public void | | a() | | tick() | | method_44765() | | processDelayedMessages() | | m_240688_() |
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public void | | a(double arg0) | | setMessageDelay(double arg0) | | method_44766(double arg0) | | setChatDelay(double chatDelay) | | m_240692_(double arg0) |
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public void | | b() | | acceptNextDelayedMessage() | | method_44769() | | process() | | m_240711_() |
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public long | | c() | | queueSize() | | method_44944() | | getUnprocessedMessageCount() | | m_242024_() |
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public void | | d() | | clearQueue() | | method_44945() | | processAll() | | m_241954_() |
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public boolean | |
private boolean | | e() | | willDelayMessages() | | method_44775() | | shouldDelay() | | m_240706_() |
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private void | |
public void | | a(th arg0, com.mojang.authlib.GameProfile arg1, so$a arg2) | | handlePlayerChatMessage(PlayerChatMessage arg0, com.mojang.authlib.GameProfile arg1, ChatType$Bound arg2) | | method_45748(class_7471 arg0, com.mojang.authlib.GameProfile arg1, class_2556$class_7602 arg2) | | onChatMessage(SignedMessage message, com.mojang.authlib.GameProfile sender, MessageType$Parameters params) | | m_247425_(C_213510_ p_250022_, com.mojang.authlib.GameProfile p_252158_, C_4992_$C_240838_ arg2) |
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public void | |
private boolean | | a(so$a arg0, th arg1, ss arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5) | | showMessageToPlayer(ChatType$Bound arg0, PlayerChatMessage arg1, Component arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5) | | method_44943(class_2556$class_7602 arg0, class_7471 arg1, class_2561 arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5) | | processChatMessageInternal(MessageType$Parameters params, SignedMessage message, Text decorated, com.mojang.authlib.GameProfile sender, boolean onlyShowSecureChat, Instant receptionTimestamp) | | m_246494_(C_4992_$C_240838_ p_249430_, C_213510_ p_249231_, C_4996_ p_249177_, com.mojang.authlib.GameProfile p_251638_, boolean p_249665_, Instant arg5) |
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private void | |
private ChatTrustLevel | | a(th arg0, ss arg1, Instant arg2) | | evaluateTrustLevel(PlayerChatMessage arg0, Component arg1, Instant arg2) | | method_44732(class_7471 arg0, class_2561 arg1, Instant arg2) | | getStatus(SignedMessage message, Text decorated, Instant receptionTimestamp) | | m_245744_(C_213510_ p_250576_, C_4996_ p_249995_, Instant arg2) |
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private void | | a(th arg0, so$a arg1, com.mojang.authlib.GameProfile arg2, ezl arg3) | | logPlayerMessage(PlayerChatMessage arg0, ChatType$Bound arg1, com.mojang.authlib.GameProfile arg2, ChatTrustLevel arg3) | | method_44737(class_7471 arg0, class_2556$class_7602 arg1, com.mojang.authlib.GameProfile arg2, class_7595 arg3) | | addToChatLog(SignedMessage message, MessageType$Parameters params, com.mojang.authlib.GameProfile sender, MessageTrustStatus trustStatus) | | m_245326_(C_213510_ p_249730_, C_4992_$C_240838_ p_248589_, com.mojang.authlib.GameProfile p_248881_, C_240335_ arg3) |
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private void | |
public void | | a(ss arg0, boolean arg1) | | handleSystemMessage(Component arg0, boolean arg1) | | method_44736(class_2561 arg0, boolean arg1) | | onGameMessage(Text message, boolean overlay) | | m_240494_(C_4996_ p_240642_, boolean arg1) |
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private UUID | |
private boolean | | a(UUID arg0) | | isSenderLocalPlayer(UUID arg0) | | method_44738(UUID arg0) | | isAlwaysTrusted(UUID sender) | | m_240963_(UUID arg0) |
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