private int | | b() | | getPressDuration() | | method_26153() | | getPressTicks() | | m_51115_() |
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public VoxelShape | | a(cvo arg0, cgd arg1, gt arg2, dwv arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_51105_, C_1559_ p_51106_, C_4675_ p_51107_, C_3051_ arg3) |
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public InteractionResult | | a(cvo arg0, cgx arg1, gt arg2, buc arg3, bai arg4, dwm arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_51089_, C_1596_ p_51090_, C_4675_ p_51091_, C_1141_ p_51092_, C_470_ p_51093_, C_3041_ arg5) |
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public void | | d(cvo arg0, cgx arg1, gt arg2) | | press(BlockState arg0, Level arg1, BlockPos arg2) | | method_21845(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | powerOn(BlockState state, World world, BlockPos pos) | | m_51116_(C_2064_ p_51118_, C_1596_ p_51119_, C_4675_ arg2) |
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protected void | | a(buc arg0, cgy arg1, gt arg2, boolean arg3) | | playSound(Player arg0, LevelAccessor arg1, BlockPos arg2, boolean arg3) | | method_9714(class_1657 arg0, class_1936 arg1, class_2338 arg2, boolean arg3) | | playClickSound(PlayerEntity player, WorldAccess world, BlockPos pos, boolean powered) | | m_51067_(C_1141_ p_51069_, C_1598_ p_51070_, C_4675_ p_51071_, boolean arg3) |
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protected abstract SoundEvent | | a(boolean arg0) | | getSound(boolean arg0) | | method_9712(boolean arg0) | | getClickSound(boolean powered) | | m_5722_(boolean arg0) |
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public void | | a(cvo arg0, cgx arg1, gt arg2, cvo arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | m_6810_(C_2064_ p_51096_, C_1596_ p_51097_, C_4675_ p_51098_, C_2064_ p_51099_, boolean arg4) |
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public int | | a(cvo arg0, cgd arg1, gt arg2, gy arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | m_6378_(C_2064_ p_51079_, C_1559_ p_51080_, C_4675_ p_51081_, C_4687_ arg3) |
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public int | | b(cvo arg0, cgd arg1, gt arg2, gy arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | m_6376_(C_2064_ p_51110_, C_1559_ p_51111_, C_4675_ p_51112_, C_4687_ arg3) |
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public boolean | |
public void | | a(cvo arg0, agg arg1, gt arg2, amn arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | m_213897_(C_2064_ p_220904_, C_12_ p_220905_, C_4675_ p_220906_, C_212974_ arg3) |
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public void | | a(cvo arg0, cgx arg1, gt arg2, bbn arg3) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | m_7892_(C_2064_ p_51084_, C_1596_ p_51085_, C_4675_ p_51086_, C_507_ arg3) |
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private void | | e(cvo arg0, cgx arg1, gt arg2) | | checkPressed(BlockState arg0, Level arg1, BlockPos arg2) | | method_9715(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | tryPowerWithProjectiles(BlockState state, World world, BlockPos pos) | | m_51120_(C_2064_ p_51122_, C_1596_ p_51123_, C_4675_ arg2) |
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private void | | f(cvo arg0, cgx arg1, gt arg2) | | updateNeighbours(BlockState arg0, Level arg1, BlockPos arg2) | | method_9713(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | updateNeighbors(BlockState state, World world, BlockPos pos) | | m_51124_(C_2064_ p_51126_, C_1596_ p_51127_, C_4675_ arg2) |
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protected void | |