protected int | |
public BlockState | | a(dfj arg0, ha arg1, dfj arg2, cpw arg3, gw arg4, gw arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_300136_, C_4687_ p_299304_, C_2064_ p_299549_, C_1598_ p_299729_, C_4675_ p_297639_, C_4675_ arg5) |
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protected int | | b(cpb arg0, gw arg1, dfj arg2) | | getOutputSignal(BlockGetter arg0, BlockPos arg1, BlockState arg2) | | method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2) | | getOutputLevel(BlockView arg0, BlockPos arg1, BlockState arg2) | | m_5968_(C_1559_ p_51893_, C_4675_ p_51894_, C_2064_ arg2) |
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private int | | e(cpv arg0, gw arg1, dfj arg2) | | calculateOutputSignal(Level arg0, BlockPos arg1, BlockState arg2) | | method_9773(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | calculateOutputSignal(World world, BlockPos pos, BlockState state) | | m_51903_(C_1596_ p_51905_, C_4675_ p_51906_, C_2064_ arg2) |
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protected boolean | | a(cpv arg0, gw arg1, dfj arg2) | | shouldTurnOn(Level arg0, BlockPos arg1, BlockState arg2) | | method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | hasPower(World arg0, BlockPos arg1, BlockState arg2) | | m_7320_(C_1596_ p_51862_, C_4675_ p_51863_, C_2064_ arg2) |
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protected int | | b(cpv arg0, gw arg1, dfj arg2) | | getInputSignal(Level arg0, BlockPos arg1, BlockState arg2) | | method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | getPower(World arg0, BlockPos arg1, BlockState arg2) | | m_7312_(C_1596_ p_51897_, C_4675_ p_51898_, C_2064_ arg2) |
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private ItemFrame | | a(cpv arg0, ha arg1, gw arg2) | | getItemFrame(Level arg0, Direction arg1, BlockPos arg2) | | method_9774(class_1937 arg0, class_2350 arg1, class_2338 arg2) | | getAttachedItemFrame(World world, Direction facing, BlockPos pos) | | m_51864_(C_1596_ p_51866_, C_4687_ p_51867_, C_4675_ arg2) |
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public InteractionResult | | a(dfj arg0, cpv arg1, gw arg2, cbu arg3, bgx arg4, ehj arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_51881_, C_1596_ p_51882_, C_4675_ p_51883_, C_1141_ p_51884_, C_470_ p_51885_, C_3041_ arg5) |
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protected void | | c(cpv arg0, gw arg1, dfj arg2) | | checkTickOnNeighbor(Level arg0, BlockPos arg1, BlockState arg2) | | method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | updatePowered(World arg0, BlockPos arg1, BlockState arg2) | | m_7321_(C_1596_ p_51901_, C_4675_ p_51902_, C_2064_ arg2) |
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private void | | f(cpv arg0, gw arg1, dfj arg2) | | refreshOutputState(Level arg0, BlockPos arg1, BlockState arg2) | | method_9775(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | update(World world, BlockPos pos, BlockState state) | | m_51907_(C_1596_ p_51909_, C_4675_ p_51910_, C_2064_ arg2) |
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public void | | a(dfj arg0, akq arg1, gw arg2, asc arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | m_213897_(C_2064_ p_221011_, C_12_ p_221012_, C_4675_ p_221013_, C_212974_ arg3) |
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public boolean | | a(dfj arg0, cpv arg1, gw arg2, int arg3, int arg4) | | triggerEvent(BlockState arg0, Level arg1, BlockPos arg2, int arg3, int arg4) | | method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4) | | onSyncedBlockEvent(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4) | | m_8133_(C_2064_ p_51875_, C_1596_ p_51876_, C_4675_ p_51877_, int p_51878_, int arg4) |
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public BlockEntity | |
protected void | |