public static void | | initRenderThread() | | initRenderThread() | | m_69579_() |
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public static boolean | | isOnRenderThread() | | isOnRenderThread() | | m_69586_() |
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public static boolean | | isOnRenderThreadOrInit() | | isOnRenderThreadOrInit() | | m_69587_() |
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public static void | | initGameThread(boolean arg0) | | initGameThread(boolean arg0) | | initGameThread(boolean arg0) | | initGameThread(boolean assertNotRenderThread) | | m_69577_(boolean p_69578_) |
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public static boolean | | isOnGameThread() | | isOnGameThread() | | m_69584_() |
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public static void | | assertInInitPhase() | | assertInInitPhase() | | m_187551_() |
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public static void | | assertOnGameThreadOrInit() | | assertOnGameThreadOrInit() | | m_187553_() |
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public static void | | assertOnRenderThreadOrInit() | | assertOnRenderThreadOrInit() | | m_187555_() |
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public static void | | assertOnRenderThread() | | assertOnRenderThread() | | m_187554_() |
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public static void | | assertOnGameThread() | | assertOnGameThread() | | m_187552_() |
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private static IllegalStateException | | constructThreadException() | | constructThreadException() | | m_187556_() |
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public static boolean | | isInInitPhase() | | isInInitPhase() | | m_69583_() |
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public static void | |
public static void | | flipFrame(long arg0) | | flipFrame(long arg0) | | flipFrame(long arg0) | | flipFrame(long window) | | m_69495_(long p_69496_) |
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public static void | | replayQueue() | | replayQueue() | | m_69884_() |
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public static void | | limitDisplayFPS(int arg0) | | limitDisplayFPS(int arg0) | | limitDisplayFPS(int arg0) | | limitDisplayFPS(int fps) | | m_69830_(int p_69831_) |
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public static void | | disableDepthTest() | | disableDepthTest() | | m_69465_() |
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public static void | | enableDepthTest() | | enableDepthTest() | | m_69482_() |
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public static void | | enableScissor(int arg0, int arg1, int arg2, int arg3) | | enableScissor(int arg0, int arg1, int arg2, int arg3) | | enableScissor(int arg0, int arg1, int arg2, int arg3) | | enableScissor(int x, int y, int width, int height) | | m_69488_(int p_69489_, int p_69490_, int p_69491_, int p_69492_) |
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public static void | | disableScissor() | | disableScissor() | | m_69471_() |
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public static void | | depthFunc(int arg0) | | depthFunc(int arg0) | | depthFunc(int arg0) | | depthFunc(int func) | | m_69456_(int p_69457_) |
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public static void | | depthMask(boolean arg0) | | depthMask(boolean arg0) | | depthMask(boolean arg0) | | depthMask(boolean mask) | | m_69458_(boolean p_69459_) |
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public static void | | enableBlend() | | enableBlend() | | m_69478_() |
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public static void | | disableBlend() | | disableBlend() | | m_69461_() |
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public static void | |
public static void | | blendFunc(int arg0, int arg1) | | blendFunc(int arg0, int arg1) | | blendFunc(int arg0, int arg1) | | blendFunc(int srcFactor, int dstFactor) | | m_69405_(int p_69406_, int p_69407_) |
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public static void | | blendFuncSeparate(GlStateManager$SourceFactor arg0, GlStateManager$DestFactor arg1, GlStateManager$SourceFactor arg2, GlStateManager$DestFactor arg3) | | blendFuncSeparate(GlStateManager$SourceFactor arg0, GlStateManager$DestFactor arg1, GlStateManager$SourceFactor arg2, GlStateManager$DestFactor arg3) | | blendFuncSeparate(GlStateManager$class_4535 arg0, GlStateManager$class_4534 arg1, GlStateManager$class_4535 arg2, GlStateManager$class_4534 arg3) | | blendFuncSeparate(GlStateManager$SrcFactor srcFactor, GlStateManager$DstFactor dstFactor, GlStateManager$SrcFactor srcAlpha, GlStateManager$DstFactor dstAlpha) | | m_69416_(C_3131_ p_69417_, C_3123_ p_69418_, C_3131_ p_69419_, C_3123_ p_69420_) |
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public static void | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | blendFuncSeparate(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha) | | m_69411_(int p_69412_, int p_69413_, int p_69414_, int p_69415_) |
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public static void | | blendEquation(int arg0) | | blendEquation(int arg0) | | blendEquation(int arg0) | | blendEquation(int mode) | | m_69403_(int p_69404_) |
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public static void | | enableCull() | | enableCull() | | m_69481_() |
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public static void | | disableCull() | | disableCull() | | m_69464_() |
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public static void | | polygonMode(int arg0, int arg1) | | polygonMode(int arg0, int arg1) | | polygonMode(int arg0, int arg1) | | polygonMode(int face, int mode) | | m_69860_(int p_69861_, int p_69862_) |
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public static void | | enablePolygonOffset() | | enablePolygonOffset() | | m_69486_() |
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public static void | | disablePolygonOffset() | | disablePolygonOffset() | | m_69469_() |
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public static void | | polygonOffset(float arg0, float arg1) | | polygonOffset(float arg0, float arg1) | | polygonOffset(float arg0, float arg1) | | polygonOffset(float factor, float units) | | m_69863_(float p_69864_, float p_69865_) |
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public static void | | enableColorLogicOp() | | enableColorLogicOp() | | m_69479_() |
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public static void | | disableColorLogicOp() | | disableColorLogicOp() | | m_69462_() |
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public static void | |
public static void | | activeTexture(int arg0) | | activeTexture(int arg0) | | activeTexture(int arg0) | | activeTexture(int texture) | | m_69388_(int p_69389_) |
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public static void | | enableTexture() | | enableTexture() | | m_69493_() |
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public static void | | disableTexture() | | disableTexture() | | m_69472_() |
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public static void | | texParameter(int arg0, int arg1, int arg2) | | texParameter(int arg0, int arg1, int arg2) | | texParameter(int arg0, int arg1, int arg2) | | texParameter(int target, int pname, int param) | | m_69937_(int p_69938_, int p_69939_, int p_69940_) |
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public static void | | deleteTexture(int arg0) | | deleteTexture(int arg0) | | deleteTexture(int arg0) | | deleteTexture(int texture) | | m_69454_(int p_69455_) |
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public static void | | bindTextureForSetup(int arg0) | | bindTextureForSetup(int arg0) | | bindTextureForSetup(int arg0) | | bindTextureForSetup(int id) | | m_157184_(int p_157185_) |
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public static void | | bindTexture(int arg0) | | bindTexture(int arg0) | | bindTexture(int arg0) | | bindTexture(int texture) | | m_69396_(int p_69397_) |
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public static void | | viewport(int arg0, int arg1, int arg2, int arg3) | | viewport(int arg0, int arg1, int arg2, int arg3) | | viewport(int arg0, int arg1, int arg2, int arg3) | | viewport(int x, int y, int width, int height) | | m_69949_(int p_69950_, int p_69951_, int p_69952_, int p_69953_) |
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public static void | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | colorMask(boolean red, boolean green, boolean blue, boolean alpha) | | m_69444_(boolean p_69445_, boolean p_69446_, boolean p_69447_, boolean p_69448_) |
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public static void | | stencilFunc(int arg0, int arg1, int arg2) | | stencilFunc(int arg0, int arg1, int arg2) | | stencilFunc(int arg0, int arg1, int arg2) | | stencilFunc(int func, int ref, int mask) | | m_69925_(int p_69926_, int p_69927_, int p_69928_) |
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public static void | | stencilMask(int arg0) | | stencilMask(int arg0) | | stencilMask(int arg0) | | stencilMask(int mask) | | m_69929_(int p_69930_) |
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public static void | | stencilOp(int arg0, int arg1, int arg2) | | stencilOp(int arg0, int arg1, int arg2) | | stencilOp(int arg0, int arg1, int arg2) | | stencilOp(int sfail, int dpfail, int dppass) | | m_69931_(int p_69932_, int p_69933_, int p_69934_) |
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public static void | | clearDepth(double arg0) | | clearDepth(double arg0) | | clearDepth(double arg0) | | clearDepth(double depth) | | m_69430_(double p_69431_) |
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public static void | | clearColor(float arg0, float arg1, float arg2, float arg3) | | clearColor(float arg0, float arg1, float arg2, float arg3) | | clearColor(float arg0, float arg1, float arg2, float arg3) | | clearColor(float red, float green, float blue, float alpha) | | m_69424_(float p_69425_, float p_69426_, float p_69427_, float p_69428_) |
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public static void | | clearStencil(int arg0) | | clearStencil(int arg0) | | clearStencil(int arg0) | | clearStencil(int stencil) | | m_69432_(int p_69433_) |
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public static void | | clear(int arg0, boolean arg1) | | clear(int arg0, boolean arg1) | | clear(int arg0, boolean arg1) | | clear(int mask, boolean getError) | | m_69421_(int p_69422_, boolean p_69423_) |
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public static void | | setShaderFogStart(float arg0) | | setShaderFogStart(float arg0) | | setShaderFogStart(float arg0) | | setShaderFogStart(float shaderFogStart) | | m_157445_(float p_157446_) |
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private static void | | _setShaderFogStart(float arg0) | | _setShaderFogStart(float arg0) | | _setShaderFogStart(float arg0) | | _setShaderFogStart(float shaderFogStart) | | m_157171_(float p_157172_) |
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public static float | | getShaderFogStart() | | getShaderFogStart() | | m_157200_() |
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public static void | | setShaderFogEnd(float arg0) | | setShaderFogEnd(float arg0) | | setShaderFogEnd(float arg0) | | setShaderFogEnd(float shaderFogEnd) | | m_157443_(float p_157444_) |
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private static void | | _setShaderFogEnd(float arg0) | | _setShaderFogEnd(float arg0) | | _setShaderFogEnd(float arg0) | | _setShaderFogEnd(float shaderFogEnd) | | m_157169_(float p_157170_) |
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public static float | | getShaderFogEnd() | | getShaderFogEnd() | | m_157199_() |
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public static void | | setShaderFogColor(float arg0, float arg1, float arg2, float arg3) | | setShaderFogColor(float arg0, float arg1, float arg2, float arg3) | | setShaderFogColor(float arg0, float arg1, float arg2, float arg3) | | setShaderFogColor(float red, float green, float blue, float alpha) | | m_157438_(float p_157439_, float p_157440_, float p_157441_, float p_157442_) |
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public static void | | setShaderFogColor(float arg0, float arg1, float arg2) | | setShaderFogColor(float arg0, float arg1, float arg2) | | setShaderFogColor(float arg0, float arg1, float arg2) | | setShaderFogColor(float red, float green, float blue) | | m_157434_(float p_157435_, float p_157436_, float p_157437_) |
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private static void | | _setShaderFogColor(float arg0, float arg1, float arg2, float arg3) | | _setShaderFogColor(float arg0, float arg1, float arg2, float arg3) | | _setShaderFogColor(float arg0, float arg1, float arg2, float arg3) | | _setShaderFogColor(float red, float green, float blue, float alpha) | | m_157164_(float p_157165_, float p_157166_, float p_157167_, float p_157168_) |
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public static float[] | | getShaderFogColor() | | getShaderFogColor() | | m_157198_() |
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public static void | |
private static void | |
public static FogShape | | getShaderFogShape() | | getShaderFogShape() | | m_202041_() |
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public static void | |
public static void | |
public static void | |
public static void | | setShaderColor(float arg0, float arg1, float arg2, float arg3) | | setShaderColor(float arg0, float arg1, float arg2, float arg3) | | setShaderColor(float arg0, float arg1, float arg2, float arg3) | | setShaderColor(float red, float green, float blue, float alpha) | | m_157429_(float p_157430_, float p_157431_, float p_157432_, float p_157433_) |
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private static void | | _setShaderColor(float arg0, float arg1, float arg2, float arg3) | | _setShaderColor(float arg0, float arg1, float arg2, float arg3) | | _setShaderColor(float arg0, float arg1, float arg2, float arg3) | | _setShaderColor(float red, float green, float blue, float alpha) | | m_157159_(float p_157160_, float p_157161_, float p_157162_, float p_157163_) |
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public static float[] | | getShaderColor() | | getShaderColor() | | m_157197_() |
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public static void | | drawElements(int arg0, int arg1, int arg2) | | drawElements(int arg0, int arg1, int arg2) | | drawElements(int arg0, int arg1, int arg2) | | drawElements(int mode, int count, int type) | | m_157186_(int p_157187_, int p_157188_, int p_157189_) |
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public static void | | lineWidth(float arg0) | | lineWidth(float arg0) | | lineWidth(float arg0) | | lineWidth(float width) | | m_69832_(float p_69833_) |
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public static float | | getShaderLineWidth() | | getShaderLineWidth() | | m_157202_() |
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public static void | | pixelStore(int arg0, int arg1) | | pixelStore(int arg0, int arg1) | | pixelStore(int arg0, int arg1) | | pixelStore(int pname, int param) | | m_69854_(int p_69855_, int p_69856_) |
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public static void | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | readPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels) | | m_69871_(int p_69872_, int p_69873_, int p_69874_, int p_69875_, int p_69876_, int p_69877_, ByteBuffer p_69878_) |
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public static void | |
public static String | | getBackendDescription() | | getBackendDescription() | | m_69517_() |
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public static String | | getApiDescription() | | getApiDescription() | | m_69516_() |
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public static TimeSource$NanoTimeSource | | initBackendSystem() | | initBackendSystem() | | m_240147_() |
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public static void | | initRenderer(int arg0, boolean arg1) | | initRenderer(int arg0, boolean arg1) | | initRenderer(int arg0, boolean arg1) | | initRenderer(int debugVerbosity, boolean debugSync) | | m_69580_(int p_69581_, boolean p_69582_) |
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public static void | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI callback) | | m_69900_(org.lwjgl.glfw.GLFWErrorCallbackI p_69901_) |
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public static void | | renderCrosshair(int arg0) | | renderCrosshair(int arg0) | | renderCrosshair(int arg0) | | renderCrosshair(int size) | | m_69881_(int p_69882_) |
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public static String | | getCapsString() | | getCapsString() | | m_69518_() |
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public static void | | setupDefaultState(int arg0, int arg1, int arg2, int arg3) | | setupDefaultState(int arg0, int arg1, int arg2, int arg3) | | setupDefaultState(int arg0, int arg1, int arg2, int arg3) | | setupDefaultState(int x, int y, int width, int height) | | m_69902_(int p_69903_, int p_69904_, int p_69905_, int p_69906_) |
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public static int | | maxSupportedTextureSize() | | maxSupportedTextureSize() | | m_69839_() |
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public static void | |
public static void | |
public static void | | glBufferData(int arg0, ByteBuffer arg1, int arg2) | | glBufferData(int arg0, ByteBuffer arg1, int arg2) | | glBufferData(int arg0, ByteBuffer arg1, int arg2) | | glBufferData(int target, ByteBuffer data, int usage) | | m_69525_(int p_69526_, ByteBuffer p_69527_, int p_69528_) |
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public static void | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int buffer) | | m_69529_(int p_69530_) |
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public static void | | glDeleteVertexArrays(int arg0) | | glDeleteVertexArrays(int arg0) | | glDeleteVertexArrays(int arg0) | | glDeleteVertexArrays(int array) | | m_157213_(int p_157214_) |
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public static void | | glUniform1i(int arg0, int arg1) | | glUniform1i(int arg0, int arg1) | | glUniform1i(int arg0, int arg1) | | glUniform1i(int location, int value) | | m_69543_(int p_69544_, int p_69545_) |
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public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int location, boolean transpose, FloatBuffer value) | | m_69564_(int p_69565_, boolean p_69566_, FloatBuffer p_69567_) |
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public static void | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int location, boolean transpose, FloatBuffer value) | | m_69568_(int p_69569_, boolean p_69570_, FloatBuffer p_69571_) |
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public static void | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int location, boolean transpose, FloatBuffer value) | | m_69572_(int p_69573_, boolean p_69574_, FloatBuffer p_69575_) |
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public static void | |
public static void | | teardownOverlayColor() | | teardownOverlayColor() | | m_69936_() |
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public static void | |
public static void | |
public static void | |
public static void | | beginInitialization() | | beginInitialization() | | m_69395_() |
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public static void | | finishInitialization() | | finishInitialization() | | m_69494_() |
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public static void | |
public static void | |
public static Tesselator | | renderThreadTesselator() | | renderThreadTesselator() | | m_69883_() |
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public static void | | defaultBlendFunc() | | defaultBlendFunc() | | m_69453_() |
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public static void | |
public static void | |
public static ShaderInstance | | getShader() | | getShader() | | m_157196_() |
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public static int | | getTextureId(int arg0) | | getTextureId(int arg0) | | getTextureId(int arg0) | | getTextureId(int texture) | | m_157205_(int p_157206_) |
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public static void | |
public static void | |
public static void | | setShaderTexture(int arg0, int arg1) | | setShaderTexture(int arg0, int arg1) | | setShaderTexture(int arg0, int arg1) | | setShaderTexture(int texture, int glId) | | m_157453_(int p_157454_, int p_157455_) |
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public static void | | _setShaderTexture(int arg0, int arg1) | | _setShaderTexture(int arg0, int arg1) | | _setShaderTexture(int arg0, int arg1) | | _setShaderTexture(int texture, int glId) | | m_157176_(int p_157177_, int p_157178_) |
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public static int | | getShaderTexture(int arg0) | | getShaderTexture(int arg0) | | getShaderTexture(int arg0) | | getShaderTexture(int texture) | | m_157203_(int p_157204_) |
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public static void | | setProjectionMatrix(d arg0) | | setProjectionMatrix(Matrix4f arg0) | | setProjectionMatrix(class_1159 arg0) | | setProjectionMatrix(Matrix4f projectionMatrix) | | m_157425_(C_802_ p_157426_) |
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public static void | | setInverseViewRotationMatrix(c arg0) | | setInverseViewRotationMatrix(Matrix3f arg0) | | setInverseViewRotationMatrix(class_4581 arg0) | | setInverseViewRotationMatrix(Matrix3f inverseViewRotationMatrix) | | m_200918_(C_1_ p_200919_) |
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public static void | |
public static void | | resetTextureMatrix() | | resetTextureMatrix() | | m_157423_() |
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public static void | | applyModelViewMatrix() | | applyModelViewMatrix() | | m_157182_() |
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public static void | | backupProjectionMatrix() | | backupProjectionMatrix() | | m_157183_() |
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private static void | | _backupProjectionMatrix() | | _backupProjectionMatrix() | | m_157157_() |
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public static void | | restoreProjectionMatrix() | | restoreProjectionMatrix() | | m_157424_() |
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private static void | | _restoreProjectionMatrix() | | _restoreProjectionMatrix() | | m_157158_() |
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public static Matrix4f | | getProjectionMatrix() | | getProjectionMatrix() | | m_157192_() |
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public static Matrix3f | | getInverseViewRotationMatrix() | | getInverseViewRotationMatrix() | | m_200906_() |
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public static Matrix4f | | getModelViewMatrix() | | getModelViewMatrix() | | m_157190_() |
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public static PoseStack | | getModelViewStack() | | getModelViewStack() | | m_157191_() |
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public static Matrix4f | | getTextureMatrix() | | getTextureMatrix() | | m_157207_() |
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public static RenderSystem$AutoStorageIndexBuffer | |
public static void | | setShaderGameTime(long arg0, float arg1) | | setShaderGameTime(long arg0, float arg1) | | setShaderGameTime(long arg0, float arg1) | | setShaderGameTime(long time, float tickDelta) | | m_157447_(long p_157448_, float arg1) |
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public static float | | getShaderGameTime() | | getShaderGameTime() | | m_157201_() |
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