History - net.minecraft.world.item.CrossbowItem

1.21.3

Names

ctc

cwg

Fields

boolean: l, startSoundPlayed, field_7937, charged, f_40847_

boolean: n, startSoundPlayed, field_7937, charged

boolean: m, midLoadSoundPlayed, field_7936, loaded, f_40848_

boolean: o, midLoadSoundPlayed, field_7936, loaded

int: a, DEFAULT_RANGE, field_30863, RANGE, f_150789_

int: a, DEFAULT_RANGE, field_30863, RANGE

float: n, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_

float: p, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS

float: o, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_

float: q, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS

float: p, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: r, ARROW_POWER, field_30869, DEFAULT_SPEED

float: q, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED

float: b, MOB_ARROW_POWER, field_49258, field_49258, f_316815_

float: b, MOB_ARROW_POWER, field_49258, field_49258

float: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: m, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME

CrossbowItem$ChargingSounds: r, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_

CrossbowItem$ChargingSounds: t, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS

Constructors

Methods

Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles

Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_

Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles

InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_

void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_

boolean (ItemStack): i, isCharged, method_7781, isCharged, m_40932_

boolean (ItemStack): g, isCharged, method_7781, isCharged

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, m_5929_

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick

UseAnim (ItemStack): b, getUseAnimation, method_7853, getUseAction, m_6164_

ItemUseAnimation (ItemStack): b, getUseAnimation, method_7853, getUseAction

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, m_40859_

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles

int (): c, getDefaultProjectileRange, method_24792, getRange, m_6615_

int (): c, getDefaultProjectileRange, method_24792, getRange

boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_

boolean (ItemStack): d_, useOnRelease, method_7838, isUsedOnRelease

float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch, m_220025_

float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch

float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed, m_40945_

float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed

void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot, m_40894_

void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot

org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity, m_323098_

org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity

Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity, m_40862_

Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity

int (ItemStack): j, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

int (ItemStack): h, getDurabilityUse, method_57345, getWeaponStackDamage

void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll, m_40887_

void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll

float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch, m_321899_

float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip

int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime, m_8105_

int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime

int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime, m_40939_

int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime

CrossbowItem$ChargingSounds (ItemStack): k, getChargingSounds, method_59976, getLoadingSounds, m_340184_

CrossbowItem$ChargingSounds (ItemStack): i, getChargingSounds, method_59976, getLoadingSounds

float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress, m_40853_

float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress

InteractionResult (Level, Player, InteractionHand): a, use, method_7836, use

boolean (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cte

ctc

Fields

int: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

CrossbowItem$ChargingSounds: r, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_

Constructors

Methods

boolean (ItemStack): j, isCharged, method_7781, isCharged, m_40932_

boolean (ItemStack): i, isCharged, method_7781, isCharged, m_40932_

int (ItemStack): b, getUseDuration, method_7881, getMaxUseTime, m_8105_

int (ItemStack): l, getChargeDuration, method_7775, getPullTime, m_40939_

UseAnim (ItemStack): c, getUseAnimation, method_7853, getUseAction, m_6164_

UseAnim (ItemStack): b, getUseAnimation, method_7853, getUseAction, m_6164_

SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, m_40851_

float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, m_40853_

boolean (ItemStack): m, useOnRelease, method_7838, isUsedOnRelease, m_41463_

boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_

int (ItemStack): k, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

int (ItemStack): j, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime, m_8105_

int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime, m_40939_

CrossbowItem$ChargingSounds (ItemStack): k, getChargingSounds, method_59976, getLoadingSounds, m_340184_

float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress, m_40853_

1.20.6

Names

clg

cte

Fields

boolean: g, startSoundPlayed, field_7937, charged, f_40847_

boolean: l, startSoundPlayed, field_7937, charged, f_40847_

boolean: h, midLoadSoundPlayed, field_7936, loaded, f_40848_

boolean: m, midLoadSoundPlayed, field_7936, loaded, f_40848_

String: b, TAG_CHARGED, field_30864, CHARGED_KEY, f_150790_

String: e, TAG_CHARGED_PROJECTILES, field_30865, CHARGED_PROJECTILES_KEY, f_150791_

int: f, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

int: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: i, START_SOUND_PERCENT, field_30867, field_30867, f_150793_

float: n, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_

float: j, MID_SOUND_PERCENT, field_30868, field_30868, f_150794_

float: o, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_

float: k, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: p, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: r, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: q, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: b, MOB_ARROW_POWER, field_49258, field_49258, f_316815_

Constructors

Methods

Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

boolean (ItemStack): d, isCharged, method_7781, isCharged, m_40932_

boolean (ItemStack): j, isCharged, method_7781, isCharged, m_40932_

void (ItemStack, boolean): a, setCharged, method_7782, setCharged, m_40884_

void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, m_40928_

List<ItemStack> (ItemStack): p, getChargedProjectiles, method_7785, getProjectiles, m_40941_

void (ItemStack): q, clearChargedProjectiles, method_7766, clearProjectiles, m_40943_

boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, m_40871_

void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, m_40894_

AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, m_40914_

void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, m_40887_

void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, m_40905_

int (ItemStack): k, getChargeDuration, method_7775, getPullTime, m_40939_

int (ItemStack): l, getChargeDuration, method_7775, getPullTime, m_40939_

float (ItemStack): o, getShootingPower, method_20309, getSpeed, m_40945_

void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, m_40862_

int (): d, getDefaultProjectileRange, method_24792, getRange, m_6615_

int (): c, getDefaultProjectileRange, method_24792, getRange, m_6615_

boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_

boolean (ItemStack): m, useOnRelease, method_7838, isUsedOnRelease, m_41463_

float[] (RandomSource): a, getShotPitches, method_7780, getSoundPitches, m_220023_

float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed, m_40945_

void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot, m_40894_

org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity, m_323098_

Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity, m_40862_

int (ItemStack): k, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll, m_40887_

float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch, m_321899_

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_

1.20.4

Names

chn

clg

Fields

Constructors

Methods

1.20.2

Names

ceh

chn

Fields

Constructors

Methods

1.20.1

Names

cef

ceh

Fields

Constructors

Methods

1.19.4

Names

ccf

cef

Fields

Constructors

Methods

1.19.3

Names

bzk

ccf

Fields

float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: k, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: r, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

Constructors

Methods

1.19.2

Names

Fields

int: f, MAX_CHARGE_DURATION, field_30866, field_30866, f_150792_

int: f, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: r, ARROW_POWER, field_30869, field_30869, f_150795_

float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: s, FIREWORK_POWER, field_30870, field_30870, f_150796_

float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

Constructors

Methods

1.19.1

Names

byn

bzk

Fields

Constructors

Methods

1.19

Names

btn

byn

Fields

Constructors

Methods

float[] (Random): a, getShotPitches, method_7780, getSoundPitches, m_40923_

float (boolean, Random): a, getRandomShotPitch, method_7784, getSoundPitch, m_150797_

float[] (RandomSource): a, getShotPitches, method_7780, getSoundPitches, m_220023_

float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch, m_220025_

1.18.2

Names

bsv

btn

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bph

bsv

Fields

Constructors

Methods

1.17.1

Names

bpg

bph

Fields

Constructors

Methods

1.17

Names

bkt

bpg

net.minecraft.item.CrossbowItem

net.minecraft.src.C_1349_

net.minecraft.server.v1_16_R3.ItemCrossbow

net.minecraft.world.item.ItemCrossbow

Fields

boolean: c, startSoundPlayed, field_7937, charged, field_220034_c

boolean: g, startSoundPlayed, field_7937, charged, f_40847_

boolean: d, midLoadSoundPlayed, field_7936, loaded, field_220035_d

boolean: h, midLoadSoundPlayed, field_7936, loaded, f_40848_

String: b, TAG_CHARGED, field_30864, CHARGED_KEY, f_150790_

String: e, TAG_CHARGED_PROJECTILES, field_30865, CHARGED_PROJECTILES_KEY, f_150791_

int: f, MAX_CHARGE_DURATION, field_30866, field_30866, f_150792_

int: a, DEFAULT_RANGE, field_30863, RANGE, f_150789_

float: i, START_SOUND_PERCENT, field_30867, field_30867, f_150793_

float: j, MID_SOUND_PERCENT, field_30868, field_30868, f_150794_

float: r, ARROW_POWER, field_30869, field_30869, f_150795_

float: s, FIREWORK_POWER, field_30870, field_30870, f_150796_

Constructors

Methods

Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, func_220004_b

Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_

InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a

InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_

void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, func_77615_a

void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_

boolean (ItemStack): d, isCharged, method_7781, isCharged, func_220012_d

boolean (ItemStack): d, isCharged, method_7781, isCharged, m_40932_

void (ItemStack, boolean): a, setCharged, method_7782, setCharged, func_220011_a

void (ItemStack, boolean): a, setCharged, method_7782, setCharged, m_40884_

void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, func_220029_b

void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, m_40928_

List<ItemStack> (ItemStack): k, getChargedProjectiles, method_7785, getProjectiles, func_220018_j

List<ItemStack> (ItemStack): p, getChargedProjectiles, method_7785, getProjectiles, m_40941_

void (ItemStack): l, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k

void (ItemStack): q, clearChargedProjectiles, method_7766, clearProjectiles, m_40943_

boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, func_220019_a

boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, m_40871_

void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, func_220016_a

void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, m_40894_

AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, func_220024_a

AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, m_40914_

void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, func_220014_a

void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, m_40887_

float[] (Random): a, getShotPitches, method_7780, getSoundPitches, func_220028_a

float[] (Random): a, getShotPitches, method_7780, getSoundPitches, m_40923_

float (boolean): a, getRandomShotPitch, method_7784, getSoundPitch, func_220032_a

void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, func_220015_a

void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, m_40905_

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, func_219972_a

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, m_5929_

int (ItemStack): e_, getUseDuration, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): b, getUseDuration, method_7881, getMaxUseTime, m_8105_

int (ItemStack): g, getChargeDuration, method_7775, getPullTime, func_220026_e

int (ItemStack): k, getChargeDuration, method_7775, getPullTime, m_40939_

UseAnim (ItemStack): d_, getUseAnimation, method_7853, getUseAction, func_77661_b

UseAnim (ItemStack): c, getUseAnimation, method_7853, getUseAction, m_6164_

SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, func_220025_a

SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, m_40851_

float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, func_220031_a

float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, m_40853_

float (ItemStack): m, getShootingPower, method_20309, getSpeed, func_220013_l

float (ItemStack): o, getShootingPower, method_20309, getSpeed, m_40945_

void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, func_77624_a

void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, func_220021_a

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, m_40859_

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, func_220023_a

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, m_40862_

int (): d, getDefaultProjectileRange, method_24792, getRange, func_230305_d_

int (): d, getDefaultProjectileRange, method_24792, getRange, m_6615_

float (boolean, Random): a, getRandomShotPitch, method_7784, getSoundPitch, m_150797_

boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bkq

bkt

net.minecraft.server.v1_16_R2.ItemCrossbow

net.minecraft.server.v1_16_R3.ItemCrossbow

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

biz

bkq

net.minecraft.server.v1_16_R1.ItemCrossbow

net.minecraft.server.v1_16_R2.ItemCrossbow

Fields

Constructors

Methods

1.16.1

Names

bde

biz

net.minecraft.server.v1_15_R1.ItemCrossbow

net.minecraft.server.v1_16_R1.ItemCrossbow

Fields

Constructors

Methods

Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d

List<ItemStack> (ItemStack): j, getChargedProjectiles, method_7785, getProjectiles, func_220018_j

List<ItemStack> (ItemStack): k, getChargedProjectiles, method_7785, getProjectiles, func_220018_j

void (ItemStack): k, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k

void (ItemStack): l, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k

int (ItemStack): f_, getUseDuration, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): e_, getUseDuration, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): e, getChargeDuration, method_7775, getPullTime, func_220026_e

int (ItemStack): g, getChargeDuration, method_7775, getPullTime, func_220026_e

UseAnim (ItemStack): e_, getUseAnimation, method_7853, getUseAction, func_77661_b

UseAnim (ItemStack): d_, getUseAnimation, method_7853, getUseAction, func_77661_b

float (ItemStack): l, getShootingPower, method_20309, getSpeed, func_220013_l

float (ItemStack): m, getShootingPower, method_20309, getSpeed, func_220013_l

int (): d, getDefaultProjectileRange, method_24792, getRange, func_230305_d_

1.15.2

Names

bdb

bde

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bbb

bdb

net.minecraft.server.v1_14_R1.ItemCrossbow

net.minecraft.server.v1_15_R1.ItemCrossbow

Fields

Constructors

Methods

1.14.4

Names

baw

bbb

net.minecraft.world.item.CrossbowItem

Fields

boolean: c, field_7937, charged, field_220034_c

boolean: c, startSoundPlayed, field_7937, charged, field_220034_c

boolean: d, field_7936, loaded, field_220035_d

boolean: d, midLoadSoundPlayed, field_7936, loaded, field_220035_d

Constructors

Methods

Predicate<ItemStack> (): d, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): b, method_19268, getProjectiles, func_220004_b

Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, func_220004_b

InteractionResultWrapper<ItemStack> (World, EntityHuman, EnumHand): a, method_7836, use, func_77659_a

InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a

void (ItemStack, World, EntityLiving, int): a, method_7840, onStoppedUsing, func_77615_a

void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, func_77615_a

boolean (ItemStack): d, method_7781, isCharged, func_220012_d

boolean (ItemStack): d, isCharged, method_7781, isCharged, func_220012_d

void (ItemStack, boolean): a, method_7782, setCharged, func_220011_a

void (ItemStack, boolean): a, setCharged, method_7782, setCharged, func_220011_a

void (ItemStack, ItemStack): b, method_7778, putProjectile, func_220029_b

void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, func_220029_b

List<ItemStack> (ItemStack): j, method_7785, getProjectiles, func_220018_j

List<ItemStack> (ItemStack): j, getChargedProjectiles, method_7785, getProjectiles, func_220018_j

void (ItemStack): k, method_7766, clearProjectiles, func_220027_k

void (ItemStack): k, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k

boolean (ItemStack, Item): a, method_7772, hasProjectile, func_220019_a

boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, func_220019_a

void (World, EntityLiving, EnumHand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, shoot, func_220016_a

void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, func_220016_a

EntityArrow (World, EntityLiving, ItemStack, ItemStack): a, method_18814, createArrow, func_220024_a

AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, func_220024_a

void (World, EntityLiving, EnumHand, ItemStack, float, float): a, method_7777, shootAll, func_220014_a

void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, func_220014_a

float[] (Random): a, method_7780, getSoundPitches, func_220028_a

float[] (Random): a, getShotPitches, method_7780, getSoundPitches, func_220028_a

float (boolean): a, method_7784, getSoundPitch, func_220032_a

float (boolean): a, getRandomShotPitch, method_7784, getSoundPitch, func_220032_a

void (World, EntityLiving, ItemStack): a, method_7769, postShoot, func_220015_a

void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, func_220015_a

void (World, EntityLiving, ItemStack, int): a, method_7852, usageTick, func_219972_a

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, func_219972_a

int (ItemStack): f_, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): f_, getUseDuration, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): e, method_7775, getPullTime, func_220026_e

int (ItemStack): e, getChargeDuration, method_7775, getPullTime, func_220026_e

EnumAnimation (ItemStack): e_, method_7853, getUseAction, func_77661_b

UseAnim (ItemStack): e_, getUseAnimation, method_7853, getUseAction, func_77661_b

SoundEffect (int): a, method_7773, getQuickChargeSound, func_220025_a

SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, func_220025_a

float (int, ItemStack): a, method_7770, getPullProgress, func_220031_a

float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, func_220031_a

float (ItemStack): l, method_20309, getSpeed, func_220013_l

float (ItemStack): l, getShootingPower, method_20309, getSpeed, func_220013_l

void (ItemStack, World, List<IChatBaseComponent>, TooltipContext): a, method_7851, appendTooltip, func_77624_a

void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, func_77624_a

boolean (EntityLiving, ItemStack): a, method_7767, loadProjectiles, func_220021_a

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, func_220021_a

boolean (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, loadProjectile, func_220023_a

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, func_220023_a

1.14.3

Names

bat

baw

net.minecraft.item.CrossbowItem

Fields

boolean: c, field_7937, field_220034_c

boolean: c, field_7937, charged, field_220034_c

boolean: d, field_7936, field_220035_d

boolean: d, field_7936, loaded, field_220035_d

Constructors

Methods

Predicate<ItemStack> (): d, method_20310, func_220006_d

Predicate<ItemStack> (): d, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): b, method_19268, func_220004_b

Predicate<ItemStack> (): b, method_19268, getProjectiles, func_220004_b

InteractionResultWrapper<ItemStack> (World, EntityHuman, EnumHand): a, method_7836, func_77659_a

InteractionResultWrapper<ItemStack> (World, EntityHuman, EnumHand): a, method_7836, use, func_77659_a

void (ItemStack, World, EntityLiving, int): a, method_7840, func_77615_a

void (ItemStack, World, EntityLiving, int): a, method_7840, onStoppedUsing, func_77615_a

boolean (ItemStack): d, method_7781, func_220012_d

boolean (ItemStack): d, method_7781, isCharged, func_220012_d

void (ItemStack, boolean): a, method_7782, func_220011_a

void (ItemStack, boolean): a, method_7782, setCharged, func_220011_a

void (ItemStack, ItemStack): b, method_7778, func_220029_b

void (ItemStack, ItemStack): b, method_7778, putProjectile, func_220029_b

List<ItemStack> (ItemStack): j, method_7785, func_220018_j

List<ItemStack> (ItemStack): j, method_7785, getProjectiles, func_220018_j

void (ItemStack): k, method_7766, func_220027_k

void (ItemStack): k, method_7766, clearProjectiles, func_220027_k

boolean (ItemStack, Item): a, method_7772, func_220019_a

boolean (ItemStack, Item): a, method_7772, hasProjectile, func_220019_a

void (World, EntityLiving, EnumHand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, func_220016_a

void (World, EntityLiving, EnumHand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, shoot, func_220016_a

EntityArrow (World, EntityLiving, ItemStack, ItemStack): a, method_18814, func_220024_a

EntityArrow (World, EntityLiving, ItemStack, ItemStack): a, method_18814, createArrow, func_220024_a

void (World, EntityLiving, EnumHand, ItemStack, float, float): a, method_7777, func_220014_a

void (World, EntityLiving, EnumHand, ItemStack, float, float): a, method_7777, shootAll, func_220014_a

float[] (Random): a, method_7780, func_220028_a

float[] (Random): a, method_7780, getSoundPitches, func_220028_a

float (boolean): a, method_7784, func_220032_a

float (boolean): a, method_7784, getSoundPitch, func_220032_a

void (World, EntityLiving, ItemStack): a, method_7769, func_220015_a

void (World, EntityLiving, ItemStack): a, method_7769, postShoot, func_220015_a

void (World, EntityLiving, ItemStack, int): a, method_7852, func_219972_a

void (World, EntityLiving, ItemStack, int): a, method_7852, usageTick, func_219972_a

int (ItemStack): f_, method_7881, func_77626_a

int (ItemStack): f_, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): e, method_7775, func_220026_e

int (ItemStack): e, method_7775, getPullTime, func_220026_e

EnumAnimation (ItemStack): e_, method_7853, func_77661_b

EnumAnimation (ItemStack): e_, method_7853, getUseAction, func_77661_b

SoundEffect (int): a, method_7773, func_220025_a

SoundEffect (int): a, method_7773, getQuickChargeSound, func_220025_a

float (int, ItemStack): a, method_7770, func_220031_a

float (int, ItemStack): a, method_7770, getPullProgress, func_220031_a

float (ItemStack): l, method_20309, func_220013_l

float (ItemStack): l, method_20309, getSpeed, func_220013_l

void (ItemStack, World, List<IChatBaseComponent>, ITooltipFlag): a, method_7851, func_77624_a

void (ItemStack, World, List<IChatBaseComponent>, TooltipContext): a, method_7851, appendTooltip, func_77624_a

boolean (EntityLiving, ItemStack): a, method_7767, func_220021_a

boolean (EntityLiving, ItemStack): a, method_7767, loadProjectiles, func_220021_a

boolean (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a

boolean (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, loadProjectile, func_220023_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bas

bat

Fields

Constructors

Methods

void (EntityLiving, ItemStack): a, method_7767, func_220021_a

void (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a

boolean (EntityLiving, ItemStack): a, method_7767, func_220021_a

boolean (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a

1.14

Names

bas

net.minecraft.class_1764

net.minecraft.item.CrossbowItem

net.minecraft.server.v1_14_R1.ItemCrossbow

Fields

boolean: c, field_7937, field_220034_c

boolean: d, field_7936, field_220035_d

Constructors

(Item$Info)

Methods

Predicate<ItemStack> (): d, method_20310, func_220006_d

Predicate<ItemStack> (): b, method_19268, func_220004_b

InteractionResultWrapper<ItemStack> (World, EntityHuman, EnumHand): a, method_7836, func_77659_a

void (ItemStack, World, EntityLiving, int): a, method_7840, func_77615_a

void (EntityLiving, ItemStack): a, method_7767, func_220021_a

void (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a

boolean (ItemStack): d, method_7781, func_220012_d

void (ItemStack, boolean): a, method_7782, func_220011_a

void (ItemStack, ItemStack): b, method_7778, func_220029_b

List<ItemStack> (ItemStack): j, method_7785, func_220018_j

void (ItemStack): k, method_7766, func_220027_k

boolean (ItemStack, Item): a, method_7772, func_220019_a

void (World, EntityLiving, EnumHand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, func_220016_a

EntityArrow (World, EntityLiving, ItemStack, ItemStack): a, method_18814, func_220024_a

void (World, EntityLiving, EnumHand, ItemStack, float, float): a, method_7777, func_220014_a

float[] (Random): a, method_7780, func_220028_a

float (boolean): a, method_7784, func_220032_a

void (World, EntityLiving, ItemStack): a, method_7769, func_220015_a

void (World, EntityLiving, ItemStack, int): a, method_7852, func_219972_a

int (ItemStack): f_, method_7881, func_77626_a

int (ItemStack): e, method_7775, func_220026_e

EnumAnimation (ItemStack): e_, method_7853, func_77661_b

SoundEffect (int): a, method_7773, func_220025_a

float (int, ItemStack): a, method_7770, func_220031_a

float (ItemStack): l, method_20309, func_220013_l

void (ItemStack, World, List<IChatBaseComponent>, ITooltipFlag): a, method_7851, func_77624_a