net.minecraft.world.level.levelgen

public record NoiseGeneratorSettings

czz
net.minecraft.world.level.levelgen.NoiseGeneratorSettings
net.minecraft.class_5284
net.minecraft.world.gen.chunk.ChunkGeneratorSettings
net.minecraft.src.C_2194_
net.minecraft.world.level.levelgen.GeneratorSettingBase

Field summary

Modifier and TypeField
private final NoiseSettings
j
noiseSettings
comp_474
generationShapeConfig
f_64439_
private final BlockState
k
defaultBlock
comp_475
defaultBlock
f_64440_
private final BlockState
l
defaultFluid
comp_476
defaultFluid
f_64441_
private final NoiseRouter
m
noiseRouter
comp_477
noiseRouter
f_209353_
private final SurfaceRules$RuleSource
n
surfaceRule
comp_478
surfaceRule
f_188871_
private final List<Climate$ParameterPoint>
o
spawnTarget
comp_538
spawnTarget
f_224370_
private final int
p
seaLevel
comp_479
seaLevel
f_64444_
private final boolean
q
disableMobGeneration
comp_480
mobGenerationDisabled
f_64445_
private final boolean
r
aquifersEnabled
comp_481
aquifers
f_158533_
private final boolean
s
oreVeinsEnabled
comp_482
oreVeins
f_158536_
private final boolean
t
useLegacyRandomSource
comp_483
usesLegacyRandom
f_209354_
public static final com.mojang.serialization.Codec<NoiseGeneratorSettings>
a
DIRECT_CODEC
field_24780
CODEC
f_64430_
public static final com.mojang.serialization.Codec<Holder<NoiseGeneratorSettings>>
b
CODEC
field_24781
REGISTRY_CODEC
f_64431_
public static final ResourceKey<NoiseGeneratorSettings>
c
OVERWORLD
field_26355
OVERWORLD
f_64432_
public static final ResourceKey<NoiseGeneratorSettings>
d
LARGE_BIOMES
field_35051
LARGE_BIOMES
f_188869_
public static final ResourceKey<NoiseGeneratorSettings>
e
AMPLIFIED
field_26356
AMPLIFIED
f_64433_
public static final ResourceKey<NoiseGeneratorSettings>
f
NETHER
field_26357
NETHER
f_64434_
public static final ResourceKey<NoiseGeneratorSettings>
g
END
field_26358
END
f_64435_
public static final ResourceKey<NoiseGeneratorSettings>
h
CAVES
field_26359
CAVES
f_64436_
public static final ResourceKey<NoiseGeneratorSettings>
i
FLOATING_ISLANDS
field_26360
FLOATING_ISLANDS
f_64437_

Constructor summary

ModifierConstructor
public (NoiseSettings f_64440_, BlockState f_64441_, BlockState f_209353_, NoiseRouter f_188871_, SurfaceRules$RuleSource surfaceRule, List<Climate$ParameterPoint> f_64444_, int f_64445_, boolean f_158533_, boolean f_158536_, boolean f_209354_, boolean arg10)

Method summary

Modifier and TypeMethod
public boolean
a()
disableMobGeneration()
comp_480()
mobGenerationDisabled()
f_64445_()
public boolean
b()
isAquifersEnabled()
method_33757()
hasAquifers()
m_158567_()
public boolean
c()
oreVeinsEnabled()
comp_482()
oreVeins()
m_209369_()
public WorldgenRandom$Algorithm
d()
getRandomSource()
method_38999()
getRandomProvider()
m_188893_()
private static Holder<NoiseGeneratorSettings>
a(hm<czz> arg0, aai<czz> arg1, czz arg2)
register(Registry<NoiseGeneratorSettings> arg0, ResourceKey<NoiseGeneratorSettings> arg1, NoiseGeneratorSettings arg2)
method_30644(class_2378<class_5284> arg0, class_5321<class_5284> arg1, class_5284 arg2)
register(Registry<ChunkGeneratorSettings> registry, RegistryKey<ChunkGeneratorSettings> key, ChunkGeneratorSettings chunkGeneratorSettings)
m_224385_(C_4705_<C_2194_> p_224386_, C_5264_<C_2194_> p_224387_, C_2194_ p_224388_)
public static Holder<NoiseGeneratorSettings>
a(hm<czz> arg0)
bootstrap(Registry<NoiseGeneratorSettings> arg0)
method_31111(class_2378<class_5284> arg0)
initAndGetDefault(Registry<ChunkGeneratorSettings> registry)
m_224383_(C_4705_<C_2194_> p_224384_)
private static NoiseGeneratorSettings
o()
end()
method_30642()
createEndSettings()
m_198268_()
private static NoiseGeneratorSettings
p()
nether()
method_30641()
createNetherSettings()
m_198269_()
private static NoiseGeneratorSettings
a(boolean arg0, boolean arg1)
overworld(boolean arg0, boolean arg1)
method_30643(boolean arg0, boolean arg1)
createSurfaceSettings(boolean amplified, boolean largeBiomes)
m_198265_(boolean p_198266_, boolean p_198267_)
private static NoiseGeneratorSettings
q()
caves()
method_39901()
createCavesSettings()
m_198270_()
private static NoiseGeneratorSettings
r()
floatingIslands()
method_39902()
createFloatingIslandsSettings()
m_198271_()
public static NoiseGeneratorSettings
e()
dummy()
method_44323()
createMissingSettings()
m_238396_()
public NoiseSettings
f()
noiseSettings()
comp_474()
generationShapeConfig()
f_64439_()
public BlockState
g()
defaultBlock()
comp_475()
defaultBlock()
f_64440_()
public BlockState
h()
defaultFluid()
comp_476()
defaultFluid()
f_64441_()
public NoiseRouter
i()
noiseRouter()
comp_477()
noiseRouter()
f_209353_()
public SurfaceRules$RuleSource
j()
surfaceRule()
comp_478()
surfaceRule()
f_188871_()
public List<Climate$ParameterPoint>
k()
spawnTarget()
comp_538()
spawnTarget()
f_224370_()
public int
l()
seaLevel()
comp_479()
seaLevel()
f_64444_()
public boolean
m()
aquifersEnabled()
comp_481()
aquifers()
f_158533_()
public boolean
n()
useLegacyRandomSource()
comp_483()
usesLegacyRandom()
f_209354_()