| public static SpriteLoader |  | 
| public SpriteLoader$Preparations |  | a(List<fof> arg0, int arg1, Executor arg2) |   | stitch(List<SpriteContents> arg0, int arg1, Executor arg2) |   | method_47663(List<class_7764> arg0, int arg1, Executor arg2) |   | method_47663(List<SpriteContents> arg0, int arg1, Executor arg2) |   | m_261295_(List<C_243582_> p_261919_, int p_261665_, Executor arg2) |  
  | 
| public static CompletableFuture<List<SpriteContents>> |  | 
| public CompletableFuture<SpriteLoader$Preparations> |  | a(ake arg0, acf arg1, int arg2, Executor arg3) |   | loadAndStitch(ResourceManager arg0, ResourceLocation arg1, int arg2, Executor arg3) |   | method_47661(class_3300 arg0, class_2960 arg1, int arg2, Executor arg3) |   | method_47661(ResourceManager arg0, Identifier arg1, int arg2, Executor arg3) |   | m_260881_(C_77_ p_261754_, C_5265_ p_262104_, int p_261687_, Executor arg3) |  
  | 
| public static SpriteContents |  | 
| private Map<ResourceLocation, TextureAtlasSprite> |  |