net.minecraft.world.level.block

public abstract class ButtonBlock

extends FaceAttachedHorizontalDirectionalBlock

All mapped superinterfaces:

ItemLike

cje
net.minecraft.world.level.block.ButtonBlock
net.minecraft.class_2269
net.minecraft.block.AbstractButtonBlock
net.minecraft.src.C_1716_
net.minecraft.world.level.block.BlockButtonAbstract

Field summary

Modifier and TypeField
public static final BooleanProperty
a
POWERED
field_10729
POWERED
f_51045_
private static final int
K
PRESSED_DEPTH
field_31040
field_31040
f_152736_
private static final int
L
UNPRESSED_DEPTH
field_31041
field_31041
f_152737_
protected static final int
b
HALF_AABB_HEIGHT
field_31042
field_31042
f_152738_
protected static final int
c
HALF_AABB_WIDTH
field_31043
field_31043
f_152739_
protected static final VoxelShape
d
CEILING_AABB_X
field_10721
CEILING_X_SHAPE
f_51046_
protected static final VoxelShape
e
CEILING_AABB_Z
field_10727
CEILING_Z_SHAPE
f_51047_
protected static final VoxelShape
f
FLOOR_AABB_X
field_10723
FLOOR_X_SHAPE
f_51048_
protected static final VoxelShape
g
FLOOR_AABB_Z
field_10716
FLOOR_Z_SHAPE
f_51049_
protected static final VoxelShape
h
NORTH_AABB
field_10728
NORTH_SHAPE
f_51050_
protected static final VoxelShape
i
SOUTH_AABB
field_10715
SOUTH_SHAPE
f_51051_
protected static final VoxelShape
j
WEST_AABB
field_10731
WEST_SHAPE
f_51052_
protected static final VoxelShape
k
EAST_AABB
field_10720
EAST_SHAPE
f_51053_
protected static final VoxelShape
l
PRESSED_CEILING_AABB_X
field_10717
CEILING_X_PRESSED_SHAPE
f_51054_
protected static final VoxelShape
m
PRESSED_CEILING_AABB_Z
field_10726
CEILING_Z_PRESSED_SHAPE
f_51055_
protected static final VoxelShape
n
PRESSED_FLOOR_AABB_X
field_10722
FLOOR_X_PRESSED_SHAPE
f_51056_
protected static final VoxelShape
E
PRESSED_FLOOR_AABB_Z
field_10730
FLOOR_Z_PRESSED_SHAPE
f_51057_
protected static final VoxelShape
F
PRESSED_NORTH_AABB
field_10719
NORTH_PRESSED_SHAPE
f_51058_
protected static final VoxelShape
G
PRESSED_SOUTH_AABB
field_10724
SOUTH_PRESSED_SHAPE
f_51059_
protected static final VoxelShape
H
PRESSED_WEST_AABB
field_10732
WEST_PRESSED_SHAPE
f_51060_
protected static final VoxelShape
I
PRESSED_EAST_AABB
field_10718
EAST_PRESSED_SHAPE
f_51061_
private final boolean
M
sensitive
field_10725
wooden
f_51062_

Constructor summary

ModifierConstructor
protected (boolean wooden, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
private int
b()
getPressDuration()
method_26153()
getPressTicks()
m_51115_()
public VoxelShape
a(cur arg0, cfg arg1, gt arg2, dvy arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_51105_, C_1559_ p_51106_, C_4675_ p_51107_, C_3051_ arg3)
public InteractionResult
a(cur arg0, cga arg1, gt arg2, btf arg3, azl arg4, dvp arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_51089_, C_1596_ p_51090_, C_4675_ p_51091_, C_1141_ p_51092_, C_470_ p_51093_, C_3041_ arg5)
public void
d(cur arg0, cga arg1, gt arg2)
press(BlockState arg0, Level arg1, BlockPos arg2)
method_21845(class_2680 arg0, class_1937 arg1, class_2338 arg2)
powerOn(BlockState state, World world, BlockPos pos)
m_51116_(C_2064_ p_51118_, C_1596_ p_51119_, C_4675_ arg2)
protected void
a(btf arg0, cgb arg1, gt arg2, boolean arg3)
playSound(Player arg0, LevelAccessor arg1, BlockPos arg2, boolean arg3)
method_9714(class_1657 arg0, class_1936 arg1, class_2338 arg2, boolean arg3)
playClickSound(PlayerEntity player, WorldAccess world, BlockPos pos, boolean powered)
m_51067_(C_1141_ p_51069_, C_1598_ p_51070_, C_4675_ p_51071_, boolean arg3)
protected abstract SoundEvent
a(boolean arg0)
getSound(boolean arg0)
method_9712(boolean arg0)
getClickSound(boolean powered)
m_5722_(boolean arg0)
public void
a(cur arg0, cga arg1, gt arg2, cur arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6810_(C_2064_ p_51096_, C_1596_ p_51097_, C_4675_ p_51098_, C_2064_ p_51099_, boolean arg4)
public int
a(cur arg0, cfg arg1, gt arg2, gy arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_6378_(C_2064_ p_51079_, C_1559_ p_51080_, C_4675_ p_51081_, C_4687_ arg3)
public int
b(cur arg0, cfg arg1, gt arg2, gy arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_6376_(C_2064_ p_51110_, C_1559_ p_51111_, C_4675_ p_51112_, C_4687_ arg3)
public boolean
f_(cur arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
m_7899_(C_2064_ arg0)
public void
a(cur arg0, afo arg1, gt arg2, alu arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213897_(C_2064_ p_220904_, C_12_ p_220905_, C_4675_ p_220906_, C_212974_ arg3)
public void
a(cur arg0, cga arg1, gt arg2, baq arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
m_7892_(C_2064_ p_51084_, C_1596_ p_51085_, C_4675_ p_51086_, C_507_ arg3)
private void
e(cur arg0, cga arg1, gt arg2)
checkPressed(BlockState arg0, Level arg1, BlockPos arg2)
method_9715(class_2680 arg0, class_1937 arg1, class_2338 arg2)
tryPowerWithProjectiles(BlockState state, World world, BlockPos pos)
m_51120_(C_2064_ p_51122_, C_1596_ p_51123_, C_4675_ arg2)
private void
f(cur arg0, cga arg1, gt arg2)
updateNeighbours(BlockState arg0, Level arg1, BlockPos arg2)
method_9713(class_2680 arg0, class_1937 arg1, class_2338 arg2)
updateNeighbors(BlockState state, World world, BlockPos pos)
m_51124_(C_2064_ p_51126_, C_1596_ p_51127_, C_4675_ arg2)
protected void
a(cus$a<ciw, cur> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2066_<C_1706_, C_2064_> arg0)