | V_() | | getMaxHorizontalOffset() | | method_32913() | | getMaxModelOffset() | | m_142740_() |
|
public float | | Y_() | | getMaxVerticalOffset() | | method_37247() | | getVerticalModelOffsetMultiplier() | | m_142627_() |
|
public BlockState | |
public BlockState | |
public boolean | |
public boolean | |
public List<ItemStack> | |
public long | |
public VoxelShape | | b_(coc arg0, bzj arg1, gh arg2) | | getOcclusionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getCullingShape(BlockState state, BlockView world, BlockPos pos) | | m_7952_(C_2064_ p_60579_, C_1559_ p_60580_, C_4675_ arg2) |
|
public VoxelShape | | f(coc arg0, bzj arg1, gh arg2) | | getBlockSupportShape(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_25959(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getSidesShape(BlockState state, BlockView world, BlockPos pos) | | m_7947_(C_2064_ p_60582_, C_1559_ p_60583_, C_4675_ arg2) |
|
public VoxelShape | | a(coc arg0, bzj arg1, gh arg2) | | getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getRaycastShape(BlockState state, BlockView world, BlockPos pos) | | m_6079_(C_2064_ p_60548_, C_1559_ p_60549_, C_4675_ arg2) |
|
public int | | g(coc arg0, bzj arg1, gh arg2) | | getLightBlock(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9505(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getOpacity(BlockState state, BlockView world, BlockPos pos) | | m_7753_(C_2064_ p_60586_, C_1559_ p_60587_, C_4675_ arg2) |
|
public MenuProvider | | b(coc arg0, cad arg1, gh arg2) | | getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2) | | method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | createScreenHandlerFactory(BlockState state, World world, BlockPos pos) | | m_7246_(C_2064_ p_60564_, C_1596_ p_60565_, C_4675_ arg2) |
|
public boolean | | a(coc arg0, cag arg1, gh arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState state, WorldView world, BlockPos pos) | | m_7898_(C_2064_ p_60526_, C_1599_ p_60527_, C_4675_ arg2) |
|
public float | | b(coc arg0, bzj arg1, gh arg2) | | getShadeBrightness(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9575(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) | | m_7749_(C_2064_ p_60473_, C_1559_ p_60474_, C_4675_ arg2) |
|
public int | | a(coc arg0, cad arg1, gh arg2) | | getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2) | | method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | getComparatorOutput(BlockState state, World world, BlockPos pos) | | m_6782_(C_2064_ p_60488_, C_1596_ p_60489_, C_4675_ arg2) |
|
public VoxelShape | | a(coc arg0, bzj arg1, gh arg2, dor arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) | | m_5940_(C_2064_ p_60556_, C_1559_ p_60557_, C_4675_ p_60558_, C_3051_ arg3) |
|
public VoxelShape | | c(coc arg0, bzj arg1, gh arg2, dor arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) | | m_5939_(C_2064_ p_60573_, C_1559_ p_60574_, C_4675_ p_60575_, C_3051_ arg3) |
|
public boolean | | a_(coc arg0, bzj arg1, gh arg2) | | isCollisionShapeFullBlock(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_37403(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | isShapeFullCube(BlockState state, BlockView world, BlockPos pos) | | m_180643_(C_2064_ p_181243_, C_1559_ p_181244_, C_4675_ arg2) |
|
public VoxelShape | | b(coc arg0, bzj arg1, gh arg2, dor arg3) | | getVisualShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) | | m_5909_(C_2064_ p_60480_, C_1559_ p_60481_, C_4675_ p_60482_, C_3051_ arg3) |
|
public void | | b(coc arg0, adi arg1, gh arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) | | m_7455_(C_2064_ p_60552_, C_12_ p_60553_, C_4675_ p_60554_, Random arg3) |
|
public void | | a(coc arg0, adi arg1, gh arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) | | m_7458_(C_2064_ p_60463_, C_12_ p_60464_, C_4675_ p_60465_, Random arg3) |
|
public float | | a(coc arg0, bnr arg1, bzj arg2, gh arg3) | | getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3) | | method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3) | | calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) | | m_5880_(C_2064_ p_60467_, C_1141_ p_60468_, C_1559_ p_60469_, C_4675_ arg3) |
|
public void | | a(coc arg0, adi arg1, gh arg2, bue arg3) | | spawnAfterBreak(BlockState arg0, ServerLevel arg1, BlockPos arg2, ItemStack arg3) | | method_9565(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1799 arg3) | | onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack) | | m_8101_(C_2064_ p_60459_, C_12_ p_60460_, C_4675_ p_60461_, C_1391_ arg3) |
|
public void | | a(coc arg0, cad arg1, gh arg2, bnr arg3) | | attack(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player) | | m_6256_(C_2064_ p_60500_, C_1596_ p_60501_, C_4675_ p_60502_, C_1141_ arg3) |
|
public int | | a(coc arg0, bzj arg1, gh arg2, gm arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) | | m_6378_(C_2064_ p_60484_, C_1559_ p_60485_, C_4675_ p_60486_, C_4687_ arg3) |
|
public void | | a(coc arg0, cad arg1, gh arg2, awt arg3) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) | | m_7892_(C_2064_ p_60496_, C_1596_ p_60497_, C_4675_ p_60498_, C_507_ arg3) |
|
public int | | b(coc arg0, bzj arg1, gh arg2, gm arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) | | m_6376_(C_2064_ p_60560_, C_1559_ p_60561_, C_4675_ p_60562_, C_4687_ arg3) |
|
public final ResourceLocation | | r() | | getLootTable() | | method_26162() | | getLootTableId() | | m_60589_() |
|
public void | | a(cad arg0, coc arg1, doi arg2, boh arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) | | m_5581_(C_1596_ p_60454_, C_2064_ p_60455_, C_3041_ p_60456_, C_1167_ arg3) |
|
public abstract Item | | k() | | asItem() | | method_8389() | | asItem() | | m_5456_() |
|
protected abstract Block | | p() | | asBlock() | | method_26160() | | asBlock() | | m_7374_() |
|
public MaterialColor | | s() | | defaultMaterialColor() | | method_26403() | | getDefaultMapColor() | | m_60590_() |
|
public float | | t() | | defaultDestroyTime() | | method_36555() | | getHardness() | | m_155943_() |
|