net.minecraft.client.multiplayer.prediction

class BlockStatePredictionHandler$ServerVerifiedState

etw$a
net.minecraft.client.multiplayer.prediction.BlockStatePredictionHandler$ServerVerifiedState
net.minecraft.class_7202$class_7203
net.minecraft.client.network.PendingUpdateManager$PendingUpdate
net.minecraft.src.C_213405_

Field summary

Modifier and TypeField
final Vec3
a
playerPos
field_37956
playerPos
f_233874_
int
b
sequence
field_37957
sequence
f_233875_
BlockState
c
blockState
field_37958
blockState
f_233876_

Constructor summary

ModifierConstructor
(int sequence, BlockState blockState, Vec3 playerPos)

Method summary

Modifier and TypeMethod
BlockStatePredictionHandler$ServerVerifiedState
a(int arg0)
setSequence(int arg0)
method_41944(int arg0)
withSequence(int sequence)
m_233881_(int arg0)
void
a(cur arg0)
setBlockState(BlockState arg0)
method_41945(class_2680 arg0)
setBlockState(BlockState state)
m_233883_(C_2064_ arg0)