net.minecraft.world.level.block

public class AnvilBlock

extends FallingBlock

All mapped superinterfaces:

ItemLike, Fallable

ciu
net.minecraft.world.level.block.AnvilBlock
net.minecraft.class_2199
net.minecraft.block.AnvilBlock
net.minecraft.src.C_1679_
net.minecraft.world.level.block.BlockAnvil

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_9883
FACING
f_48764_
private static final VoxelShape
b
BASE
field_9882
BASE_SHAPE
f_48765_
private static final VoxelShape
c
X_LEG1
field_9885
X_STEP_SHAPE
f_48766_
private static final VoxelShape
d
X_LEG2
field_9888
X_STEM_SHAPE
f_48767_
private static final VoxelShape
e
X_TOP
field_9884
X_FACE_SHAPE
f_48768_
private static final VoxelShape
f
Z_LEG1
field_9891
Z_STEP_SHAPE
f_48769_
private static final VoxelShape
g
Z_LEG2
field_9889
Z_STEM_SHAPE
f_48770_
private static final VoxelShape
h
Z_TOP
field_9886
Z_FACE_SHAPE
f_48771_
private static final VoxelShape
i
X_AXIS_AABB
field_9887
X_AXIS_SHAPE
f_48772_
private static final VoxelShape
j
Z_AXIS_AABB
field_9892
Z_AXIS_SHAPE
f_48773_
private static final Component
k
CONTAINER_TITLE
field_17349
TITLE
f_48774_
private static final float
l
FALL_DAMAGE_PER_DISTANCE
field_30993
FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER
f_152050_
private static final int
m
FALL_DAMAGE_MAX
field_30994
FALLING_BLOCK_ENTITY_MAX_DAMAGE
f_152051_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public BlockState
a(ccx arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public InteractionResult
a(cvo arg0, cgx arg1, gt arg2, buc arg3, bai arg4, dwm arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_48805_, C_1596_ p_48806_, C_4675_ p_48807_, C_1141_ p_48808_, C_470_ p_48809_, C_3041_ arg5)
public MenuProvider
b(cvo arg0, cgx arg1, gt arg2)
getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
m_7246_(C_2064_ p_48822_, C_1596_ p_48823_, C_4675_ arg2)
public VoxelShape
a(cvo arg0, cgd arg1, gt arg2, dwv arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_48817_, C_1559_ p_48818_, C_4675_ p_48819_, C_3051_ arg3)
protected void
a(bqu arg0)
falling(FallingBlockEntity arg0)
method_10132(class_1540 arg0)
configureFallingBlockEntity(FallingBlockEntity arg0)
m_6788_(C_975_ arg0)
public void
a(cgx arg0, gt arg1, cvo arg2, cvo arg3, bqu arg4)
onLand(Level arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
method_10127(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, class_1540 arg4)
onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
m_48792_(C_1596_ p_48794_, C_4675_ p_48795_, C_2064_ p_48796_, C_2064_ p_48797_, C_975_ arg4)
public void
a(cgx arg0, gt arg1, bqu arg2)
onBrokenAfterFall(Level arg0, BlockPos arg1, FallingBlockEntity arg2)
method_10129(class_1937 arg0, class_2338 arg1, class_1540 arg2)
onDestroyedOnLanding(World arg0, BlockPos arg1, FallingBlockEntity arg2)
m_142525_(C_1596_ p_152054_, C_4675_ p_152055_, C_975_ arg2)
public DamageSource
b()
getFallDamageSource()
method_32898()
getDamageSource()
m_142088_()
public static BlockState
e(cvo arg0)
damage(BlockState arg0)
method_9346(class_2680 arg0)
getLandingState(BlockState fallingState)
m_48824_(C_2064_ p_48825_)
public BlockState
a(cvo arg0, cpw arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_48812_, C_1886_ arg1)
protected void
a(cvp$a<cjt, cvo> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2066_<C_1706_, C_2064_> arg0)
public boolean
a(cvo arg0, cgd arg1, gt arg2, dqm arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_7357_(C_2064_ p_48800_, C_1559_ p_48801_, C_4675_ p_48802_, C_2754_ arg3)
public int
d(cvo arg0, cgd arg1, gt arg2)
getDustColor(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_10130(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getColor(BlockState arg0, BlockView arg1, BlockPos arg2)
m_6248_(C_2064_ p_48828_, C_1559_ p_48829_, C_4675_ arg2)