public Predicate<ItemStack> | | e() | | getSupportedHeldProjectiles() | | method_20310() | | getHeldProjectiles() | | m_6442_() |
|
public Predicate<ItemStack> | | b() | | getAllSupportedProjectiles() | | method_19268() | | getProjectiles() | | m_6437_() |
|
public InteractionResultHolder<ItemStack> | | a(cmi arg0, bym arg1, bdx arg2) | | use(Level arg0, Player arg1, InteractionHand arg2) | | method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) | | m_7203_(C_1596_ p_40921_, C_1141_ p_40922_, C_470_ arg2) |
|
private static float | |
public void | | a(cfv arg0, cmi arg1, bfx arg2, int arg3) | | releaseUsing(ItemStack arg0, Level arg1, LivingEntity arg2, int arg3) | | method_7840(class_1799 arg0, class_1937 arg1, class_1309 arg2, int arg3) | | onStoppedUsing(ItemStack arg0, World arg1, LivingEntity arg2, int arg3) | | m_5551_(C_1391_ p_40876_, C_1596_ p_40877_, C_524_ p_40878_, int arg3) |
|
private static boolean | |
private static boolean | | a(bfx arg0, cfv arg1, cfv arg2, boolean arg3, boolean arg4) | | loadProjectile(LivingEntity arg0, ItemStack arg1, ItemStack arg2, boolean arg3, boolean arg4) | | method_7765(class_1309 arg0, class_1799 arg1, class_1799 arg2, boolean arg3, boolean arg4) | | loadProjectile(LivingEntity shooter, ItemStack crossbow, ItemStack projectile, boolean simulated, boolean creative) | | m_40862_(C_524_ p_40863_, C_1391_ p_40864_, C_1391_ p_40865_, boolean p_40866_, boolean p_40867_) |
|
public static boolean | |
public static void | | a(cfv arg0, boolean arg1) | | setCharged(ItemStack arg0, boolean arg1) | | method_7782(class_1799 arg0, boolean arg1) | | setCharged(ItemStack stack, boolean charged) | | m_40884_(C_1391_ p_40885_, boolean p_40886_) |
|
private static void | |
private static List<ItemStack> | |
private static void | |
public static boolean | |
private static void | | a(cmi arg0, bfx arg1, bdx arg2, cfv arg3, cfv arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9) | | shootProjectile(Level arg0, LivingEntity arg1, InteractionHand arg2, ItemStack arg3, ItemStack arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9) | | method_7763(class_1937 arg0, class_1309 arg1, class_1268 arg2, class_1799 arg3, class_1799 arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9) | | shoot(World world, LivingEntity shooter, Hand hand, ItemStack crossbow, ItemStack projectile, float soundPitch, boolean creative, float speed, float divergence, float simulated) | | m_40894_(C_1596_ p_40895_, C_524_ p_40896_, C_470_ p_40897_, C_1391_ p_40898_, C_1391_ p_40899_, float p_40900_, boolean p_40901_, float p_40902_, float p_40903_, float p_40904_) |
|
private static AbstractArrow | | a(cmi arg0, bfx arg1, cfv arg2, cfv arg3) | | getArrow(Level arg0, LivingEntity arg1, ItemStack arg2, ItemStack arg3) | | method_18814(class_1937 arg0, class_1309 arg1, class_1799 arg2, class_1799 arg3) | | createArrow(World world, LivingEntity entity, ItemStack crossbow, ItemStack arrow) | | m_40914_(C_1596_ p_40915_, C_524_ p_40916_, C_1391_ p_40917_, C_1391_ p_40918_) |
|
public static void | | a(cmi arg0, bfx arg1, bdx arg2, cfv arg3, float arg4, float arg5) | | performShooting(Level arg0, LivingEntity arg1, InteractionHand arg2, ItemStack arg3, float arg4, float arg5) | | method_7777(class_1937 arg0, class_1309 arg1, class_1268 arg2, class_1799 arg3, float arg4, float arg5) | | shootAll(World world, LivingEntity entity, Hand hand, ItemStack stack, float speed, float divergence) | | m_40887_(C_1596_ p_40888_, C_524_ p_40889_, C_470_ p_40890_, C_1391_ p_40891_, float p_40892_, float p_40893_) |
|
private static float[] | |
private static float | | a(boolean arg0, apo arg1) | | getRandomShotPitch(boolean arg0, RandomSource arg1) | | method_7784(boolean arg0, class_5819 arg1) | | getSoundPitch(boolean flag, Random random) | | m_220025_(boolean p_220026_, C_212974_ p_220027_) |
|
private static void | | a(cmi arg0, bfx arg1, cfv arg2) | | onCrossbowShot(Level arg0, LivingEntity arg1, ItemStack arg2) | | method_7769(class_1937 arg0, class_1309 arg1, class_1799 arg2) | | postShoot(World world, LivingEntity entity, ItemStack stack) | | m_40905_(C_1596_ p_40906_, C_524_ p_40907_, C_1391_ p_40908_) |
|
public void | | a(cmi arg0, bfx arg1, cfv arg2, int arg3) | | onUseTick(Level arg0, LivingEntity arg1, ItemStack arg2, int arg3) | | method_7852(class_1937 arg0, class_1309 arg1, class_1799 arg2, int arg3) | | usageTick(World arg0, LivingEntity arg1, ItemStack arg2, int arg3) | | m_5929_(C_1596_ p_40911_, C_524_ p_40912_, C_1391_ p_40913_, int arg3) |
|
public int | |
public static int | |
public UseAnim | |
private SoundEvent | | a(int arg0) | | getStartSound(int arg0) | | method_7773(int arg0) | | getQuickChargeSound(int stage) | | m_40851_(int arg0) |
|
private static float | |
public void | | a(cfv arg0, cmi arg1, List<tj> arg2, chl arg3) | | appendHoverText(ItemStack arg0, Level arg1, List<Component> arg2, TooltipFlag arg3) | | method_7851(class_1799 arg0, class_1937 arg1, List<class_2561> arg2, class_1836 arg3) | | appendTooltip(ItemStack arg0, World arg1, List<Text> arg2, TooltipContext arg3) | | m_7373_(C_1391_ p_40881_, C_1596_ p_40882_, List<C_4996_> p_40883_, C_1431_ arg3) |
|
public boolean | |
public int | | d() | | getDefaultProjectileRange() | | method_24792() | | getRange() | | m_6615_() |
|