net.minecraft.world.level.block

public class BambooStalkBlock

extends Block implements BonemealableBlock

All mapped superinterfaces:

FeatureElement, ItemLike, BonemealableBlock

csa
net.minecraft.world.level.block.BambooStalkBlock
net.minecraft.class_2211
net.minecraft.block.BambooBlock
net.minecraft.src.C_260362_
net.minecraft.world.level.block.BlockBamboo

Field summary

Modifier and TypeField
protected static final float
a
SMALL_LEAVES_AABB_OFFSET
field_30997
field_30997
f_260434_
protected static final float
b
LARGE_LEAVES_AABB_OFFSET
field_30998
field_30998
f_260643_
protected static final float
c
COLLISION_AABB_OFFSET
field_30999
field_30999
f_260619_
protected static final VoxelShape
d
SMALL_SHAPE
field_9912
SMALL_LEAVES_SHAPE
f_260479_
protected static final VoxelShape
e
LARGE_SHAPE
field_9915
LARGE_LEAVES_SHAPE
f_260493_
protected static final VoxelShape
f
COLLISION_SHAPE
field_9913
NO_LEAVES_SHAPE
f_260505_
public static final IntegerProperty
g
AGE
field_9914
AGE
f_260603_
public static final EnumProperty<BambooLeaves>
h
LEAVES
field_9917
LEAVES
f_260716_
public static final IntegerProperty
i
STAGE
field_9916
STAGE
f_260694_
public static final int
j
MAX_HEIGHT
field_31000
field_31000
f_260667_
public static final int
k
STAGE_GROWING
field_31001
field_31001
f_260621_
public static final int
l
STAGE_DONE_GROWING
field_31002
field_31002
f_260513_
public static final int
m
AGE_THIN_BAMBOO
field_31003
field_31003
f_260569_
public static final int
n
AGE_THICK_BAMBOO
field_31004
field_31004
f_260497_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
protected void
a(dfk$a<csv, dfj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public boolean
c(dfj arg0, cpb arg1, gw arg2)
propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isTransparent(BlockState arg0, BlockView arg1, BlockPos arg2)
m_7420_(C_2064_ p_261942_, C_1559_ p_261844_, C_4675_ arg2)
public VoxelShape
a(dfj arg0, cpb arg1, gw arg2, ehs arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_261586_, C_1559_ p_261526_, C_4675_ p_261930_, C_3051_ arg3)
public boolean
a(dfj arg0, cpb arg1, gw arg2, ebc arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_7357_(C_2064_ p_262143_, C_1559_ p_261968_, C_4675_ p_261513_, C_2754_ arg3)
public VoxelShape
c(dfj arg0, cpb arg1, gw arg2, ehs arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5939_(C_2064_ p_261965_, C_1559_ p_261950_, C_4675_ p_261571_, C_3051_ arg3)
public boolean
a_(dfj arg0, cpb arg1, gw arg2)
isCollisionShapeFullBlock(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_37403(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isShapeFullCube(BlockState arg0, BlockView arg1, BlockPos arg2)
m_180643_(C_2064_ p_261848_, C_1559_ p_261466_, C_4675_ arg2)
public BlockState
a(cln arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public void
a(dfj arg0, akq arg1, gw arg2, asc arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213897_(C_2064_ p_261527_, C_12_ p_261846_, C_4675_ p_261638_, C_212974_ arg3)
public boolean
e_(dfj arg0)
isRandomlyTicking(BlockState arg0)
method_9542(class_2680 arg0)
hasRandomTicks(BlockState arg0)
m_6724_(C_2064_ arg0)
public void
b(dfj arg0, akq arg1, gw arg2, asc arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213898_(C_2064_ p_261751_, C_12_ p_261616_, C_4675_ p_261766_, C_212974_ arg3)
public boolean
a(dfj arg0, cpy arg1, gw arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_262154_, C_1599_ p_261493_, C_4675_ arg2)
public BlockState
a(dfj arg0, ha arg1, dfj arg2, cpw arg3, gw arg4, gw arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_261512_, C_4687_ p_262167_, C_2064_ p_261956_, C_1598_ p_261876_, C_4675_ p_262140_, C_4675_ arg5)
public boolean
a(cpy arg0, gw arg1, dfj arg2)
isValidBonemealTarget(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9651(class_4538 arg0, class_2338 arg1, class_2680 arg2)
isFertilizable(WorldView arg0, BlockPos arg1, BlockState arg2)
m_7370_(C_1599_ p_262033_, C_4675_ p_261700_, C_2064_ arg2)
public boolean
a(cpv arg0, asc arg1, gw arg2, dfj arg3)
isBonemealSuccess(Level arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
m_214167_(C_1596_ p_261802_, C_212974_ p_262123_, C_4675_ p_261972_, C_2064_ arg3)
public void
a(akq arg0, asc arg1, gw arg2, dfj arg3)
performBonemeal(ServerLevel arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
m_214148_(C_12_ p_262034_, C_212974_ p_261955_, C_4675_ p_261685_, C_2064_ arg3)
public float
a(dfj arg0, cbu arg1, cpb arg2, gw arg3)
getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3)
method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3)
calcBlockBreakingDelta(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3)
m_5880_(C_2064_ p_262171_, C_1141_ p_261621_, C_1559_ p_261500_, C_4675_ arg3)
protected void
a(dfj arg0, cpv arg1, gw arg2, asc arg3, int arg4)
growBamboo(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3, int arg4)
method_9385(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3, int arg4)
updateLeaves(BlockState state, World world, BlockPos pos, Random random, int height)
m_261305_(C_2064_ p_262076_, C_1596_ p_262109_, C_4675_ p_261633_, C_212974_ p_261759_, int arg4)
protected int
a(cpb arg0, gw arg1)
getHeightAboveUpToMax(BlockGetter arg0, BlockPos arg1)
method_9387(class_1922 arg0, class_2338 arg1)
countBambooAbove(BlockView world, BlockPos pos)
m_261076_(C_1559_ p_261593_, C_4675_ arg1)
protected int
b(cpb arg0, gw arg1)
getHeightBelowUpToMax(BlockGetter arg0, BlockPos arg1)
method_9386(class_1922 arg0, class_2338 arg1)
countBambooBelow(BlockView world, BlockPos pos)
m_261132_(C_1559_ p_261481_, C_4675_ arg1)