protected void | |
public void | | a(dff arg0, dfg arg1, Random arg2) | | addChildren(StructurePiece arg0, StructurePieceAccessor arg1, Random arg2) | | method_14918(class_3443 arg0, class_6130 arg1, Random arg2) | | fillOpenings(StructurePiece arg0, StructurePiecesHolder arg1, Random arg2) | | m_142537_(C_2585_ p_162769_, C_141423_ p_162770_, Random arg2) |
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public static NetherBridgePieces$CastleSmallCorridorLeftTurnPiece | | a(dfg arg0, Random arg1, int arg2, int arg3, int arg4, gm arg5, int arg6) | | createPiece(StructurePieceAccessor arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6) | | method_14803(class_6130 arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6) | | create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) | | m_162771_(C_141423_ p_162772_, Random p_162773_, int p_162774_, int p_162775_, int p_162776_, C_4687_ p_162777_, int p_162778_) |
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public void | | a(cav arg0, cau arg1, cpz arg2, Random arg3, deh arg4, bzk arg5, gh arg6) | | postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6) | | method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6) | | generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6) | | m_183269_(C_1625_ p_192157_, C_1621_ p_192158_, C_2118_ p_192159_, Random p_192160_, C_2478_ p_192161_, C_1560_ p_192162_, C_4675_ arg6) |
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