net.minecraft.world.level.block

public class JigsawBlock

extends Block implements EntityBlock, GameMasterBlock

All mapped superinterfaces:

ItemLike, EntityBlock, GameMasterBlock

cmo
net.minecraft.world.level.block.JigsawBlock
net.minecraft.class_3748
net.minecraft.block.JigsawBlock
net.minecraft.src.C_1819_
net.minecraft.world.level.block.BlockJigsaw

Field summary

Modifier and TypeField
public static final EnumProperty<FrontAndTop>
a
ORIENTATION
field_23262
ORIENTATION
f_54222_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
protected void
a(cus$a<ciw, cur> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2066_<C_1706_, C_2064_> arg0)
public BlockState
a(cur arg0, coz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_54242_, C_1886_ arg1)
public BlockState
a(cur arg0, cnk arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_54239_, C_1838_ arg1)
public BlockState
a(cca arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public BlockEntity
a(gt arg0, cur arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
m_142194_(C_4675_ p_153449_, C_2064_ arg1)
public InteractionResult
a(cur arg0, cga arg1, gt arg2, btf arg3, azl arg4, dvp arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_6227_(C_2064_ p_54232_, C_1596_ p_54233_, C_4675_ p_54234_, C_1141_ p_54235_, C_470_ p_54236_, C_3041_ arg5)
public static boolean
a(dnw$c arg0, dnw$c arg1)
canAttach(StructureTemplate$StructureBlockInfo arg0, StructureTemplate$StructureBlockInfo arg1)
method_16546(class_3499$class_3501 arg0, class_3499$class_3501 arg1)
attachmentMatches(StructureTemplate$StructureBlockInfo info1, StructureTemplate$StructureBlockInfo info2)
m_54245_(C_2638_ p_54246_, C_2638_ p_54247_)
public static Direction
h(cur arg0)
getFrontFacing(BlockState arg0)
method_26378(class_2680 arg0)
getFacing(BlockState state)
m_54250_(C_2064_ p_54251_)
public static Direction
n(cur arg0)
getTopFacing(BlockState arg0)
method_26379(class_2680 arg0)
getRotation(BlockState state)
m_54252_(C_2064_ p_54253_)