History - net.minecraft.world.item.CrossbowItem
1.21.3
Names
ctc
cwg
Fields
boolean: l, startSoundPlayed, field_7937, charged, f_40847_
boolean: n, startSoundPlayed, field_7937, charged
boolean: m, midLoadSoundPlayed, field_7936, loaded, f_40848_
boolean: o, midLoadSoundPlayed, field_7936, loaded
int: a, DEFAULT_RANGE, field_30863, RANGE, f_150789_
int: a, DEFAULT_RANGE, field_30863, RANGE
float: n, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_
float: p, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS
float: o, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_
float: q, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS
float: p, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: r, ARROW_POWER, field_30869, DEFAULT_SPEED
float: q, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED
float: b, MOB_ARROW_POWER, field_49258, field_49258, f_316815_
float: b, MOB_ARROW_POWER, field_49258, field_49258
float: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: m, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME
CrossbowItem$ChargingSounds: r, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_
CrossbowItem$ChargingSounds: t, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS
Constructors
Methods
Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles
Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_
Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_
boolean (ItemStack): i, isCharged, method_7781, isCharged, m_40932_
boolean (ItemStack): g, isCharged, method_7781, isCharged
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, m_5929_
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick
UseAnim (ItemStack): b, getUseAnimation, method_7853, getUseAction, m_6164_
ItemUseAnimation (ItemStack): b, getUseAnimation, method_7853, getUseAction
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, m_40859_
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles
int (): c, getDefaultProjectileRange, method_24792, getRange, m_6615_
int (): c, getDefaultProjectileRange, method_24792, getRange
boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_
boolean (ItemStack): d_, useOnRelease, method_7838, isUsedOnRelease
float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch, m_220025_
float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch
float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed, m_40945_
float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed
void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot, m_40894_
void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot
org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity, m_323098_
org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity
Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity, m_40862_
Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity
int (ItemStack): j, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
int (ItemStack): h, getDurabilityUse, method_57345, getWeaponStackDamage
void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll, m_40887_
void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll
float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch, m_321899_
float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip
int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime, m_8105_
int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime
int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime, m_40939_
int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime
CrossbowItem$ChargingSounds (ItemStack): k, getChargingSounds, method_59976, getLoadingSounds, m_340184_
CrossbowItem$ChargingSounds (ItemStack): i, getChargingSounds, method_59976, getLoadingSounds
float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress, m_40853_
float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress
InteractionResult (Level, Player, InteractionHand): a, use, method_7836, use
boolean (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cte
ctc
Fields
int: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
CrossbowItem$ChargingSounds: r, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_
Constructors
Methods
boolean (ItemStack): j, isCharged, method_7781, isCharged, m_40932_
boolean (ItemStack): i, isCharged, method_7781, isCharged, m_40932_
int (ItemStack): b, getUseDuration, method_7881, getMaxUseTime, m_8105_
int (ItemStack): l, getChargeDuration, method_7775, getPullTime, m_40939_
UseAnim (ItemStack): c, getUseAnimation, method_7853, getUseAction, m_6164_
UseAnim (ItemStack): b, getUseAnimation, method_7853, getUseAction, m_6164_
SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, m_40851_
float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, m_40853_
boolean (ItemStack): m, useOnRelease, method_7838, isUsedOnRelease, m_41463_
boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_
int (ItemStack): k, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
int (ItemStack): j, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime, m_8105_
int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime, m_40939_
CrossbowItem$ChargingSounds (ItemStack): k, getChargingSounds, method_59976, getLoadingSounds, m_340184_
float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress, m_40853_
1.20.6
Names
clg
cte
Fields
boolean: g, startSoundPlayed, field_7937, charged, f_40847_
boolean: l, startSoundPlayed, field_7937, charged, f_40847_
boolean: h, midLoadSoundPlayed, field_7936, loaded, f_40848_
boolean: m, midLoadSoundPlayed, field_7936, loaded, f_40848_
String: b, TAG_CHARGED, field_30864, CHARGED_KEY, f_150790_
String: e, TAG_CHARGED_PROJECTILES, field_30865, CHARGED_PROJECTILES_KEY, f_150791_
int: f, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
int: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: i, START_SOUND_PERCENT, field_30867, field_30867, f_150793_
float: n, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_
float: j, MID_SOUND_PERCENT, field_30868, field_30868, f_150794_
float: o, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_
float: k, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: p, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: r, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: q, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: b, MOB_ARROW_POWER, field_49258, field_49258, f_316815_
Constructors
Methods
Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
boolean (ItemStack): d, isCharged, method_7781, isCharged, m_40932_
boolean (ItemStack): j, isCharged, method_7781, isCharged, m_40932_
void (ItemStack, boolean): a, setCharged, method_7782, setCharged, m_40884_
void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, m_40928_
List<ItemStack> (ItemStack): p, getChargedProjectiles, method_7785, getProjectiles, m_40941_
void (ItemStack): q, clearChargedProjectiles, method_7766, clearProjectiles, m_40943_
boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, m_40871_
void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, m_40894_
AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, m_40914_
void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, m_40887_
void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, m_40905_
int (ItemStack): k, getChargeDuration, method_7775, getPullTime, m_40939_
int (ItemStack): l, getChargeDuration, method_7775, getPullTime, m_40939_
float (ItemStack): o, getShootingPower, method_20309, getSpeed, m_40945_
void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, m_40862_
int (): d, getDefaultProjectileRange, method_24792, getRange, m_6615_
int (): c, getDefaultProjectileRange, method_24792, getRange, m_6615_
boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_
boolean (ItemStack): m, useOnRelease, method_7838, isUsedOnRelease, m_41463_
float[] (RandomSource): a, getShotPitches, method_7780, getSoundPitches, m_220023_
float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed, m_40945_
void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot, m_40894_
org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity, m_323098_
Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity, m_40862_
int (ItemStack): k, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll, m_40887_
float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch, m_321899_
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_
1.20.4
Names
chn
clg
Fields
Constructors
Methods
1.20.2
Names
ceh
chn
Fields
Constructors
Methods
1.20.1
Names
cef
ceh
Fields
Constructors
Methods
1.19.4
Names
ccf
cef
Fields
Constructors
Methods
1.19.3
Names
bzk
ccf
Fields
float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: k, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: r, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
Constructors
Methods
1.19.2
Names
Fields
int: f, MAX_CHARGE_DURATION, field_30866, field_30866, f_150792_
int: f, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: r, ARROW_POWER, field_30869, field_30869, f_150795_
float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: s, FIREWORK_POWER, field_30870, field_30870, f_150796_
float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
Constructors
Methods
1.19.1
Names
byn
bzk
Fields
Constructors
Methods
1.19
Names
btn
byn
Fields
Constructors
Methods
float[] (Random): a, getShotPitches, method_7780, getSoundPitches, m_40923_
float (boolean, Random): a, getRandomShotPitch, method_7784, getSoundPitch, m_150797_
float[] (RandomSource): a, getShotPitches, method_7780, getSoundPitches, m_220023_
float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch, m_220025_
1.18.2
Names
bsv
btn
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bph
bsv
Fields
Constructors
Methods
1.17.1
Names
bpg
bph
Fields
Constructors
Methods
1.17
Names
bkt
bpg
net.minecraft.item.CrossbowItem
net.minecraft.src.C_1349_
net.minecraft.server.v1_16_R3.ItemCrossbow
net.minecraft.world.item.ItemCrossbow
Fields
boolean: c, startSoundPlayed, field_7937, charged, field_220034_c
boolean: g, startSoundPlayed, field_7937, charged, f_40847_
boolean: d, midLoadSoundPlayed, field_7936, loaded, field_220035_d
boolean: h, midLoadSoundPlayed, field_7936, loaded, f_40848_
String: b, TAG_CHARGED, field_30864, CHARGED_KEY, f_150790_
String: e, TAG_CHARGED_PROJECTILES, field_30865, CHARGED_PROJECTILES_KEY, f_150791_
int: f, MAX_CHARGE_DURATION, field_30866, field_30866, f_150792_
int: a, DEFAULT_RANGE, field_30863, RANGE, f_150789_
float: i, START_SOUND_PERCENT, field_30867, field_30867, f_150793_
float: j, MID_SOUND_PERCENT, field_30868, field_30868, f_150794_
float: r, ARROW_POWER, field_30869, field_30869, f_150795_
float: s, FIREWORK_POWER, field_30870, field_30870, f_150796_
Constructors
Methods
Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, func_220004_b
Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, func_77615_a
void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_
boolean (ItemStack): d, isCharged, method_7781, isCharged, func_220012_d
boolean (ItemStack): d, isCharged, method_7781, isCharged, m_40932_
void (ItemStack, boolean): a, setCharged, method_7782, setCharged, func_220011_a
void (ItemStack, boolean): a, setCharged, method_7782, setCharged, m_40884_
void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, func_220029_b
void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, m_40928_
List<ItemStack> (ItemStack): k, getChargedProjectiles, method_7785, getProjectiles, func_220018_j
List<ItemStack> (ItemStack): p, getChargedProjectiles, method_7785, getProjectiles, m_40941_
void (ItemStack): l, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k
void (ItemStack): q, clearChargedProjectiles, method_7766, clearProjectiles, m_40943_
boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, func_220019_a
boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, m_40871_
void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, func_220016_a
void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, m_40894_
AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, func_220024_a
AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, m_40914_
void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, func_220014_a
void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, m_40887_
float[] (Random): a, getShotPitches, method_7780, getSoundPitches, func_220028_a
float[] (Random): a, getShotPitches, method_7780, getSoundPitches, m_40923_
float (boolean): a, getRandomShotPitch, method_7784, getSoundPitch, func_220032_a
void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, func_220015_a
void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, m_40905_
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, func_219972_a
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, m_5929_
int (ItemStack): e_, getUseDuration, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): b, getUseDuration, method_7881, getMaxUseTime, m_8105_
int (ItemStack): g, getChargeDuration, method_7775, getPullTime, func_220026_e
int (ItemStack): k, getChargeDuration, method_7775, getPullTime, m_40939_
UseAnim (ItemStack): d_, getUseAnimation, method_7853, getUseAction, func_77661_b
UseAnim (ItemStack): c, getUseAnimation, method_7853, getUseAction, m_6164_
SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, func_220025_a
SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, m_40851_
float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, func_220031_a
float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, m_40853_
float (ItemStack): m, getShootingPower, method_20309, getSpeed, func_220013_l
float (ItemStack): o, getShootingPower, method_20309, getSpeed, m_40945_
void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, func_77624_a
void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, func_220021_a
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, m_40859_
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, func_220023_a
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, m_40862_
int (): d, getDefaultProjectileRange, method_24792, getRange, func_230305_d_
int (): d, getDefaultProjectileRange, method_24792, getRange, m_6615_
float (boolean, Random): a, getRandomShotPitch, method_7784, getSoundPitch, m_150797_
boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bkq
bkt
net.minecraft.server.v1_16_R2.ItemCrossbow
net.minecraft.server.v1_16_R3.ItemCrossbow
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
biz
bkq
net.minecraft.server.v1_16_R1.ItemCrossbow
net.minecraft.server.v1_16_R2.ItemCrossbow
Fields
Constructors
Methods
1.16.1
Names
bde
biz
net.minecraft.server.v1_15_R1.ItemCrossbow
net.minecraft.server.v1_16_R1.ItemCrossbow
Fields
Constructors
Methods
Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d
List<ItemStack> (ItemStack): j, getChargedProjectiles, method_7785, getProjectiles, func_220018_j
List<ItemStack> (ItemStack): k, getChargedProjectiles, method_7785, getProjectiles, func_220018_j
void (ItemStack): k, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k
void (ItemStack): l, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k
int (ItemStack): f_, getUseDuration, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): e_, getUseDuration, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): e, getChargeDuration, method_7775, getPullTime, func_220026_e
int (ItemStack): g, getChargeDuration, method_7775, getPullTime, func_220026_e
UseAnim (ItemStack): e_, getUseAnimation, method_7853, getUseAction, func_77661_b
UseAnim (ItemStack): d_, getUseAnimation, method_7853, getUseAction, func_77661_b
float (ItemStack): l, getShootingPower, method_20309, getSpeed, func_220013_l
float (ItemStack): m, getShootingPower, method_20309, getSpeed, func_220013_l
int (): d, getDefaultProjectileRange, method_24792, getRange, func_230305_d_
1.15.2
Names
bdb
bde
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bbb
bdb
net.minecraft.server.v1_14_R1.ItemCrossbow
net.minecraft.server.v1_15_R1.ItemCrossbow
Fields
Constructors
Methods
1.14.4
Names
baw
bbb
net.minecraft.world.item.CrossbowItem
Fields
boolean: c, field_7937, charged, field_220034_c
boolean: c, startSoundPlayed, field_7937, charged, field_220034_c
boolean: d, field_7936, loaded, field_220035_d
boolean: d, midLoadSoundPlayed, field_7936, loaded, field_220035_d
Constructors
Methods
Predicate<ItemStack> (): d, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): b, method_19268, getProjectiles, func_220004_b
Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, func_220004_b
InteractionResultWrapper<ItemStack> (World, EntityHuman, EnumHand): a, method_7836, use, func_77659_a
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a
void (ItemStack, World, EntityLiving, int): a, method_7840, onStoppedUsing, func_77615_a
void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, func_77615_a
boolean (ItemStack): d, method_7781, isCharged, func_220012_d
boolean (ItemStack): d, isCharged, method_7781, isCharged, func_220012_d
void (ItemStack, boolean): a, method_7782, setCharged, func_220011_a
void (ItemStack, boolean): a, setCharged, method_7782, setCharged, func_220011_a
void (ItemStack, ItemStack): b, method_7778, putProjectile, func_220029_b
void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, func_220029_b
List<ItemStack> (ItemStack): j, method_7785, getProjectiles, func_220018_j
List<ItemStack> (ItemStack): j, getChargedProjectiles, method_7785, getProjectiles, func_220018_j
void (ItemStack): k, method_7766, clearProjectiles, func_220027_k
void (ItemStack): k, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k
boolean (ItemStack, Item): a, method_7772, hasProjectile, func_220019_a
boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, func_220019_a
void (World, EntityLiving, EnumHand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, shoot, func_220016_a
void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, func_220016_a
EntityArrow (World, EntityLiving, ItemStack, ItemStack): a, method_18814, createArrow, func_220024_a
AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, func_220024_a
void (World, EntityLiving, EnumHand, ItemStack, float, float): a, method_7777, shootAll, func_220014_a
void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, func_220014_a
float[] (Random): a, method_7780, getSoundPitches, func_220028_a
float[] (Random): a, getShotPitches, method_7780, getSoundPitches, func_220028_a
float (boolean): a, method_7784, getSoundPitch, func_220032_a
float (boolean): a, getRandomShotPitch, method_7784, getSoundPitch, func_220032_a
void (World, EntityLiving, ItemStack): a, method_7769, postShoot, func_220015_a
void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, func_220015_a
void (World, EntityLiving, ItemStack, int): a, method_7852, usageTick, func_219972_a
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, func_219972_a
int (ItemStack): f_, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): f_, getUseDuration, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): e, method_7775, getPullTime, func_220026_e
int (ItemStack): e, getChargeDuration, method_7775, getPullTime, func_220026_e
EnumAnimation (ItemStack): e_, method_7853, getUseAction, func_77661_b
UseAnim (ItemStack): e_, getUseAnimation, method_7853, getUseAction, func_77661_b
SoundEffect (int): a, method_7773, getQuickChargeSound, func_220025_a
SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, func_220025_a
float (int, ItemStack): a, method_7770, getPullProgress, func_220031_a
float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, func_220031_a
float (ItemStack): l, method_20309, getSpeed, func_220013_l
float (ItemStack): l, getShootingPower, method_20309, getSpeed, func_220013_l
void (ItemStack, World, List<IChatBaseComponent>, TooltipContext): a, method_7851, appendTooltip, func_77624_a
void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, func_77624_a
boolean (EntityLiving, ItemStack): a, method_7767, loadProjectiles, func_220021_a
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, func_220021_a
boolean (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, loadProjectile, func_220023_a
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, func_220023_a
1.14.3
Names
bat
baw
net.minecraft.item.CrossbowItem
Fields
boolean: c, field_7937, field_220034_c
boolean: c, field_7937, charged, field_220034_c
boolean: d, field_7936, field_220035_d
boolean: d, field_7936, loaded, field_220035_d
Constructors
Methods
Predicate<ItemStack> (): d, method_20310, func_220006_d
Predicate<ItemStack> (): d, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): b, method_19268, func_220004_b
Predicate<ItemStack> (): b, method_19268, getProjectiles, func_220004_b
InteractionResultWrapper<ItemStack> (World, EntityHuman, EnumHand): a, method_7836, func_77659_a
InteractionResultWrapper<ItemStack> (World, EntityHuman, EnumHand): a, method_7836, use, func_77659_a
void (ItemStack, World, EntityLiving, int): a, method_7840, func_77615_a
void (ItemStack, World, EntityLiving, int): a, method_7840, onStoppedUsing, func_77615_a
boolean (ItemStack): d, method_7781, func_220012_d
boolean (ItemStack): d, method_7781, isCharged, func_220012_d
void (ItemStack, boolean): a, method_7782, func_220011_a
void (ItemStack, boolean): a, method_7782, setCharged, func_220011_a
void (ItemStack, ItemStack): b, method_7778, func_220029_b
void (ItemStack, ItemStack): b, method_7778, putProjectile, func_220029_b
List<ItemStack> (ItemStack): j, method_7785, func_220018_j
List<ItemStack> (ItemStack): j, method_7785, getProjectiles, func_220018_j
void (ItemStack): k, method_7766, func_220027_k
void (ItemStack): k, method_7766, clearProjectiles, func_220027_k
boolean (ItemStack, Item): a, method_7772, func_220019_a
boolean (ItemStack, Item): a, method_7772, hasProjectile, func_220019_a
void (World, EntityLiving, EnumHand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, func_220016_a
void (World, EntityLiving, EnumHand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, shoot, func_220016_a
EntityArrow (World, EntityLiving, ItemStack, ItemStack): a, method_18814, func_220024_a
EntityArrow (World, EntityLiving, ItemStack, ItemStack): a, method_18814, createArrow, func_220024_a
void (World, EntityLiving, EnumHand, ItemStack, float, float): a, method_7777, func_220014_a
void (World, EntityLiving, EnumHand, ItemStack, float, float): a, method_7777, shootAll, func_220014_a
float[] (Random): a, method_7780, func_220028_a
float[] (Random): a, method_7780, getSoundPitches, func_220028_a
float (boolean): a, method_7784, func_220032_a
float (boolean): a, method_7784, getSoundPitch, func_220032_a
void (World, EntityLiving, ItemStack): a, method_7769, func_220015_a
void (World, EntityLiving, ItemStack): a, method_7769, postShoot, func_220015_a
void (World, EntityLiving, ItemStack, int): a, method_7852, func_219972_a
void (World, EntityLiving, ItemStack, int): a, method_7852, usageTick, func_219972_a
int (ItemStack): f_, method_7881, func_77626_a
int (ItemStack): f_, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): e, method_7775, func_220026_e
int (ItemStack): e, method_7775, getPullTime, func_220026_e
EnumAnimation (ItemStack): e_, method_7853, func_77661_b
EnumAnimation (ItemStack): e_, method_7853, getUseAction, func_77661_b
SoundEffect (int): a, method_7773, func_220025_a
SoundEffect (int): a, method_7773, getQuickChargeSound, func_220025_a
float (int, ItemStack): a, method_7770, func_220031_a
float (int, ItemStack): a, method_7770, getPullProgress, func_220031_a
float (ItemStack): l, method_20309, func_220013_l
float (ItemStack): l, method_20309, getSpeed, func_220013_l
void (ItemStack, World, List<IChatBaseComponent>, ITooltipFlag): a, method_7851, func_77624_a
void (ItemStack, World, List<IChatBaseComponent>, TooltipContext): a, method_7851, appendTooltip, func_77624_a
boolean (EntityLiving, ItemStack): a, method_7767, func_220021_a
boolean (EntityLiving, ItemStack): a, method_7767, loadProjectiles, func_220021_a
boolean (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a
boolean (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, loadProjectile, func_220023_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bas
bat
Fields
Constructors
Methods
void (EntityLiving, ItemStack): a, method_7767, func_220021_a
void (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a
boolean (EntityLiving, ItemStack): a, method_7767, func_220021_a
boolean (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a
1.14
Names
bas
net.minecraft.class_1764
net.minecraft.item.CrossbowItem
net.minecraft.server.v1_14_R1.ItemCrossbow
Fields
boolean: c, field_7937, field_220034_c
boolean: d, field_7936, field_220035_d
Constructors
Methods
Predicate<ItemStack> (): d, method_20310, func_220006_d
Predicate<ItemStack> (): b, method_19268, func_220004_b
InteractionResultWrapper<ItemStack> (World, EntityHuman, EnumHand): a, method_7836, func_77659_a
void (ItemStack, World, EntityLiving, int): a, method_7840, func_77615_a
void (EntityLiving, ItemStack): a, method_7767, func_220021_a
void (EntityLiving, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a
boolean (ItemStack): d, method_7781, func_220012_d
void (ItemStack, boolean): a, method_7782, func_220011_a
void (ItemStack, ItemStack): b, method_7778, func_220029_b
List<ItemStack> (ItemStack): j, method_7785, func_220018_j
void (ItemStack): k, method_7766, func_220027_k
boolean (ItemStack, Item): a, method_7772, func_220019_a
void (World, EntityLiving, EnumHand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, func_220016_a
EntityArrow (World, EntityLiving, ItemStack, ItemStack): a, method_18814, func_220024_a
void (World, EntityLiving, EnumHand, ItemStack, float, float): a, method_7777, func_220014_a
float[] (Random): a, method_7780, func_220028_a
float (boolean): a, method_7784, func_220032_a
void (World, EntityLiving, ItemStack): a, method_7769, func_220015_a
void (World, EntityLiving, ItemStack, int): a, method_7852, func_219972_a
int (ItemStack): f_, method_7881, func_77626_a
int (ItemStack): e, method_7775, func_220026_e
EnumAnimation (ItemStack): e_, method_7853, func_77661_b
SoundEffect (int): a, method_7773, func_220025_a
float (int, ItemStack): a, method_7770, func_220031_a
float (ItemStack): l, method_20309, func_220013_l
void (ItemStack, World, List<IChatBaseComponent>, ITooltipFlag): a, method_7851, func_77624_a