History - net.minecraft.client.multiplayer.chat.ChatListener
1.21.3
Names
fzz
gge
Fields
Minecraft: b, minecraft, field_39779, client, f_240348_
Minecraft: b, minecraft, field_39779, client
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages
long: d, messageDelay, field_39797, chatDelay, f_240660_
long: d, messageDelay, field_39797, chatDelay
long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_
long: e, previousMessageTime, field_39798, lastProcessTime
Component: a, CHAT_VALIDATION_ERROR, field_45950, VALIDATION_ERROR_TEXT, f_291878_
Component: a, CHAT_VALIDATION_ERROR, field_45950, VALIDATION_ERROR_TEXT
Constructors
Methods
void (): a, tick, method_44765, processDelayedMessages, m_240688_
void (): a, tick, method_44765, processDelayedMessages
void (double): a, setMessageDelay, method_44766, setChatDelay, m_240692_
void (double): a, setMessageDelay, method_44766, setChatDelay
void (): b, acceptNextDelayedMessage, method_44769, process, m_240711_
void (): b, acceptNextDelayedMessage, method_44769, process
long (): c, queueSize, method_44944, getUnprocessedMessageCount, m_242024_
long (): c, queueSize, method_44944, getUnprocessedMessageCount
void (): d, clearQueue, method_44945, processAll, m_241954_
void (): d, clearQueue, method_44945, processAll
boolean (MessageSignature): a, removeFromDelayedMessageQueue, method_44819, removeDelayedMessage, m_240956_
boolean (MessageSignature): a, removeFromDelayedMessageQueue, method_44819, removeDelayedMessage
boolean (): e, willDelayMessages, method_44775, shouldDelay, m_240706_
boolean (): e, willDelayMessages, method_44775, shouldDelay
void (ChatType$Bound, Component): a, narrateChatMessage, method_44772, narrate, m_241119_
void (ChatType$Bound, Component): a, narrateChatMessage, method_44772, narrate
void (Component, Instant): a, logSystemMessage, method_44735, addToChatLog, m_240498_
void (Component, Instant): a, logSystemMessage, method_44735, addToChatLog
void (Component, boolean): a, handleSystemMessage, method_44736, onGameMessage, m_240494_
void (Component, boolean): a, handleSystemMessage, method_44736, onGameMessage
UUID (Component): a, guessChatUUID, method_44734, extractSender, m_240473_
UUID (Component): a, guessChatUUID, method_44734, extractSender
boolean (UUID): a, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_
boolean (UUID): a, isSenderLocalPlayer, method_44738, isAlwaysTrusted
void (MessageSignature, BooleanSupplier): a, handleMessage, method_44818, process, m_246163_
void (MessageSignature, BooleanSupplier): a, handleMessage, method_44818, process
void (PlayerChatMessage, com.mojang.authlib.GameProfile, ChatType$Bound): a, handlePlayerChatMessage, method_45748, onChatMessage, m_247425_
void (PlayerChatMessage, com.mojang.authlib.GameProfile, ChatType$Bound): a, handlePlayerChatMessage, method_45748, onChatMessage
void (Component, ChatType$Bound): a, handleDisguisedChatMessage, method_45746, onProfilelessMessage, m_245141_
void (Component, ChatType$Bound): a, handleDisguisedChatMessage, method_45746, onProfilelessMessage
boolean (ChatType$Bound, PlayerChatMessage, Component, com.mojang.authlib.GameProfile, boolean, Instant): a, showMessageToPlayer, method_44943, processChatMessageInternal, m_246494_
boolean (ChatType$Bound, PlayerChatMessage, Component, com.mojang.authlib.GameProfile, boolean, Instant): a, showMessageToPlayer, method_44943, processChatMessageInternal
ChatTrustLevel (PlayerChatMessage, Component, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_245744_
ChatTrustLevel (PlayerChatMessage, Component, Instant): a, evaluateTrustLevel, method_44732, getStatus
void (PlayerChatMessage, ChatType$Bound, com.mojang.authlib.GameProfile, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_245326_
void (PlayerChatMessage, ChatType$Bound, com.mojang.authlib.GameProfile, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog
void (UUID, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_
void (UUID, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
fyq
fzz
Fields
Constructors
Methods
1.20.6
Names
fog
fyq
Fields
Constructors
Methods
1.20.4
Names
fjk
fog
Fields
Constructors
Methods
1.20.2
Names
ffg
fjk
Fields
Minecraft: a, minecraft, field_39779, client, f_240348_
Minecraft: b, minecraft, field_39779, client, f_240348_
Deque<ChatListener$Message>: b, delayedMessageQueue, field_39796, delayedMessages, f_240677_
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_
long: c, messageDelay, field_39797, chatDelay, f_240660_
long: d, messageDelay, field_39797, chatDelay, f_240660_
long: d, previousMessageTime, field_39798, lastProcessTime, f_240659_
long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_
Component: a, CHAT_VALIDATION_ERROR, field_45950, VALIDATION_ERROR_TEXT, f_291878_
Constructors
Methods
void (UUID, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_
1.20.1
Names
fdt
ffg
Fields
Constructors
Methods
1.19.4
Names
ezj
fdt
Fields
Constructors
Methods
1.19.3
Names
eve
ezj
Fields
Component: a, CHAT_VALIDATION_FAILED_ERROR, field_39904, CHAT_VALIDATION_FAILED_DISCONNECT_REASON, f_242497_
Minecraft: b, minecraft, field_39779, client, f_240348_
Minecraft: a, minecraft, field_39779, client, f_240348_
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_
Deque<ChatListener$Message>: b, delayedMessageQueue, field_39796, delayedMessages, f_240677_
long: d, messageDelay, field_39797, chatDelay, f_240660_
long: c, messageDelay, field_39797, chatDelay, f_240660_
long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_
long: d, previousMessageTime, field_39798, lastProcessTime, f_240659_
Constructors
Methods
void (ChatListener$Message): a, handleMessage, method_44818, process, m_241112_
void (PlayerChatMessage, ChatType$Bound): a, handleChatMessage, method_44733, onChatMessage, m_240975_
void (SignedMessageHeader, MessageSignature, byte[]): a, handleChatHeader, method_44820, onMessageHeader, m_241138_
boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): a, processPlayerChatMessage, method_44768, processChatMessage, m_241955_
boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): b, showMessageToPlayer, method_44943, processChatMessageInternal, m_241794_
boolean (ChatType$Bound, PlayerChatMessage, Component): a, processNonPlayerChatMessage, method_44767, processProfilelessMessage, m_241171_
boolean (SignedMessageHeader, MessageSignature, byte[]): b, processPlayerChatHeader, method_44821, processHeader, m_241023_
void (): f, onChatChainBroken, method_45031, disconnect, m_242665_
ChatTrustLevel (PlayerChatMessage, Component, PlayerInfo, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_241839_
void (PlayerChatMessage, ChatType$Bound, PlayerInfo, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_240957_
void (SignedMessageHeader, MessageSignature, byte[]): c, logPlayerHeader, method_44822, addToChatLog, m_241013_
PlayerInfo (UUID): a, resolveSenderPlayer, method_44731, getPlayerListEntry, m_241129_
boolean (UUID): b, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_
boolean (UUID): a, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_
void (MessageSignature, BooleanSupplier): a, handleMessage, method_44818, process, m_246163_
void (PlayerChatMessage, com.mojang.authlib.GameProfile, ChatType$Bound): a, handlePlayerChatMessage, method_45748, onChatMessage, m_247425_
void (Component, ChatType$Bound): a, handleDisguisedChatMessage, method_45746, onProfilelessMessage, m_245141_
boolean (ChatType$Bound, PlayerChatMessage, Component, com.mojang.authlib.GameProfile, boolean, Instant): a, showMessageToPlayer, method_44943, processChatMessageInternal, m_246494_
ChatTrustLevel (PlayerChatMessage, Component, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_245744_
void (PlayerChatMessage, ChatType$Bound, com.mojang.authlib.GameProfile, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_245326_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eve
net.minecraft.client.multiplayer.chat.ChatListener
net.minecraft.class_7594
net.minecraft.client.network.message.MessageHandler
net.minecraft.src.C_240332_
Fields
Component: a, CHAT_VALIDATION_FAILED_ERROR, field_39904, CHAT_VALIDATION_FAILED_DISCONNECT_REASON, f_242497_
Minecraft: b, minecraft, field_39779, client, f_240348_
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_
long: d, messageDelay, field_39797, chatDelay, f_240660_
long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_
Constructors
Methods
void (): a, tick, method_44765, processDelayedMessages, m_240688_
void (double): a, setMessageDelay, method_44766, setChatDelay, m_240692_
void (): b, acceptNextDelayedMessage, method_44769, process, m_240711_
long (): c, queueSize, method_44944, getUnprocessedMessageCount, m_242024_
void (): d, clearQueue, method_44945, processAll, m_241954_
boolean (MessageSignature): a, removeFromDelayedMessageQueue, method_44819, removeDelayedMessage, m_240956_
boolean (): e, willDelayMessages, method_44775, shouldDelay, m_240706_
void (ChatListener$Message): a, handleMessage, method_44818, process, m_241112_
void (PlayerChatMessage, ChatType$Bound): a, handleChatMessage, method_44733, onChatMessage, m_240975_
void (SignedMessageHeader, MessageSignature, byte[]): a, handleChatHeader, method_44820, onMessageHeader, m_241138_
boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): a, processPlayerChatMessage, method_44768, processChatMessage, m_241955_
boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): b, showMessageToPlayer, method_44943, processChatMessageInternal, m_241794_
boolean (ChatType$Bound, PlayerChatMessage, Component): a, processNonPlayerChatMessage, method_44767, processProfilelessMessage, m_241171_
boolean (SignedMessageHeader, MessageSignature, byte[]): b, processPlayerChatHeader, method_44821, processHeader, m_241023_
void (): f, onChatChainBroken, method_45031, disconnect, m_242665_
void (ChatType$Bound, Component): a, narrateChatMessage, method_44772, narrate, m_241119_
ChatTrustLevel (PlayerChatMessage, Component, PlayerInfo, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_241839_
void (PlayerChatMessage, ChatType$Bound, PlayerInfo, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_240957_
void (Component, Instant): a, logSystemMessage, method_44735, addToChatLog, m_240498_
void (SignedMessageHeader, MessageSignature, byte[]): c, logPlayerHeader, method_44822, addToChatLog, m_241013_
PlayerInfo (UUID): a, resolveSenderPlayer, method_44731, getPlayerListEntry, m_241129_
void (Component, boolean): a, handleSystemMessage, method_44736, onGameMessage, m_240494_
UUID (Component): a, guessChatUUID, method_44734, extractSender, m_240473_
boolean (UUID): b, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_