History - net.minecraft.world.level.block.JigsawBlock

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

djd

dka

Fields

Constructors

Methods

1.20.6

Names

dar

djd

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

Direction (BlockState): h, getFrontFacing, method_26378, getFacing, m_54250_

Direction (BlockState): m, getFrontFacing, method_26378, getFacing, m_54250_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

1.20.4

Names

cwu

dar

Fields

EnumProperty<FrontAndTop>: a, ORIENTATION, field_23262, ORIENTATION, f_54222_

EnumProperty<FrontAndTop>: b, ORIENTATION, field_23262, ORIENTATION, f_54222_

com.mojang.serialization.MapCodec<JigsawBlock>: a, CODEC, field_46376, CODEC, f_303422_

Constructors

Methods

com.mojang.serialization.MapCodec<JigsawBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctm

cwu

Fields

Constructors

Methods

1.20.1

Names

cte

ctm

Fields

Constructors

Methods

1.19.4

Names

cqo

cte

Fields

Constructors

Methods

1.19.3

Names

cnl

cqo

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmo

cnl

Fields

Constructors

Methods

1.19

Names

chg

cmo

Fields

Constructors

Methods

1.18.2

Names

cgo

chg

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdf

cgo

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

Names

cde

cdf

Fields

Constructors

Methods

1.17

Names

bxr

cde

net.minecraft.block.JigsawBlock

net.minecraft.src.C_1819_

net.minecraft.server.v1_16_R3.BlockJigsaw

net.minecraft.world.level.block.BlockJigsaw

Fields

EnumProperty<FrontAndTop>: a, ORIENTATION, field_23262, ORIENTATION, field_235506_a_

EnumProperty<FrontAndTop>: a, ORIENTATION, field_23262, ORIENTATION, f_54222_

Constructors

Methods

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo): a, canAttach, method_16546, attachmentMatches, func_220171_a

boolean (StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo): a, canAttach, method_16546, attachmentMatches, m_54245_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

Direction (BlockState): h, getFrontFacing, method_26378, getFacing, func_235508_h_

Direction (BlockState): h, getFrontFacing, method_26378, getFacing, m_54250_

Direction (BlockState): l, getTopFacing, method_26379, getRotation, func_235509_l_

Direction (BlockState): n, getTopFacing, method_26379, getRotation, m_54252_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bxo

bxr

net.minecraft.server.v1_16_R2.BlockJigsaw

net.minecraft.server.v1_16_R3.BlockJigsaw

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

byu

bxo

net.minecraft.server.v1_16_R1.BlockJigsaw

net.minecraft.server.v1_16_R2.BlockJigsaw

Fields

Constructors

Methods

1.16.1

Names

bse

byu

net.minecraft.server.v1_15_R1.BlockJigsaw

net.minecraft.server.v1_16_R1.BlockJigsaw

Fields

EnumProperty<FrontAndTop>: a, ORIENTATION, field_23262, ORIENTATION, field_235506_a_

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

Direction (BlockState): h, getFrontFacing, method_26378, getFacing, func_235508_h_

Direction (BlockState): l, getTopFacing, method_26379, getRotation, func_235509_l_

1.15.2

Names

bsb

bse

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpq

bsb

net.minecraft.server.v1_14_R1.BlockJigsaw

net.minecraft.server.v1_15_R1.BlockJigsaw

Fields

Constructors

Methods

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

1.14.4

Names

bpl

bpq

net.minecraft.world.level.block.JigsawBlock

Fields

Constructors

Methods

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

boolean (DefinedStructure$BlockInfo, DefinedStructure$BlockInfo): a, method_16546, attachmentMatches, func_220171_a

boolean (StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo): a, canAttach, method_16546, attachmentMatches, func_220171_a

1.14.3

Names

bph

bpl

net.minecraft.block.JigsawBlock

Fields

Constructors

Methods

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (DefinedStructure$BlockInfo, DefinedStructure$BlockInfo): a, method_16546, func_220171_a

boolean (DefinedStructure$BlockInfo, DefinedStructure$BlockInfo): a, method_16546, attachmentMatches, func_220171_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bpg

bph

Fields

Constructors

Methods

1.14

Names

bpg

net.minecraft.class_3748

net.minecraft.block.JigsawBlock

net.minecraft.server.v1_14_R1.BlockJigsaw

Fields

Constructors

(Block$Info)

Methods

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (DefinedStructure$BlockInfo, DefinedStructure$BlockInfo): a, method_16546, func_220171_a