History - net.minecraft.client.model.animal.allay.AllayModel

1.21.11

Names

gtt

gzu

net.minecraft.client.model.AllayModel

net.minecraft.client.model.animal.allay.AllayModel

net.minecraft.src.C_213394_

net.minecraft.src.C_432154_

Fields

ModelPart: a, head, field_39459, head, f_238177_

ModelPart: b, head, field_39459, head, f_435485_

ModelPart: b, body, field_38443, body, f_233303_

ModelPart: c, body, field_38443, body, f_436574_

ModelPart: c, right_arm, field_38444, rightArm, f_233304_

ModelPart: d, right_arm, field_38444, rightArm, f_435370_

ModelPart: d, left_arm, field_38445, leftArm, f_233305_

ModelPart: e, left_arm, field_38445, leftArm, f_434761_

ModelPart: e, right_wing, field_38446, rightWing, f_233306_

ModelPart: f, right_wing, field_38446, rightWing, f_434868_

ModelPart: f, left_wing, field_38447, leftWing, f_233307_

ModelPart: g, left_wing, field_38447, leftWing, f_435544_

float: g, FLYING_ANIMATION_X_ROT, field_38999, field_38999, f_233308_

float: h, FLYING_ANIMATION_X_ROT, field_38999, field_38999, f_437358_

float: i, MAX_HAND_HOLDING_ITEM_X_ROT_RAD, field_39000, field_39000, f_233309_

float: i, MAX_HAND_HOLDING_ITEM_X_ROT_RAD, field_39000, field_39000, f_434344_

float: j, MIN_HAND_HOLDING_ITEM_X_ROT_RAD, field_39001, field_39001, f_233310_

float: j, MIN_HAND_HOLDING_ITEM_X_ROT_RAD, field_39001, field_39001, f_435541_

Constructors

Methods

LayerDefinition (): a, createBodyLayer, method_42733, getTexturedModelData, m_233340_

LayerDefinition (): a, createBodyLayer, method_42733, getTexturedModelData, m_438710_

void (AllayRenderState): a, setupAnim, method_42732, setAngles, m_6251_

void (AllayRenderState): a, setupAnim, method_42732, setAngles, m_102844_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

glu

gtt

Fields

Constructors

Methods

void (HumanoidArm, PoseStack): a, translateToHand, method_2803, setArmAngle, m_6002_

void (AllayRenderState): a, setupAnim, method_42732, setAngles, m_6973_

void (AllayRenderState): a, setupAnim, method_42732, setAngles, m_6251_

void (AllayRenderState, HumanoidArm, PoseStack): a, translateToHand, method_72829, setArmAngle, m_6002_

1.21.8

Names

glt

glu

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

gga

glt

Fields

Constructors

Methods

1.21.5

Names

gat

gga

Fields

Constructors

Methods

1.21.4

Names

gaf

gat

Fields

Constructors

Methods

1.21.3

Names

fug

gaf

Fields

ModelPart: a, root, field_38442, root, f_233302_

ModelPart: b, head, field_39459, head, f_238177_

ModelPart: a, head, field_39459, head, f_238177_

ModelPart: f, body, field_38443, body, f_233303_

ModelPart: b, body, field_38443, body, f_233303_

ModelPart: g, right_arm, field_38444, rightArm, f_233304_

ModelPart: c, right_arm, field_38444, rightArm, f_233304_

ModelPart: h, left_arm, field_38445, leftArm, f_233305_

ModelPart: d, left_arm, field_38445, leftArm, f_233305_

ModelPart: i, right_wing, field_38446, rightWing, f_233306_

ModelPart: e, right_wing, field_38446, rightWing, f_233306_

ModelPart: j, left_wing, field_38447, leftWing, f_233307_

ModelPart: f, left_wing, field_38447, leftWing, f_233307_

float: k, FLYING_ANIMATION_X_ROT, field_38999, field_38999, f_233308_

float: g, FLYING_ANIMATION_X_ROT, field_38999, field_38999, f_233308_

float: l, MAX_HAND_HOLDING_ITEM_X_ROT_RAD, field_39000, field_39000, f_233309_

float: i, MAX_HAND_HOLDING_ITEM_X_ROT_RAD, field_39000, field_39000, f_233309_

float: m, MIN_HAND_HOLDING_ITEM_X_ROT_RAD, field_39001, field_39001, f_233310_

float: j, MIN_HAND_HOLDING_ITEM_X_ROT_RAD, field_39001, field_39001, f_233310_

Constructors

Methods

ModelPart (): a, root, method_32008, getPart, m_142109_

LayerDefinition (): b, createBodyLayer, method_42733, getTexturedModelData, m_233340_

LayerDefinition (): a, createBodyLayer, method_42733, getTexturedModelData, m_233340_

void (Allay, float, float, float, float, float): a, setupAnim, method_42732, setAngles, m_6973_

void (AllayRenderState): a, setupAnim, method_42732, setAngles, m_6973_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

fsy

fug

Fields

Constructors

Methods

1.20.6

Names

fiv

fsy

Fields

Constructors

Methods

1.20.4

Names

fec

fiv

Fields

Constructors

Methods

1.20.2

Names

fae

fec

Fields

Constructors

Methods

1.20.1

Names

eyr

fae

Fields

Constructors

Methods

1.19.4

Names

euj

eyr

Fields

Constructors

Methods

1.19.3

Names

eqm

euj

Fields

Constructors

Methods

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, m_7695_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

epd

eqm

Fields

ModelPart: b, head, field_39459, field_39459, f_238177_

ModelPart: b, head, field_39459, head, f_238177_

Constructors

Methods

1.19

Names

epd

net.minecraft.client.model.AllayModel

net.minecraft.class_7308

net.minecraft.client.render.entity.model.AllayEntityModel

net.minecraft.src.C_213394_

Fields

ModelPart: a, root, field_38442, root, f_233302_

ModelPart: b, head, field_39459, field_39459, f_238177_

ModelPart: f, body, field_38443, body, f_233303_

ModelPart: g, right_arm, field_38444, rightArm, f_233304_

ModelPart: h, left_arm, field_38445, leftArm, f_233305_

ModelPart: i, right_wing, field_38446, rightWing, f_233306_

ModelPart: j, left_wing, field_38447, leftWing, f_233307_

float: k, FLYING_ANIMATION_X_ROT, field_38999, field_38999, f_233308_

float: l, MAX_HAND_HOLDING_ITEM_X_ROT_RAD, field_39000, field_39000, f_233309_

float: m, MIN_HAND_HOLDING_ITEM_X_ROT_RAD, field_39001, field_39001, f_233310_

Constructors

(ModelPart)

Methods

ModelPart (): a, root, method_32008, getPart, m_142109_

LayerDefinition (): b, createBodyLayer, method_42733, getTexturedModelData, m_233340_

void (Allay, float, float, float, float, float): a, setupAnim, method_42732, setAngles, m_6973_

void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, m_7695_

void (HumanoidArm, PoseStack): a, translateToHand, method_2803, setArmAngle, m_6002_