public InteractionResult | | a(cur arg0, cga arg1, gt arg2, btf arg3, azl arg4, dvp arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_55810_, C_1596_ p_55811_, C_4675_ p_55812_, C_1141_ p_55813_, C_470_ p_55814_, C_3041_ arg5) |
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protected int | |
public BlockState | |
public BlockState | | a(cur arg0, gy arg1, cur arg2, cgb arg3, gt arg4, gt arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_55822_, C_4687_ p_55823_, C_2064_ p_55824_, C_1598_ p_55825_, C_4675_ p_55826_, C_4675_ arg5) |
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public boolean | | a(cgd arg0, gt arg1, cur arg2) | | isLocked(LevelReader arg0, BlockPos arg1, BlockState arg2) | | method_9996(class_4538 arg0, class_2338 arg1, class_2680 arg2) | | isLocked(WorldView arg0, BlockPos arg1, BlockState arg2) | | m_7346_(C_1599_ p_55806_, C_4675_ p_55807_, C_2064_ arg2) |
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protected boolean | |
public void | | a(cur arg0, cga arg1, gt arg2, alu arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | m_214162_(C_2064_ p_221965_, C_1596_ p_221966_, C_4675_ p_221967_, C_212974_ arg3) |
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protected void | |