net.minecraft.world.level.block

public class FarmBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

csg
net.minecraft.world.level.block.FarmBlock
net.minecraft.class_2344
net.minecraft.block.FarmlandBlock
net.minecraft.src.C_1786_
net.minecraft.world.level.block.BlockSoil

Field summary

Modifier and TypeField
public static final IntegerProperty
a
MOISTURE
field_11009
MOISTURE
f_53243_
protected static final VoxelShape
b
SHAPE
field_11010
SHAPE
f_53244_
public static final int
c
MAX_MOISTURE
field_31084
MAX_MOISTURE
f_153225_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public BlockState
a(dcb arg0, ha arg1, dcb arg2, cmn arg3, gu arg4, gu arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_53277_, C_4687_ p_53278_, C_2064_ p_53279_, C_1598_ p_53280_, C_4675_ p_53281_, C_4675_ arg5)
public boolean
a(dcb arg0, cmp arg1, gu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_53273_, C_1599_ p_53274_, C_4675_ arg2)
public BlockState
a(cih arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public boolean
g_(dcb arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
m_7923_(C_2064_ arg0)
public VoxelShape
a(dcb arg0, cls arg1, gu arg2, een arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_53291_, C_1559_ p_53292_, C_4675_ p_53293_, C_3051_ arg3)
public void
a(dcb arg0, aif arg1, gu arg2, apf arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213897_(C_2064_ p_221135_, C_12_ p_221136_, C_4675_ p_221137_, C_212974_ arg3)
public void
b(dcb arg0, aif arg1, gu arg2, apf arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213898_(C_2064_ p_221140_, C_12_ p_221141_, C_4675_ p_221142_, C_212974_ arg3)
public void
a(cmm arg0, dcb arg1, gu arg2, bfj arg3, float arg4)
fallOn(Level arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4)
method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, float arg4)
onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4)
m_142072_(C_1596_ p_153228_, C_2064_ p_153229_, C_4675_ p_153230_, C_507_ p_153231_, float arg4)
public static void
a(bfj arg0, dcb arg1, cmm arg2, gu arg3)
turnToDirt(Entity arg0, BlockState arg1, Level arg2, BlockPos arg3)
method_10125(class_1297 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
setToDirt(Entity entity, BlockState state, World world, BlockPos pos)
m_269406_(C_507_ p_270981_, C_2064_ p_270402_, C_1596_ p_270568_, C_4675_ p_270551_)
private static boolean
a(cls arg0, gu arg1)
shouldMaintainFarmland(BlockGetter arg0, BlockPos arg1)
method_10124(class_1922 arg0, class_2338 arg1)
hasCrop(BlockView world, BlockPos pos)
m_53250_(C_1559_ p_279219_, C_4675_ p_279209_)
private static boolean
a(cmp arg0, gu arg1)
isNearWater(LevelReader arg0, BlockPos arg1)
method_10126(class_4538 arg0, class_2338 arg1)
isWaterNearby(WorldView world, BlockPos pos)
m_53258_(C_1599_ p_53259_, C_4675_ p_53260_)
protected void
a(dcc$a<cpn, dcb> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public boolean
a(dcb arg0, cls arg1, gu arg2, dxu arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_7357_(C_2064_ p_53268_, C_1559_ p_53269_, C_4675_ p_53270_, C_2754_ arg3)