History - net.minecraft.world.level.block.ComparatorBlock
1.21.3
Names
dhi
dlx
Fields
EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE, f_51854_
EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE
com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_303302_
com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC
Constructors
Methods
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_51903_
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_51864_
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_51907_
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_8133_
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dgl
dhi
Fields
Constructors
Methods
1.20.6
Names
cya
dgl
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
1.20.4
Names
cud
cya
Fields
EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_51854_
EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE, f_51854_
com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_303302_
Constructors
Methods
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_
com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cqv
cud
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.20.1
Names
cqo
cqv
Fields
Constructors
Methods
1.19.4
Names
cny
cqo
Fields
Constructors
Methods
1.19.3
Names
ckw
cny
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cjz
ckw
Fields
Constructors
Methods
1.19
Names
cet
cjz
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ceb
cet
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cas
ceb
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
1.17.1
Names
car
cas
Fields
Constructors
Methods
1.17
Names
bvj
car
net.minecraft.block.ComparatorBlock
net.minecraft.src.C_1739_
net.minecraft.server.v1_16_R3.BlockRedstoneComparator
net.minecraft.world.level.block.BlockRedstoneComparator
Fields
EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, field_176463_b, MODE
EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_51854_
Constructors
Methods
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, func_176460_j
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_51903_
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, func_176461_a
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_51864_
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, func_176462_k
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_51907_
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, func_189539_a
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_8133_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvg
bvj
net.minecraft.server.v1_16_R2.BlockRedstoneComparator
net.minecraft.server.v1_16_R3.BlockRedstoneComparator
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwm
bvg
net.minecraft.server.v1_16_R1.BlockRedstoneComparator
net.minecraft.server.v1_16_R2.BlockRedstoneComparator
Fields
Constructors
Methods
1.16.1
Names
bqb
bwm
net.minecraft.server.v1_15_R1.BlockRedstoneComparator
net.minecraft.server.v1_16_R1.BlockRedstoneComparator
Fields
Constructors
Methods
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, func_189539_a
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
1.15.2
Names
bpy
bqb
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnp
bpy
net.minecraft.server.v1_14_R1.BlockRedstoneComparator
net.minecraft.server.v1_15_R1.BlockRedstoneComparator
Fields
Constructors
Methods
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
1.14.4
Names
bnk
bnp
net.minecraft.world.level.block.ComparatorBlock
Fields
BlockStateEnum<BlockPropertyComparatorMode>: a, field_10789, MODE, field_176463_b, MODE
EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, field_176463_b, MODE
Constructors
Methods
int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, getOutputLevel, func_176408_a
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a
int (World, BlockPosition, IBlockData): e, method_9773, calculateOutputSignal, func_176460_j
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, func_176460_j
boolean (World, BlockPosition, IBlockData): a, method_9990, hasPower, func_176404_e
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e
int (World, BlockPosition, IBlockData): b, method_9991, getPower, func_176397_f
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f
EntityItemFrame (World, EnumDirection, BlockPosition): a, method_9774, getAttachedItemFrame, func_176461_a
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, func_176461_a
void (World, BlockPosition, IBlockData): c, method_9998, updatePowered, func_176398_g
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g
void (World, BlockPosition, IBlockData): f, method_9775, update, func_176462_k
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, func_176462_k
boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, onBlockAction, func_189539_a
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a
int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
1.14.3
Names
bng
bnk
net.minecraft.block.ComparatorBlock
Fields
BlockStateEnum<BlockPropertyComparatorMode>: a, field_10789, field_176463_b, MODE
BlockStateEnum<BlockPropertyComparatorMode>: a, field_10789, MODE, field_176463_b, MODE
Constructors
Methods
int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, func_176408_a
int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, getOutputLevel, func_176408_a
int (World, BlockPosition, IBlockData): e, method_9773, func_176460_j
int (World, BlockPosition, IBlockData): e, method_9773, calculateOutputSignal, func_176460_j
boolean (World, BlockPosition, IBlockData): a, method_9990, func_176404_e
boolean (World, BlockPosition, IBlockData): a, method_9990, hasPower, func_176404_e
int (World, BlockPosition, IBlockData): b, method_9991, func_176397_f
int (World, BlockPosition, IBlockData): b, method_9991, getPower, func_176397_f
EntityItemFrame (World, EnumDirection, BlockPosition): a, method_9774, func_176461_a
EntityItemFrame (World, EnumDirection, BlockPosition): a, method_9774, getAttachedItemFrame, func_176461_a
void (World, BlockPosition, IBlockData): c, method_9998, func_176398_g
void (World, BlockPosition, IBlockData): c, method_9998, updatePowered, func_176398_g
void (World, BlockPosition, IBlockData): f, method_9775, func_176462_k
void (World, BlockPosition, IBlockData): f, method_9775, update, func_176462_k
boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, func_189539_a
boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, onBlockAction, func_189539_a
int (IBlockData): j, method_9992, func_196346_i
int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bnf
bng
Fields
Constructors
Methods
1.14
Names
bdn
bnf
net.minecraft.class_2286
net.minecraft.block.BlockRedstoneComparator
net.minecraft.block.ComparatorBlock
net.minecraft.server.v1_13_R2.BlockRedstoneComparator
net.minecraft.server.v1_14_R1.BlockRedstoneComparator
Fields
BlockStateEnum<BlockPropertyComparatorMode>: a, field_176463_b, MODE
BlockStateEnum<BlockPropertyComparatorMode>: a, field_10789, field_176463_b, MODE
Constructors
Methods
int (IBlockAccess, BlockPosition, IBlockData): b, func_176408_a
int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, func_176408_a
int (World, BlockPosition, IBlockData): e, func_176460_j
int (World, BlockPosition, IBlockData): e, method_9773, func_176460_j
boolean (World, BlockPosition, IBlockData): a, func_176404_e
boolean (World, BlockPosition, IBlockData): a, method_9990, func_176404_e
int (World, BlockPosition, IBlockData): b, func_176397_f
int (World, BlockPosition, IBlockData): b, method_9991, func_176397_f
EntityItemFrame (World, EnumDirection, BlockPosition): a, func_176461_a
EntityItemFrame (World, EnumDirection, BlockPosition): a, method_9774, func_176461_a
void (World, BlockPosition, IBlockData): c, func_176398_g
void (World, BlockPosition, IBlockData): c, method_9998, func_176398_g
void (World, BlockPosition, IBlockData): f, func_176462_k
void (World, BlockPosition, IBlockData): f, method_9775, func_176462_k
boolean (IBlockData, World, BlockPosition, int, int): a, func_189539_a
boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, func_189539_a
int (IBlockData): k, func_196346_i
int (IBlockData): j, method_9992, func_196346_i
void (World, BlockPosition): a, func_211326_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
TileEntity (IBlockAccess): a, func_196283_a_
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
1.13.2
Names
bdm
bdn
Fields
Constructors
Methods
1.13.1
Names
bde
bdm
net.minecraft.server.v1_13_R1.BlockRedstoneComparator
net.minecraft.server.v1_13_R2.BlockRedstoneComparator
Fields
Constructors
Methods
1.13
Names
app
bde
net.minecraft.server.v1_12_R1.BlockRedstoneComparator
net.minecraft.server.v1_13_R1.BlockRedstoneComparator
Fields
BlockStateBoolean: a, field_176464_a, POWERED
BlockStateEnum<BlockRedstoneComparator$EnumComparatorMode>: b, field_176463_b, MODE
BlockStateEnum<BlockPropertyComparatorMode>: a, field_176463_b, MODE
Constructors
(boolean)
Methods
String (): c, func_149732_F, getName
Item (IBlockData, Random, int): a, func_180660_a, getDropType
int (IBlockData): x, func_176403_d
IBlockData (IBlockData): y, func_180674_e
IBlockData (IBlockData): z, func_180675_k
boolean (IBlockData): A, func_176406_l
int (IBlockAccess, BlockPosition, IBlockData): a, func_176408_a
int (IBlockAccess, BlockPosition, IBlockData): b, func_176408_a
int (World, BlockPosition, IBlockData): j, func_176460_j
int (World, BlockPosition, IBlockData): e, func_176460_j
boolean (World, BlockPosition, IBlockData): e, func_176404_e
boolean (World, BlockPosition, IBlockData): a, func_176404_e
int (World, BlockPosition, IBlockData): f, func_176397_f
int (World, BlockPosition, IBlockData): b, func_176397_f
void (World, BlockPosition, IBlockData): g, func_176398_g
void (World, BlockPosition, IBlockData): c, func_176398_g
void (World, BlockPosition, IBlockData): k, func_176462_k
void (World, BlockPosition, IBlockData): f, func_176462_k
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
TileEntity (World, int): a, func_149915_a
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData): k, func_196346_i
void (World, BlockPosition): a, func_211326_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
TileEntity (IBlockAccess): a, func_196283_a_
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
apn
app
Fields
Constructors
Methods
1.12
Names
amn
apn
net.minecraft.server.v1_11_R1.BlockRedstoneComparator
net.minecraft.server.v1_12_R1.BlockRedstoneComparator
Fields
Constructors
Methods
int (IBlockData): i, func_176403_d
int (IBlockData): x, func_176403_d
IBlockData (IBlockData): z, func_180674_e
IBlockData (IBlockData): y, func_180674_e
IBlockData (IBlockData): A, func_180675_k
IBlockData (IBlockData): z, func_180675_k
boolean (IBlockData): B, func_176406_l
boolean (IBlockData): A, func_176406_l
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aml
amn
Fields
Constructors
Methods
1.11
Names
aky
aml
net.minecraft.server.v1_10_R1.BlockRedstoneComparator
net.minecraft.server.v1_11_R1.BlockRedstoneComparator
Fields
Constructors
Methods
IBlockData (IBlockData): x, func_180674_e
IBlockData (IBlockData): z, func_180674_e
IBlockData (IBlockData): y, func_180675_k
IBlockData (IBlockData): A, func_180675_k
boolean (IBlockData): z, func_176406_l
boolean (IBlockData): B, func_176406_l
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
akl
aky
net.minecraft.server.v1_9_R2.BlockRedstoneComparator
net.minecraft.server.v1_10_R1.BlockRedstoneComparator
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockRedstoneComparator
net.minecraft.server.v1_9_R2.BlockRedstoneComparator
Fields
Constructors
Methods
boolean (World, BlockPosition, IBlockData, int, int): a, func_180648_a
boolean (IBlockData, World, BlockPosition, int, int): a, func_189539_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
afx
akl
net.minecraft.server.v1_8_R3.BlockRedstoneComparator
net.minecraft.server.v1_9_R1.BlockRedstoneComparator
Fields
Constructors
Methods
String (): f, func_149732_F, getName
String (): c, func_149732_F, getName
int (IBlockData): d, func_176403_d
int (IBlockData): i, func_176403_d
IBlockData (IBlockData): e, func_180674_e
IBlockData (IBlockData): x, func_180674_e
IBlockData (IBlockData): k, func_180675_k
IBlockData (IBlockData): y, func_180675_k
boolean (IBlockData): l, func_176406_l
boolean (IBlockData): z, func_176406_l
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
Item (World, BlockPosition): c, func_180665_b
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
1.8.8
Names
afx
net.minecraft.block.BlockRedstoneComparator
net.minecraft.server.v1_8_R3.BlockRedstoneComparator
Fields
BlockStateBoolean: a, field_176464_a, POWERED
BlockStateEnum<BlockRedstoneComparator$EnumComparatorMode>: b, field_176463_b, MODE
Constructors
(boolean)
Methods
String (): f, func_149732_F, getName
Item (IBlockData, Random, int): a, func_180660_a, getDropType
int (IBlockData): d, func_176403_d
IBlockData (IBlockData): e, func_180674_e
IBlockData (IBlockData): k, func_180675_k
boolean (IBlockData): l, func_176406_l
int (IBlockAccess, BlockPosition, IBlockData): a, func_176408_a
int (World, BlockPosition, IBlockData): j, func_176460_j
boolean (World, BlockPosition, IBlockData): e, func_176404_e
int (World, BlockPosition, IBlockData): f, func_176397_f
EntityItemFrame (World, EnumDirection, BlockPosition): a, func_176461_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition, IBlockData): g, func_176398_g
void (World, BlockPosition, IBlockData): k, func_176462_k
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
boolean (World, BlockPosition, IBlockData, int, int): a, func_180648_a
TileEntity (World, int): a, func_149915_a
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
Item (World, BlockPosition): c, func_180665_b