net.minecraft.client.model

public class WardenModel<T extends Warden>

extends HierarchicalModel<T>

fdr
net.minecraft.client.model.WardenModel
net.minecraft.class_7280
net.minecraft.client.render.entity.model.WardenEntityModel
net.minecraft.src.C_213401_

Field summary

Modifier and TypeField
private static final float
o
DEFAULT_ARM_X_Y
field_38324
field_38324
f_233504_
private static final float
p
DEFAULT_ARM_Z
field_38325
field_38325
f_233505_
private final ModelPart
q
root
field_38327
root
f_233506_
protected final ModelPart
a
bone
field_38315
bone
f_233493_
protected final ModelPart
b
body
field_38316
body
f_233494_
protected final ModelPart
f
head
field_38317
head
f_233495_
protected final ModelPart
g
rightTendril
field_38318
rightTendril
f_233496_
protected final ModelPart
h
leftTendril
field_38319
leftTendril
f_233497_
protected final ModelPart
i
leftLeg
field_38320
leftLeg
f_233498_
protected final ModelPart
j
leftArm
field_38321
leftArm
f_233499_
protected final ModelPart
k
leftRibcage
field_38449
leftRibcage
f_233500_
protected final ModelPart
l
rightArm
field_38322
rightArm
f_233501_
protected final ModelPart
m
rightLeg
field_38323
rightLeg
f_233502_
protected final ModelPart
n
rightRibcage
field_38450
rightRibcage
f_233503_
private final List<ModelPart>
r
tendrilsLayerModelParts
field_38451
tendrils
f_233507_
private final List<ModelPart>
s
heartLayerModelParts
field_38452
justBody
f_233508_
private final List<ModelPart>
t
bioluminescentLayerModelParts
field_38453
headAndLimbs
f_233509_
private final List<ModelPart>
u
pulsatingSpotsLayerModelParts
field_38454
bodyHeadAndLimbs
f_233510_

Constructor summary

ModifierConstructor
public (ModelPart root)

Method summary

Modifier and TypeMethod
public static LayerDefinition
b()
createBodyLayer()
method_42578()
getTexturedModelData()
m_233537_()
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_42580(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_6973_(T p_233532_, float p_233533_, float p_233534_, float p_233535_, float p_233536_, float arg5)
private void
a(float arg0, float arg1)
animateHeadLookTarget(float arg0, float arg1)
method_42735(float arg0, float arg1)
setHeadAngle(float yaw, float pitch)
m_233516_(float p_233518_, float arg1)
private void
a(float arg0)
animateIdlePose(float arg0)
method_42734(float arg0)
setHeadAndBodyAngles(float animationProgress)
m_233514_(float arg0)
private void
b(float arg0, float arg1)
animateWalk(float arg0, float arg1)
method_42737(float arg0, float arg1)
setLimbAngles(float angle, float distance)
m_233538_(float p_233540_, float arg1)
private void
g()
resetArmPoses()
method_42742()
setArmPivots()
m_233545_()
private void
a(T arg0, float arg1, float arg2)
animateTendrils(T arg0, float arg1, float arg2)
method_42736(T arg0, float arg1, float arg2)
setTendrilPitches(T warden, float animationProgress, float tickDelta)
m_233526_(T p_233528_, float p_233529_, float arg2)
public ModelPart
a()
root()
method_32008()
getPart()
m_142109_()
public List<ModelPart>
c()
getTendrilsLayerModelParts()
method_42738()
getTendrils()
m_233541_()
public List<ModelPart>
d()
getHeartLayerModelParts()
method_42739()
getBody()
m_233542_()
public List<ModelPart>
e()
getBioluminescentLayerModelParts()
method_42740()
getHeadAndLimbs()
m_233543_()
public List<ModelPart>
f()
getPulsatingSpotsLayerModelParts()
method_42741()
getBodyHeadAndLimbs()
m_233544_()