net.minecraft.client.multiplayer.chat

public class ChatListener

ezj
net.minecraft.client.multiplayer.chat.ChatListener
net.minecraft.class_7594
net.minecraft.client.network.message.MessageHandler
net.minecraft.src.C_240332_

Field summary

Modifier and TypeField
private final Minecraft
a
minecraft
field_39779
client
f_240348_
private final Deque<ChatListener$Message>
b
delayedMessageQueue
field_39796
delayedMessages
f_240677_
private long
c
messageDelay
field_39797
chatDelay
f_240660_
private long
d
previousMessageTime
field_39798
lastProcessTime
f_240659_

Constructor summary

ModifierConstructor
public (Minecraft client)

Method summary

Modifier and TypeMethod
public void
a()
tick()
method_44765()
processDelayedMessages()
m_240688_()
public void
a(double arg0)
setMessageDelay(double arg0)
method_44766(double arg0)
setChatDelay(double chatDelay)
m_240692_(double arg0)
public void
b()
acceptNextDelayedMessage()
method_44769()
process()
m_240711_()
public long
c()
queueSize()
method_44944()
getUnprocessedMessageCount()
m_242024_()
public void
d()
clearQueue()
method_44945()
processAll()
m_241954_()
public boolean
a(td arg0)
removeFromDelayedMessageQueue(MessageSignature arg0)
method_44819(class_7469 arg0)
removeDelayedMessage(MessageSignatureData signature)
m_240956_(C_213508_ arg0)
private boolean
e()
willDelayMessages()
method_44775()
shouldDelay()
m_240706_()
private void
a(td arg0, BooleanSupplier arg1)
handleMessage(MessageSignature arg0, BooleanSupplier arg1)
method_44818(class_7469 arg0, BooleanSupplier arg1)
process(MessageSignatureData signature, BooleanSupplier processor)
m_246163_(C_213508_ p_250870_, BooleanSupplier arg1)
public void
a(th arg0, com.mojang.authlib.GameProfile arg1, so$a arg2)
handlePlayerChatMessage(PlayerChatMessage arg0, com.mojang.authlib.GameProfile arg1, ChatType$Bound arg2)
method_45748(class_7471 arg0, com.mojang.authlib.GameProfile arg1, class_2556$class_7602 arg2)
onChatMessage(SignedMessage message, com.mojang.authlib.GameProfile sender, MessageType$Parameters params)
m_247425_(C_213510_ p_250022_, com.mojang.authlib.GameProfile p_252158_, C_4992_$C_240838_ arg2)
public void
a(ss arg0, so$a arg1)
handleDisguisedChatMessage(Component arg0, ChatType$Bound arg1)
method_45746(class_2561 arg0, class_2556$class_7602 arg1)
onProfilelessMessage(Text content, MessageType$Parameters params)
m_245141_(C_4996_ p_251256_, C_4992_$C_240838_ arg1)
private boolean
a(so$a arg0, th arg1, ss arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5)
showMessageToPlayer(ChatType$Bound arg0, PlayerChatMessage arg1, Component arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5)
method_44943(class_2556$class_7602 arg0, class_7471 arg1, class_2561 arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5)
processChatMessageInternal(MessageType$Parameters params, SignedMessage message, Text decorated, com.mojang.authlib.GameProfile sender, boolean onlyShowSecureChat, Instant receptionTimestamp)
m_246494_(C_4992_$C_240838_ p_249430_, C_213510_ p_249231_, C_4996_ p_249177_, com.mojang.authlib.GameProfile p_251638_, boolean p_249665_, Instant arg5)
private void
a(so$a arg0, ss arg1)
narrateChatMessage(ChatType$Bound arg0, Component arg1)
method_44772(class_2556$class_7602 arg0, class_2561 arg1)
narrate(MessageType$Parameters params, Text message)
m_241119_(C_4992_$C_240838_ p_243262_, C_4996_ arg1)
private ChatTrustLevel
a(th arg0, ss arg1, Instant arg2)
evaluateTrustLevel(PlayerChatMessage arg0, Component arg1, Instant arg2)
method_44732(class_7471 arg0, class_2561 arg1, Instant arg2)
getStatus(SignedMessage message, Text decorated, Instant receptionTimestamp)
m_245744_(C_213510_ p_250576_, C_4996_ p_249995_, Instant arg2)
private void
a(th arg0, so$a arg1, com.mojang.authlib.GameProfile arg2, ezl arg3)
logPlayerMessage(PlayerChatMessage arg0, ChatType$Bound arg1, com.mojang.authlib.GameProfile arg2, ChatTrustLevel arg3)
method_44737(class_7471 arg0, class_2556$class_7602 arg1, com.mojang.authlib.GameProfile arg2, class_7595 arg3)
addToChatLog(SignedMessage message, MessageType$Parameters params, com.mojang.authlib.GameProfile sender, MessageTrustStatus trustStatus)
m_245326_(C_213510_ p_249730_, C_4992_$C_240838_ p_248589_, com.mojang.authlib.GameProfile p_248881_, C_240335_ arg3)
private void
a(ss arg0, Instant arg1)
logSystemMessage(Component arg0, Instant arg1)
method_44735(class_2561 arg0, Instant arg1)
addToChatLog(Text message, Instant timestamp)
m_240498_(C_4996_ p_240541_, Instant arg1)
public void
a(ss arg0, boolean arg1)
handleSystemMessage(Component arg0, boolean arg1)
method_44736(class_2561 arg0, boolean arg1)
onGameMessage(Text message, boolean overlay)
m_240494_(C_4996_ p_240642_, boolean arg1)
private UUID
a(ss arg0)
guessChatUUID(Component arg0)
method_44734(class_2561 arg0)
extractSender(Text text)
m_240473_(C_4996_ arg0)
private boolean
a(UUID arg0)
isSenderLocalPlayer(UUID arg0)
method_44738(UUID arg0)
isAlwaysTrusted(UUID sender)
m_240963_(UUID arg0)