History - net.minecraft.world.level.block.BambooStalkBlock

1.21.3

Names

dfc

djq

Fields

VoxelShape: e, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_260479_

VoxelShape: e, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE

VoxelShape: f, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_260493_

VoxelShape: f, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE

VoxelShape: g, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_260505_

VoxelShape: g, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE

IntegerProperty: h, AGE, field_9914, AGE, f_260603_

IntegerProperty: h, AGE, field_9914, AGE

EnumProperty<BambooLeaves>: i, LEAVES, field_9917, LEAVES, f_260716_

EnumProperty<BambooLeaves>: i, LEAVES, field_9917, LEAVES

IntegerProperty: j, STAGE, field_9916, STAGE, f_260694_

IntegerProperty: j, STAGE, field_9916, STAGE

float: b, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_260434_

float: b, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997

float: c, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_260643_

float: c, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998

float: d, COLLISION_AABB_OFFSET, field_30999, field_30999, f_260619_

float: d, COLLISION_AABB_OFFSET, field_30999, field_30999

int: k, MAX_HEIGHT, field_31000, field_31000, f_260667_

int: k, MAX_HEIGHT, field_31000, field_31000

int: l, STAGE_GROWING, field_31001, field_31001, f_260621_

int: l, STAGE_GROWING, field_31001, field_31001

int: m, STAGE_DONE_GROWING, field_31002, field_31002, f_260513_

int: m, STAGE_DONE_GROWING, field_31002, field_31002

int: n, AGE_THIN_BAMBOO, field_31003, field_31003, f_260569_

int: n, AGE_THIN_BAMBOO, field_31003, field_31003

int: o, AGE_THICK_BAMBOO, field_31004, field_31004, f_260497_

int: o, AGE_THICK_BAMBOO, field_31004, field_31004

com.mojang.serialization.MapCodec<BambooStalkBlock>: a, CODEC, field_46263, CODEC, f_302269_

com.mojang.serialization.MapCodec<BambooStalkBlock>: a, CODEC, field_46263, CODEC

Constructors

Methods

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta

int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, m_261076_

int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove

int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, m_261132_

int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks

boolean (BlockState, BlockGetter, BlockPos): c, isCollisionShapeFullBlock, method_37403, isShapeFullCube, m_180643_

boolean (BlockState, BlockGetter, BlockPos): a_, isCollisionShapeFullBlock, method_37403, isShapeFullCube

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow

void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves, m_261305_

void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable

com.mojang.serialization.MapCodec<BambooStalkBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<BambooStalkBlock> (): a, codec, method_53969, getCodec

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

def

dfc

Fields

Constructors

Methods

1.20.6

Names

cvu

def

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

csa

cvu

Fields

VoxelShape: d, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_260479_

VoxelShape: e, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_260479_

VoxelShape: e, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_260493_

VoxelShape: f, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_260493_

VoxelShape: f, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_260505_

VoxelShape: g, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_260505_

IntegerProperty: g, AGE, field_9914, AGE, f_260603_

IntegerProperty: h, AGE, field_9914, AGE, f_260603_

EnumProperty<BambooLeaves>: h, LEAVES, field_9917, LEAVES, f_260716_

EnumProperty<BambooLeaves>: i, LEAVES, field_9917, LEAVES, f_260716_

IntegerProperty: i, STAGE, field_9916, STAGE, f_260694_

IntegerProperty: j, STAGE, field_9916, STAGE, f_260694_

float: a, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_260434_

float: b, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_260434_

float: b, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_260643_

float: c, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_260643_

float: c, COLLISION_AABB_OFFSET, field_30999, field_30999, f_260619_

float: d, COLLISION_AABB_OFFSET, field_30999, field_30999, f_260619_

int: j, MAX_HEIGHT, field_31000, field_31000, f_260667_

int: k, MAX_HEIGHT, field_31000, field_31000, f_260667_

int: k, STAGE_GROWING, field_31001, field_31001, f_260621_

int: l, STAGE_GROWING, field_31001, field_31001, f_260621_

int: l, STAGE_DONE_GROWING, field_31002, field_31002, f_260513_

int: m, STAGE_DONE_GROWING, field_31002, field_31002, f_260513_

int: m, AGE_THIN_BAMBOO, field_31003, field_31003, f_260569_

int: n, AGE_THIN_BAMBOO, field_31003, field_31003, f_260569_

int: n, AGE_THICK_BAMBOO, field_31004, field_31004, f_260497_

int: o, AGE_THICK_BAMBOO, field_31004, field_31004, f_260497_

com.mojang.serialization.MapCodec<BambooStalkBlock>: a, CODEC, field_46263, CODEC, f_302269_

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

boolean (BlockState, BlockGetter, BlockPos): a_, isCollisionShapeFullBlock, method_37403, isShapeFullCube, m_180643_

boolean (BlockState, BlockGetter, BlockPos): c, isCollisionShapeFullBlock, method_37403, isShapeFullCube, m_180643_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

com.mojang.serialization.MapCodec<BambooStalkBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cos

csa

Fields

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.20.1

Names

com

cos

Fields

Constructors

Methods

1.19.4

Names

cly

com

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

1.19.3

Names

cix

cly

net.minecraft.world.level.block.BambooBlock

net.minecraft.world.level.block.BambooStalkBlock

net.minecraft.src.C_1681_

net.minecraft.src.C_260362_

Fields

VoxelShape: d, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_48866_

VoxelShape: d, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_260479_

VoxelShape: e, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_48867_

VoxelShape: e, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_260493_

VoxelShape: f, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_48868_

VoxelShape: f, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_260505_

IntegerProperty: g, AGE, field_9914, AGE, f_48869_

IntegerProperty: g, AGE, field_9914, AGE, f_260603_

EnumProperty<BambooLeaves>: h, LEAVES, field_9917, LEAVES, f_48870_

EnumProperty<BambooLeaves>: h, LEAVES, field_9917, LEAVES, f_260716_

IntegerProperty: i, STAGE, field_9916, STAGE, f_48871_

IntegerProperty: i, STAGE, field_9916, STAGE, f_260694_

float: a, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_152092_

float: a, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_260434_

float: b, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_152093_

float: b, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_260643_

float: c, COLLISION_AABB_OFFSET, field_30999, field_30999, f_152094_

float: c, COLLISION_AABB_OFFSET, field_30999, field_30999, f_260619_

int: j, MAX_HEIGHT, field_31000, field_31000, f_152095_

int: j, MAX_HEIGHT, field_31000, field_31000, f_260667_

int: k, STAGE_GROWING, field_31001, field_31001, f_152096_

int: k, STAGE_GROWING, field_31001, field_31001, f_260621_

int: l, STAGE_DONE_GROWING, field_31002, field_31002, f_152097_

int: l, STAGE_DONE_GROWING, field_31002, field_31002, f_260513_

int: m, AGE_THIN_BAMBOO, field_31003, field_31003, f_152098_

int: m, AGE_THIN_BAMBOO, field_31003, field_31003, f_260569_

int: n, AGE_THICK_BAMBOO, field_31004, field_31004, f_152099_

int: n, AGE_THICK_BAMBOO, field_31004, field_31004, f_260497_

Constructors

Methods

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, m_48882_

int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, m_261076_

int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, m_48932_

int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, m_261132_

void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves, m_220731_

void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves, m_261305_

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cia

cix

Fields

Constructors

Methods

1.19

Names

ccu

cia

Fields

Constructors

Methods

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

void (BlockState, Level, BlockPos, Random, int): a, growBamboo, method_9385, updateLeaves, m_48910_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

void (BlockState, Level, BlockPos, RandomSource, int): a, growBamboo, method_9385, updateLeaves, m_220731_

1.18.2

Names

ccc

ccu

Fields

Constructors

Methods

BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_

BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

byt

ccc

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_, getDamage

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_

BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

1.17.1

Names

bys

byt

Fields

Constructors

Methods

1.17

Names

btu

bys

net.minecraft.block.BambooBlock

net.minecraft.src.C_1681_

net.minecraft.server.v1_16_R3.BlockBamboo

net.minecraft.world.level.block.BlockBamboo

Fields

VoxelShape: a, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, field_220261_a

VoxelShape: d, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, f_48866_

VoxelShape: b, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, field_220262_b

VoxelShape: e, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, f_48867_

VoxelShape: c, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, field_220263_c

VoxelShape: f, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, f_48868_

IntegerProperty: d, AGE, field_9914, AGE, field_220264_d

IntegerProperty: g, AGE, field_9914, AGE, f_48869_

EnumProperty<BambooLeaves>: e, LEAVES, field_9917, LEAVES, field_220265_e

EnumProperty<BambooLeaves>: h, LEAVES, field_9917, LEAVES, f_48870_

IntegerProperty: f, STAGE, field_9916, STAGE, field_220266_f

IntegerProperty: i, STAGE, field_9916, STAGE, f_48871_

float: a, SMALL_LEAVES_AABB_OFFSET, field_30997, field_30997, f_152092_

float: b, LARGE_LEAVES_AABB_OFFSET, field_30998, field_30998, f_152093_

float: c, COLLISION_AABB_OFFSET, field_30999, field_30999, f_152094_

int: j, MAX_HEIGHT, field_31000, field_31000, f_152095_

int: k, STAGE_GROWING, field_31001, field_31001, f_152096_

int: l, STAGE_DONE_GROWING, field_31002, field_31002, f_152097_

int: m, AGE_THIN_BAMBOO, field_31003, field_31003, f_152098_

int: n, AGE_THICK_BAMBOO, field_31004, field_31004, f_152099_

Constructors

Methods

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_, getDamage

void (BlockState, Level, BlockPos, Random, int): a, growBamboo, method_9385, updateLeaves, func_220258_a

void (BlockState, Level, BlockPos, Random, int): a, growBamboo, method_9385, updateLeaves, m_48910_

int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, func_220259_a

int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, m_48882_

int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, func_220260_b

int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, m_48932_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q

BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

boolean (BlockState, BlockGetter, BlockPos): a_, isCollisionShapeFullBlock, method_37403, isShapeFullCube, m_180643_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

btr

btu

net.minecraft.server.v1_16_R2.BlockBamboo

net.minecraft.server.v1_16_R3.BlockBamboo

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bux

btr

net.minecraft.server.v1_16_R1.BlockBamboo

net.minecraft.server.v1_16_R2.BlockBamboo

Fields

Constructors

Methods

BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q

BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q

1.16.1

Names

bon

bux

net.minecraft.server.v1_15_R1.BlockBamboo

net.minecraft.server.v1_16_R1.BlockBamboo

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

1.15.2

Names

bok

bon

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bmc

bok

net.minecraft.server.v1_14_R1.BlockBamboo

net.minecraft.server.v1_15_R1.BlockBamboo

Fields

Constructors

Methods

Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q

Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_

1.14.4

Names

blx

bmc

net.minecraft.world.level.block.BambooBlock

Fields

VoxelShape: a, field_9912, SMALL_LEAVES_SHAPE, field_220261_a

VoxelShape: a, SMALL_SHAPE, field_9912, SMALL_LEAVES_SHAPE, field_220261_a

VoxelShape: b, field_9915, LARGE_LEAVES_SHAPE, field_220262_b

VoxelShape: b, LARGE_SHAPE, field_9915, LARGE_LEAVES_SHAPE, field_220262_b

VoxelShape: c, field_9913, NO_LEAVES_SHAPE, field_220263_c

VoxelShape: c, COLLISION_SHAPE, field_9913, NO_LEAVES_SHAPE, field_220263_c

BlockStateInteger: d, field_9914, AGE, field_220264_d

IntegerProperty: d, AGE, field_9914, AGE, field_220264_d

BlockStateEnum<BlockPropertyBambooSize>: e, field_9917, LEAVES, field_220265_e

EnumProperty<BambooLeaves>: e, LEAVES, field_9917, LEAVES, field_220265_e

BlockStateInteger: f, field_9916, STAGE, field_220266_f

IntegerProperty: f, STAGE, field_9916, STAGE, field_220266_f

Constructors

Methods

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q

Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (IBlockData, World, BlockPosition, Random, int): a, method_9385, updateLeaves, func_220258_a

void (BlockState, Level, BlockPos, Random, int): a, growBamboo, method_9385, updateLeaves, func_220258_a

int (IBlockAccess, BlockPosition): a, method_9387, countBambooAbove, func_220259_a

int (BlockGetter, BlockPos): a, getHeightAboveUpToMax, method_9387, countBambooAbove, func_220259_a

int (IBlockAccess, BlockPosition): b, method_9386, countBambooBelow, func_220260_b

int (BlockGetter, BlockPos): b, getHeightBelowUpToMax, method_9386, countBambooBelow, func_220260_b

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

1.14.3

Names

blt

blx

net.minecraft.block.BambooBlock

Fields

VoxelShape: a, field_9912, field_220261_a

VoxelShape: a, field_9912, SMALL_LEAVES_SHAPE, field_220261_a

VoxelShape: b, field_9915, field_220262_b

VoxelShape: b, field_9915, LARGE_LEAVES_SHAPE, field_220262_b

VoxelShape: c, field_9913, field_220263_c

VoxelShape: c, field_9913, NO_LEAVES_SHAPE, field_220263_c

BlockStateInteger: d, field_9914, field_220264_d

BlockStateInteger: d, field_9914, AGE, field_220264_d

BlockStateEnum<BlockPropertyBambooSize>: e, field_9917, field_220265_e

BlockStateEnum<BlockPropertyBambooSize>: e, field_9917, LEAVES, field_220265_e

BlockStateInteger: f, field_9916, field_220266_f

BlockStateInteger: f, field_9916, STAGE, field_220266_f

Constructors

Methods

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

Block$EnumRandomOffset (): S_, method_16841, func_176218_Q

Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, isFertilizable, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, canGrow, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

void (World, Random, BlockPosition, IBlockData): b, method_9652, grow, func_176474_b

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

void (IBlockData, World, BlockPosition, Random, int): a, method_9385, func_220258_a

void (IBlockData, World, BlockPosition, Random, int): a, method_9385, updateLeaves, func_220258_a

int (IBlockAccess, BlockPosition): a, method_9387, func_220259_a

int (IBlockAccess, BlockPosition): a, method_9387, countBambooAbove, func_220259_a

int (IBlockAccess, BlockPosition): b, method_9386, func_220260_b

int (IBlockAccess, BlockPosition): b, method_9386, countBambooBelow, func_220260_b

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bls

blt

Fields

Constructors

Methods

1.14

Names

bls

net.minecraft.class_2211

net.minecraft.block.BambooBlock

net.minecraft.server.v1_14_R1.BlockBamboo

Fields

VoxelShape: a, field_9912, field_220261_a

VoxelShape: b, field_9915, field_220262_b

VoxelShape: c, field_9913, field_220263_c

BlockStateInteger: d, field_9914, field_220264_d

BlockStateEnum<BlockPropertyBambooSize>: e, field_9917, field_220265_e

BlockStateInteger: f, field_9916, field_220266_f

Constructors

(Block$Info)

Methods

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

Block$EnumRandomOffset (): S_, method_16841, func_176218_Q

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockAccess, BlockPosition, IBlockData, boolean): a, method_9651, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, method_9650, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, method_9652, func_176474_b

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage

TextureType (): c, method_9551, func_180664_k

void (IBlockData, World, BlockPosition, Random, int): a, method_9385, func_220258_a

int (IBlockAccess, BlockPosition): a, method_9387, func_220259_a

int (IBlockAccess, BlockPosition): b, method_9386, func_220260_b