net.minecraft.client.model

public class AllayModel

extends HierarchicalModel<Allay> implements ArmedModel

All mapped superinterfaces:

ArmedModel

eqm
net.minecraft.client.model.AllayModel
net.minecraft.class_7308
net.minecraft.client.render.entity.model.AllayEntityModel
net.minecraft.src.C_213394_

Field summary

Modifier and TypeField
private final ModelPart
a
root
field_38442
root
f_233302_
private final ModelPart
b
head
field_39459
head
f_238177_
private final ModelPart
f
body
field_38443
body
f_233303_
private final ModelPart
g
right_arm
field_38444
rightArm
f_233304_
private final ModelPart
h
left_arm
field_38445
leftArm
f_233305_
private final ModelPart
i
right_wing
field_38446
rightWing
f_233306_
private final ModelPart
j
left_wing
field_38447
leftWing
f_233307_
private static final float
k
FLYING_ANIMATION_X_ROT
field_38999
field_38999
f_233308_
private static final float
l
MAX_HAND_HOLDING_ITEM_X_ROT_RAD
field_39000
field_39000
f_233309_
private static final float
m
MIN_HAND_HOLDING_ITEM_X_ROT_RAD
field_39001
field_39001
f_233310_

Constructor summary

ModifierConstructor
public (ModelPart root)

Method summary

Modifier and TypeMethod
public ModelPart
a()
root()
method_32008()
getPart()
m_142109_()
public static LayerDefinition
b()
createBodyLayer()
method_42733()
getTexturedModelData()
m_233340_()
public void
a(boi arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(Allay arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_42732(class_7298 arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(AllayEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_6973_(C_213035_ p_233326_, float p_233327_, float p_233328_, float p_233329_, float p_233330_, float arg5)
public void
a(eaq arg0, eau arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
method_2828(class_4587 arg0, class_4588 arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7)
m_7695_(C_3181_ p_233333_, C_3187_ p_233334_, int p_233335_, int p_233336_, float p_233337_, float p_233338_, float p_233339_, float arg7)
public void
a(bbx arg0, eaq arg1)
translateToHand(HumanoidArm arg0, PoseStack arg1)
method_2803(class_1306 arg0, class_4587 arg1)
setArmAngle(Arm arg0, MatrixStack arg1)
m_6002_(C_520_ p_233323_, C_3181_ arg1)