net.minecraft.client.gui

public class Gui

extends GuiComponent

ehb
net.minecraft.client.gui.Gui
net.minecraft.class_329
net.minecraft.client.gui.hud.InGameHud
net.minecraft.src.C_3431_

Field summary

Modifier and TypeField
private static final ResourceLocation
b
VIGNETTE_LOCATION
field_2020
VIGNETTE_TEXTURE
f_92981_
private static final ResourceLocation
c
WIDGETS_LOCATION
field_2028
WIDGETS_TEXTURE
f_92982_
private static final ResourceLocation
d
PUMPKIN_BLUR_LOCATION
field_2019
PUMPKIN_BLUR
f_92983_
private static final ResourceLocation
e
SPYGLASS_SCOPE_LOCATION
field_27389
SPYGLASS_SCOPE
f_168665_
private static final ResourceLocation
f
POWDER_SNOW_OUTLINE_LOCATION
field_27960
POWDER_SNOW_OUTLINE
f_168666_
private static final Component
j
DEMO_EXPIRED_TEXT
field_26527
DEMO_EXPIRED_MESSAGE
f_92984_
private static final Component
k
SAVING_TEXT
field_35430
SAVING_LEVEL_TEXT
f_193830_
private static final int
l
COLOR_WHITE
field_32167
WHITE
f_168667_
private static final float
m
MIN_CROSSHAIR_ATTACK_SPEED
field_32168
field_32168
f_168668_
private static final int
n
NUM_HEARTS_PER_ROW
field_32169
field_32169
f_168669_
private static final int
o
LINE_HEIGHT
field_32170
field_32170
f_168670_
private static final String
p
SPACER
field_32171
SCOREBOARD_JOINER
f_168671_
private static final float
q
PORTAL_OVERLAY_ALPHA_MIN
field_32172
field_32172
f_168672_
private static final int
r
HEART_SIZE
field_33942
field_33942
f_168673_
private static final int
s
HEART_SEPARATION
field_33943
field_33943
f_168674_
private static final float
t
AUTOSAVE_FADE_SPEED_FACTOR
field_35431
field_35431
f_193831_
private final RandomSource
u
random
field_2034
random
f_92985_
private final Minecraft
v
minecraft
field_2035
client
f_92986_
private final ItemRenderer
w
itemRenderer
field_2024
itemRenderer
f_92987_
private final ChatComponent
x
chat
field_2021
chatHud
f_92988_
private int
y
tickCount
field_2042
ticks
f_92989_
private Component
z
overlayMessageString
field_2018
overlayMessage
f_92990_
private int
A
overlayMessageTime
field_2041
overlayRemaining
f_92991_
private boolean
B
animateOverlayMessageColor
field_2038
overlayTinted
f_92992_
private boolean
C
chatDisabledByPlayerShown
field_39458
canShowChatDisabledScreen
f_238167_
public float
a
vignetteBrightness
field_2013
vignetteDarkness
f_92980_
private int
D
toolHighlightTimer
field_2040
heldItemTooltipFade
f_92993_
private ItemStack
E
lastToolHighlight
field_2031
currentStack
f_92994_
private final DebugScreenOverlay
F
debugScreen
field_2026
debugHud
f_92995_
private final SubtitleOverlay
G
subtitleOverlay
field_2027
subtitlesHud
f_92996_
private final SpectatorGui
H
spectatorGui
field_2025
spectatorHud
f_92997_
private final PlayerTabOverlay
I
tabList
field_2015
playerListHud
f_92998_
private final BossHealthOverlay
J
bossOverlay
field_2030
bossBarHud
f_92999_
private int
K
titleTime
field_2023
titleRemainTicks
f_93000_
private Component
L
title
field_2016
title
f_93001_
private Component
M
subtitle
field_2039
subtitle
f_93002_
private int
N
titleFadeInTime
field_2037
titleFadeInTicks
f_92970_
private int
O
titleStayTime
field_2017
titleStayTicks
f_92971_
private int
P
titleFadeOutTime
field_2036
titleFadeOutTicks
f_92972_
private int
Q
lastHealth
field_2014
lastHealthValue
f_92973_
private int
R
displayHealth
field_2033
renderHealthValue
f_92974_
private long
S
lastHealthTime
field_2012
lastHealthCheckTime
f_92975_
private long
T
healthBlinkTime
field_2032
heartJumpEndTick
f_92976_
private int
U
screenWidth
field_2011
scaledWidth
f_92977_
private int
V
screenHeight
field_2029
scaledHeight
f_92978_
private float
W
autosaveIndicatorValue
field_35428
autosaveIndicatorAlpha
f_193828_
private float
X
lastAutosaveIndicatorValue
field_35429
lastAutosaveIndicatorAlpha
f_193829_
private float
Y
scopeScale
field_27959
spyglassScale
f_168664_

Constructor summary

ModifierConstructor
public (Minecraft client, ItemRenderer itemRenderer)

Method summary

Modifier and TypeMethod
public void
a()
resetTitleTimes()
method_1742()
setDefaultTitleFade()
m_93006_()
public void
a(eaq arg0, float arg1)
render(PoseStack arg0, float arg1)
method_1753(class_4587 arg0, float arg1)
render(MatrixStack matrices, float tickDelta)
m_93030_(C_3181_ p_93032_, float arg1)
private void
a(eaq arg0, eha arg1, int arg2, int arg3, int arg4)
drawBackdrop(PoseStack arg0, Font arg1, int arg2, int arg3, int arg4)
method_19346(class_4587 arg0, class_327 arg1, int arg2, int arg3, int arg4)
drawTextBackground(MatrixStack matrices, TextRenderer textRenderer, int yOffset, int width, int color)
m_93039_(C_3181_ p_93041_, C_3429_ p_93042_, int p_93043_, int p_93044_, int arg4)
private void
d(eaq arg0)
renderCrosshair(PoseStack arg0)
method_1736(class_4587 arg0)
renderCrosshair(MatrixStack matrices)
m_93080_(C_3181_ arg0)
private boolean
a(dwo arg0)
canRenderCrosshairForSpectator(HitResult arg0)
method_17534(class_239 arg0)
shouldRenderSpectatorCrosshair(HitResult hitResult)
m_93024_(C_3043_ arg0)
protected void
a(eaq arg0)
renderEffects(PoseStack arg0)
method_1765(class_4587 arg0)
renderStatusEffectOverlay(MatrixStack matrices)
m_93028_(C_3181_ arg0)
private void
a(float arg0, eaq arg1)
renderHotbar(float arg0, PoseStack arg1)
method_1759(float arg0, class_4587 arg1)
renderHotbar(float tickDelta, MatrixStack matrices)
m_93009_(float p_93011_, C_3181_ arg1)
public void
a(eaq arg0, int arg1)
renderJumpMeter(PoseStack arg0, int arg1)
method_1752(class_4587 arg0, int arg1)
renderMountJumpBar(MatrixStack matrices, int x)
m_93033_(C_3181_ p_93035_, int arg1)
public void
b(eaq arg0, int arg1)
renderExperienceBar(PoseStack arg0, int arg1)
method_1754(class_4587 arg0, int arg1)
renderExperienceBar(MatrixStack matrices, int x)
m_93071_(C_3181_ p_93073_, int arg1)
public void
b(eaq arg0)
renderSelectedItemName(PoseStack arg0)
method_1749(class_4587 arg0)
renderHeldItemTooltip(MatrixStack matrices)
m_93069_(C_3181_ arg0)
public void
c(eaq arg0)
renderDemoOverlay(PoseStack arg0)
method_1766(class_4587 arg0)
renderDemoTimer(MatrixStack matrices)
m_93077_(C_3181_ arg0)
private void
a(eaq arg0, dxl arg1)
displayScoreboardSidebar(PoseStack arg0, Objective arg1)
method_1757(class_4587 arg0, class_266 arg1)
renderScoreboardSidebar(MatrixStack matrices, ScoreboardObjective objective)
m_93036_(C_3181_ p_93038_, C_3073_ arg1)
private Player
n()
getCameraPlayer()
method_1737()
getCameraPlayer()
m_93092_()
private LivingEntity
o()
getPlayerVehicleWithHealth()
method_1734()
getRiddenEntity()
m_93093_()
private int
a(bcc arg0)
getVehicleMaxHearts(LivingEntity arg0)
method_1744(class_1309 arg0)
getHeartCount(LivingEntity entity)
m_93022_(C_524_ arg0)
private int
a(int arg0)
getVisibleVehicleHeartRows(int arg0)
method_1733(int arg0)
getHeartRows(int heartCount)
m_93012_(int arg0)
private void
e(eaq arg0)
renderPlayerHealth(PoseStack arg0)
method_1760(class_4587 arg0)
renderStatusBars(MatrixStack matrices)
m_93083_(C_3181_ arg0)
private void
a(eaq arg0, buc arg1, int arg2, int arg3, int arg4, int arg5, float arg6, int arg7, int arg8, int arg9, boolean arg10)
renderHearts(PoseStack arg0, Player arg1, int arg2, int arg3, int arg4, int arg5, float arg6, int arg7, int arg8, int arg9, boolean arg10)
method_37298(class_4587 arg0, class_1657 arg1, int arg2, int arg3, int arg4, int arg5, float arg6, int arg7, int arg8, int arg9, boolean arg10)
renderHealthBar(MatrixStack matrices, PlayerEntity player, int x, int y, int lines, int regeneratingHeartIndex, float maxHealth, int lastHealth, int health, int absorption, boolean blinking)
m_168688_(C_3181_ p_168690_, C_1141_ p_168691_, int p_168692_, int p_168693_, int p_168694_, int p_168695_, float p_168696_, int p_168697_, int p_168698_, int p_168699_, boolean arg10)
private void
a(eaq arg0, ehb$a arg1, int arg2, int arg3, int arg4, boolean arg5, boolean arg6)
renderHeart(PoseStack arg0, Gui$HeartType arg1, int arg2, int arg3, int arg4, boolean arg5, boolean arg6)
method_37299(class_4587 arg0, class_329$class_6411 arg1, int arg2, int arg3, int arg4, boolean arg5, boolean arg6)
drawHeart(MatrixStack matrices, InGameHud$HeartType type, int x, int y, int v, boolean blinking, boolean halfHeart)
m_168700_(C_3181_ p_168702_, C_3431_$C_141588_ p_168703_, int p_168704_, int p_168705_, int p_168706_, boolean p_168707_, boolean arg6)
private void
f(eaq arg0)
renderVehicleHealth(PoseStack arg0)
method_1741(class_4587 arg0)
renderMountHealth(MatrixStack matrices)
m_93086_(C_3181_ arg0)
private void
a(abb arg0, float arg1)
renderTextureOverlay(ResourceLocation arg0, float arg1)
method_31977(class_2960 arg0, float arg1)
renderOverlay(Identifier texture, float opacity)
m_168708_(C_5265_ p_168710_, float arg1)
private void
a(float arg0)
renderSpyglassOverlay(float arg0)
method_32598(float arg0)
renderSpyglassOverlay(float scale)
m_168675_(float arg0)
private void
a(bbn arg0)
updateVignetteBrightness(Entity arg0)
method_1731(class_1297 arg0)
updateVignetteDarkness(Entity entity)
m_93020_(C_507_ arg0)
private void
b(bbn arg0)
renderVignette(Entity arg0)
method_1735(class_1297 arg0)
renderVignetteOverlay(Entity entity)
m_93067_(C_507_ arg0)
private void
b(float arg0)
renderPortalOverlay(float arg0)
method_1746(float arg0)
renderPortalOverlay(float nauseaStrength)
m_93007_(float arg0)
private void
a(int arg0, int arg1, float arg2, buc arg3, cax arg4, int arg5)
renderSlot(int arg0, int arg1, float arg2, Player arg3, ItemStack arg4, int arg5)
method_1762(int arg0, int arg1, float arg2, class_1657 arg3, class_1799 arg4, int arg5)
renderHotbarItem(int x, int y, float tickDelta, PlayerEntity player, ItemStack stack, int seed)
m_168677_(int p_168679_, int p_168680_, float p_168681_, C_1141_ p_168682_, C_1391_ p_168683_, int arg5)
public void
a(boolean arg0)
tick(boolean arg0)
method_39191(boolean arg0)
tick(boolean paused)
m_193832_(boolean arg0)
private void
p()
tick()
method_1748()
tick()
m_93066_()
private void
q()
tickAutosaveIndicator()
method_39193()
tickAutosaveIndicator()
m_193836_()
public void
a(rq arg0)
setNowPlaying(Component arg0)
method_1732(class_2561 arg0)
setRecordPlayingOverlay(Text description)
m_93055_(C_4996_ arg0)
public void
a(rq arg0, boolean arg1)
setOverlayMessage(Component arg0, boolean arg1)
method_1758(class_2561 arg0, boolean arg1)
setOverlayMessage(Text message, boolean tinted)
m_93063_(C_4996_ p_93065_, boolean arg1)
public void
b(boolean arg0)
setChatDisabledByPlayerShown(boolean arg0)
method_44354(boolean arg0)
setCanShowChatDisabledScreen(boolean canShowChatDisabledScreen)
m_238397_(boolean arg0)
public boolean
b()
isShowingChatDisabledByPlayer()
method_44353()
shouldShowChatDisabledScreen()
m_238351_()
public void
a(int arg0, int arg1, int arg2)
setTimes(int arg0, int arg1, int arg2)
method_34001(int arg0, int arg1, int arg2)
setTitleTicks(int fadeInTicks, int stayTicks, int fadeOutTicks)
m_168684_(int p_168686_, int p_168687_, int arg2)
public void
b(rq arg0)
setSubtitle(Component arg0)
method_34002(class_2561 arg0)
setSubtitle(Text subtitle)
m_168711_(C_4996_ arg0)
public void
c(rq arg0)
setTitle(Component arg0)
method_34004(class_2561 arg0)
setTitle(Text title)
m_168714_(C_4996_ arg0)
public void
c()
clear()
method_34003()
clearTitle()
m_168713_()
public ChatComponent
d()
getChat()
method_1743()
getChatHud()
m_93076_()
public int
e()
getGuiTicks()
method_1738()
getTicks()
m_93079_()
public Font
f()
getFont()
method_1756()
getTextRenderer()
m_93082_()
public SpectatorGui
g()
getSpectatorGui()
method_1739()
getSpectatorHud()
m_93085_()
public PlayerTabOverlay
h()
getTabList()
method_1750()
getPlayerListHud()
m_93088_()
public void
i()
onDisconnected()
method_1747()
clear()
m_93089_()
public BossHealthOverlay
j()
getBossOverlay()
method_1740()
getBossBarHud()
m_93090_()
public void
k()
clearCache()
method_1745()
resetDebugHudChunk()
m_93091_()
private void
g(eaq arg0)
renderSavingIndicator(PoseStack arg0)
method_39192(class_4587 arg0)
renderAutosaveIndicator(MatrixStack matrices)
m_193834_(C_3181_ arg0)