History - net.minecraft.world.level.block.BambooStalkBlock
1.21.3
Names
dfc
djq
Fields
VoxelShape: e, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_260479_
VoxelShape: e, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE
VoxelShape: f, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_260493_
VoxelShape: f, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE
VoxelShape: g, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_260505_
VoxelShape: g, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE
IntegerProperty: h, AGE, field_9914, AGE, f_260603_
IntegerProperty: h, AGE, field_9914, AGE
EnumProperty<BambooLeaves>: i, LEAVES, field_9917, LEAVES, f_260716_
EnumProperty<BambooLeaves>: i, LEAVES, field_9917, LEAVES
IntegerProperty: j, STAGE, field_9916, STAGE, f_260694_
IntegerProperty: j, STAGE, field_9916, STAGE
float: b, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_260434_
float: b, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997
float: c, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_260643_
float: c, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998
float: d, COLLISION_AABB_OFFSET, field_30999, field_30999, f_260619_
float: d, COLLISION_AABB_OFFSET, field_30999, field_30999
int: k, MAX_HEIGHT, field_31000, field_31000, f_260667_
int: k, MAX_HEIGHT, field_31000, field_31000
int: l, STAGE_GROWING, field_31001, field_31001, f_260621_
int: l, STAGE_GROWING, field_31001, field_31001
int: m, STAGE_DONE_GROWING, field_31002, field_31002, f_260513_
int: m, STAGE_DONE_GROWING, field_31002, field_31002
int: n, AGE_THIN_BAMBOO, field_31003, field_31003, f_260569_
int: n, AGE_THIN_BAMBOO, field_31003, field_31003
int: o, AGE_THICK_BAMBOO, field_31004, field_31004, f_260497_
int: o, AGE_THICK_BAMBOO, field_31004, field_31004
com.mojang.serialization.MapCodec<BambooStalkBlock>: a, CODEC, field_46263, CODEC, f_302269_
com.mojang.serialization.MapCodec<BambooStalkBlock>: a, CODEC, field_46263, CODEC
Constructors
Methods
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta
int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, m_261076_
int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove
int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, m_261132_
int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow
boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks
boolean (BlockState, BlockGetter, BlockPos): c, isCollisionShapeFullBlock, method_37403, isShapeFullCube, m_180643_
boolean (BlockState, BlockGetter, BlockPos): a_, isCollisionShapeFullBlock, method_37403, isShapeFullCube
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow
void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves, m_261305_
void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable
com.mojang.serialization.MapCodec<BambooStalkBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<BambooStalkBlock> (): a, codec, method_53969, getCodec
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
def
dfc
Fields
Constructors
Methods
1.20.6
Names
cvu
def
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_
boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
csa
cvu
Fields
VoxelShape: d, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_260479_
VoxelShape: e, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_260479_
VoxelShape: e, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_260493_
VoxelShape: f, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_260493_
VoxelShape: f, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_260505_
VoxelShape: g, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_260505_
IntegerProperty: g, AGE, field_9914, AGE, f_260603_
IntegerProperty: h, AGE, field_9914, AGE, f_260603_
EnumProperty<BambooLeaves>: h, LEAVES, field_9917, LEAVES, f_260716_
EnumProperty<BambooLeaves>: i, LEAVES, field_9917, LEAVES, f_260716_
IntegerProperty: i, STAGE, field_9916, STAGE, f_260694_
IntegerProperty: j, STAGE, field_9916, STAGE, f_260694_
float: a, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_260434_
float: b, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_260434_
float: b, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_260643_
float: c, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_260643_
float: c, COLLISION_AABB_OFFSET, field_30999, field_30999, f_260619_
float: d, COLLISION_AABB_OFFSET, field_30999, field_30999, f_260619_
int: j, MAX_HEIGHT, field_31000, field_31000, f_260667_
int: k, MAX_HEIGHT, field_31000, field_31000, f_260667_
int: k, STAGE_GROWING, field_31001, field_31001, f_260621_
int: l, STAGE_GROWING, field_31001, field_31001, f_260621_
int: l, STAGE_DONE_GROWING, field_31002, field_31002, f_260513_
int: m, STAGE_DONE_GROWING, field_31002, field_31002, f_260513_
int: m, AGE_THIN_BAMBOO, field_31003, field_31003, f_260569_
int: n, AGE_THIN_BAMBOO, field_31003, field_31003, f_260569_
int: n, AGE_THICK_BAMBOO, field_31004, field_31004, f_260497_
int: o, AGE_THICK_BAMBOO, field_31004, field_31004, f_260497_
com.mojang.serialization.MapCodec<BambooStalkBlock>: a, CODEC, field_46263, CODEC, f_302269_
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
boolean (BlockState, BlockGetter, BlockPos): a_, isCollisionShapeFullBlock, method_37403, isShapeFullCube, m_180643_
boolean (BlockState, BlockGetter, BlockPos): c, isCollisionShapeFullBlock, method_37403, isShapeFullCube, m_180643_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
com.mojang.serialization.MapCodec<BambooStalkBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cos
csa
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.20.1
Names
com
cos
Fields
Constructors
Methods
1.19.4
Names
cly
com
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
1.19.3
Names
cix
cly
net.minecraft.world.level.block.BambooBlock
net.minecraft.world.level.block.BambooStalkBlock
net.minecraft.src.C_1681_
net.minecraft.src.C_260362_
Fields
VoxelShape: d, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_48866_
VoxelShape: d, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_260479_
VoxelShape: e, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_48867_
VoxelShape: e, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_260493_
VoxelShape: f, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_48868_
VoxelShape: f, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_260505_
IntegerProperty: g, AGE, field_9914, AGE, f_48869_
IntegerProperty: g, AGE, field_9914, AGE, f_260603_
EnumProperty<BambooLeaves>: h, LEAVES, field_9917, LEAVES, f_48870_
EnumProperty<BambooLeaves>: h, LEAVES, field_9917, LEAVES, f_260716_
IntegerProperty: i, STAGE, field_9916, STAGE, f_48871_
IntegerProperty: i, STAGE, field_9916, STAGE, f_260694_
float: a, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_152092_
float: a, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_260434_
float: b, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_152093_
float: b, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_260643_
float: c, COLLISION_AABB_OFFSET, field_30999, field_30999, f_152094_
float: c, COLLISION_AABB_OFFSET, field_30999, field_30999, f_260619_
int: j, MAX_HEIGHT, field_31000, field_31000, f_152095_
int: j, MAX_HEIGHT, field_31000, field_31000, f_260667_
int: k, STAGE_GROWING, field_31001, field_31001, f_152096_
int: k, STAGE_GROWING, field_31001, field_31001, f_260621_
int: l, STAGE_DONE_GROWING, field_31002, field_31002, f_152097_
int: l, STAGE_DONE_GROWING, field_31002, field_31002, f_260513_
int: m, AGE_THIN_BAMBOO, field_31003, field_31003, f_152098_
int: m, AGE_THIN_BAMBOO, field_31003, field_31003, f_260569_
int: n, AGE_THICK_BAMBOO, field_31004, field_31004, f_152099_
int: n, AGE_THICK_BAMBOO, field_31004, field_31004, f_260497_
Constructors
Methods
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, m_48882_
int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, m_261076_
int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, m_48932_
int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, m_261132_
void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves, m_220731_
void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves, m_261305_
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cia
cix
Fields
Constructors
Methods
1.19
Names
ccu
cia
Fields
Constructors
Methods
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
void (BlockState, Level, BlockPos, Random, int): a, growBamboo, method_9385, updateLeaves, m_48910_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves, m_220731_
1.18.2
Names
ccc
ccu
Fields
Constructors
Methods
BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_
BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
byt
ccc
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_, getDamage
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_
BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
1.17.1
Names
bys
byt
Fields
Constructors
Methods
1.17
Names
btu
bys
net.minecraft.block.BambooBlock
net.minecraft.src.C_1681_
net.minecraft.server.v1_16_R3.BlockBamboo
net.minecraft.world.level.block.BlockBamboo
Fields
VoxelShape: a, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, field_220261_a
VoxelShape: d, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_48866_
VoxelShape: b, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, field_220262_b
VoxelShape: e, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_48867_
VoxelShape: c, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, field_220263_c
VoxelShape: f, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_48868_
IntegerProperty: d, AGE, field_9914, AGE, field_220264_d
IntegerProperty: g, AGE, field_9914, AGE, f_48869_
EnumProperty<BambooLeaves>: e, LEAVES, field_9917, LEAVES, field_220265_e
EnumProperty<BambooLeaves>: h, LEAVES, field_9917, LEAVES, f_48870_
IntegerProperty: f, STAGE, field_9916, STAGE, field_220266_f
IntegerProperty: i, STAGE, field_9916, STAGE, f_48871_
float: a, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_152092_
float: b, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_152093_
float: c, COLLISION_AABB_OFFSET, field_30999, field_30999, f_152094_
int: j, MAX_HEIGHT, field_31000, field_31000, f_152095_
int: k, STAGE_GROWING, field_31001, field_31001, f_152096_
int: l, STAGE_DONE_GROWING, field_31002, field_31002, f_152097_
int: m, AGE_THIN_BAMBOO, field_31003, field_31003, f_152098_
int: n, AGE_THICK_BAMBOO, field_31004, field_31004, f_152099_
Constructors
Methods
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_, getDamage
void (BlockState, Level, BlockPos, Random, int): a, growBamboo, method_9385, updateLeaves, func_220258_a
void (BlockState, Level, BlockPos, Random, int): a, growBamboo, method_9385, updateLeaves, m_48910_
int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, func_220259_a
int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, m_48882_
int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, func_220260_b
int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, m_48932_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q
BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_
boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick
boolean (BlockState, BlockGetter, BlockPos): a_, isCollisionShapeFullBlock, method_37403, isShapeFullCube, m_180643_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
btr
btu
net.minecraft.server.v1_16_R2.BlockBamboo
net.minecraft.server.v1_16_R3.BlockBamboo
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bux
btr
net.minecraft.server.v1_16_R1.BlockBamboo
net.minecraft.server.v1_16_R2.BlockBamboo
Fields
Constructors
Methods
BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q
BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q
1.16.1
Names
bon
bux
net.minecraft.server.v1_15_R1.BlockBamboo
net.minecraft.server.v1_16_R1.BlockBamboo
Fields
Constructors
Methods
Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q
boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick
1.15.2
Names
bok
bon
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bmc
bok
net.minecraft.server.v1_14_R1.BlockBamboo
net.minecraft.server.v1_15_R1.BlockBamboo
Fields
Constructors
Methods
Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q
Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_
1.14.4
Names
blx
bmc
net.minecraft.world.level.block.BambooBlock
Fields
VoxelShape: a, field_9912, SMALL_LEAVES_SHAPE, field_220261_a
VoxelShape: a, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, field_220261_a
VoxelShape: b, field_9915, LARGE_LEAVES_SHAPE, field_220262_b
VoxelShape: b, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, field_220262_b
VoxelShape: c, field_9913, NO_LEAVES_SHAPE, field_220263_c
VoxelShape: c, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, field_220263_c
BlockStateInteger: d, field_9914, AGE, field_220264_d
IntegerProperty: d, AGE, field_9914, AGE, field_220264_d
BlockStateEnum<BlockPropertyBambooSize>: e, field_9917, LEAVES, field_220265_e
EnumProperty<BambooLeaves>: e, LEAVES, field_9917, LEAVES, field_220265_e
BlockStateInteger: f, field_9916, STAGE, field_220266_f
IntegerProperty: f, STAGE, field_9916, STAGE, field_220266_f
Constructors
Methods
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q
Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a
boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a
void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b
void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (IBlockData, World, BlockPosition, Random, int): a, method_9385, updateLeaves, func_220258_a
void (BlockState, Level, BlockPos, Random, int): a, growBamboo, method_9385, updateLeaves, func_220258_a
int (IBlockAccess, BlockPosition): a, method_9387, countBambooAbove, func_220259_a
int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, func_220259_a
int (IBlockAccess, BlockPosition): b, method_9386, countBambooBelow, func_220260_b
int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, func_220260_b
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
blt
blx
net.minecraft.block.BambooBlock
Fields
VoxelShape: a, field_9912, field_220261_a
VoxelShape: a, field_9912, SMALL_LEAVES_SHAPE, field_220261_a
VoxelShape: b, field_9915, field_220262_b
VoxelShape: b, field_9915, LARGE_LEAVES_SHAPE, field_220262_b
VoxelShape: c, field_9913, field_220263_c
VoxelShape: c, field_9913, NO_LEAVES_SHAPE, field_220263_c
BlockStateInteger: d, field_9914, field_220264_d
BlockStateInteger: d, field_9914, AGE, field_220264_d
BlockStateEnum<BlockPropertyBambooSize>: e, field_9917, field_220265_e
BlockStateEnum<BlockPropertyBambooSize>: e, field_9917, LEAVES, field_220265_e
BlockStateInteger: f, field_9916, field_220266_f
BlockStateInteger: f, field_9916, STAGE, field_220266_f
Constructors
Methods
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
Block$EnumRandomOffset (): S_, method_16841, func_176218_Q
Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a
boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a
boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a
boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a
void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b
void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
void (IBlockData, World, BlockPosition, Random, int): a, method_9385, func_220258_a
void (IBlockData, World, BlockPosition, Random, int): a, method_9385, updateLeaves, func_220258_a
int (IBlockAccess, BlockPosition): a, method_9387, func_220259_a
int (IBlockAccess, BlockPosition): a, method_9387, countBambooAbove, func_220259_a
int (IBlockAccess, BlockPosition): b, method_9386, func_220260_b
int (IBlockAccess, BlockPosition): b, method_9386, countBambooBelow, func_220260_b
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bls
blt
Fields
Constructors
Methods
1.14
Names
bls
net.minecraft.class_2211
net.minecraft.block.BambooBlock
net.minecraft.server.v1_14_R1.BlockBamboo
Fields
VoxelShape: a, field_9912, field_220261_a
VoxelShape: b, field_9915, field_220262_b
VoxelShape: c, field_9913, field_220263_c
BlockStateInteger: d, field_9914, field_220264_d
BlockStateEnum<BlockPropertyBambooSize>: e, field_9917, field_220265_e
BlockStateInteger: f, field_9916, field_220266_f
Constructors
Methods
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
Block$EnumRandomOffset (): S_, method_16841, func_176218_Q
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a
boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a
void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage
TextureType (): c, method_9551, func_180664_k
void (IBlockData, World, BlockPosition, Random, int): a, method_9385, func_220258_a
int (IBlockAccess, BlockPosition): a, method_9387, func_220259_a
int (IBlockAccess, BlockPosition): b, method_9386, func_220260_b