History - net.minecraft.world.level.block.ComparatorBlock

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dgl

dhi

Fields

Constructors

Methods

1.20.6

Names

cya

dgl

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

1.20.4

Names

cud

cya

Fields

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_51854_

EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE, f_51854_

com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_303302_

Constructors

Methods

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_

int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_

com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cqv

cud

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.20.1

Names

cqo

cqv

Fields

Constructors

Methods

1.19.4

Names

cny

cqo

Fields

Constructors

Methods

1.19.3

Names

ckw

cny

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cjz

ckw

Fields

Constructors

Methods

1.19

Names

cet

cjz

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

ceb

cet

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cas

ceb

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

Names

car

cas

Fields

Constructors

Methods

1.17

Names

bvj

car

net.minecraft.block.ComparatorBlock

net.minecraft.src.C_1739_

net.minecraft.server.v1_16_R3.BlockRedstoneComparator

net.minecraft.world.level.block.BlockRedstoneComparator

Fields

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, field_176463_b, MODE

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_51854_

Constructors

Methods

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_

int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, func_176460_j

int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_51903_

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_

ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, func_176461_a

ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_51864_

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_

void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, func_176462_k

void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_51907_

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, func_189539_a

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_8133_

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvg

bvj

net.minecraft.server.v1_16_R2.BlockRedstoneComparator

net.minecraft.server.v1_16_R3.BlockRedstoneComparator

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bwm

bvg

net.minecraft.server.v1_16_R1.BlockRedstoneComparator

net.minecraft.server.v1_16_R2.BlockRedstoneComparator

Fields

Constructors

Methods

1.16.1

Names

bqb

bwm

net.minecraft.server.v1_15_R1.BlockRedstoneComparator

net.minecraft.server.v1_16_R1.BlockRedstoneComparator

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, func_189539_a

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

1.15.2

Names

bpy

bqb

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bnp

bpy

net.minecraft.server.v1_14_R1.BlockRedstoneComparator

net.minecraft.server.v1_15_R1.BlockRedstoneComparator

Fields

Constructors

Methods

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

Names

bnk

bnp

net.minecraft.world.level.block.ComparatorBlock

Fields

BlockStateEnum<BlockPropertyComparatorMode>: a, field_10789, MODE, field_176463_b, MODE

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, field_176463_b, MODE

Constructors

Methods

int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, getOutputLevel, func_176408_a

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a

int (World, BlockPosition, IBlockData): e, method_9773, calculateOutputSignal, func_176460_j

int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, func_176460_j

boolean (World, BlockPosition, IBlockData): a, method_9990, hasPower, func_176404_e

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e

int (World, BlockPosition, IBlockData): b, method_9991, getPower, func_176397_f

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f

EntityItemFrame (World, EnumDirection, BlockPosition): a, method_9774, getAttachedItemFrame, func_176461_a

ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, func_176461_a

void (World, BlockPosition, IBlockData): c, method_9998, updatePowered, func_176398_g

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g

void (World, BlockPosition, IBlockData): f, method_9775, update, func_176462_k

void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, func_176462_k

boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, onBlockAction, func_189539_a

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a

int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

1.14.3

Names

bng

bnk

net.minecraft.block.ComparatorBlock

Fields

BlockStateEnum<BlockPropertyComparatorMode>: a, field_10789, field_176463_b, MODE

BlockStateEnum<BlockPropertyComparatorMode>: a, field_10789, MODE, field_176463_b, MODE

Constructors

Methods

int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, func_176408_a

int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, getOutputLevel, func_176408_a

int (World, BlockPosition, IBlockData): e, method_9773, func_176460_j

int (World, BlockPosition, IBlockData): e, method_9773, calculateOutputSignal, func_176460_j

boolean (World, BlockPosition, IBlockData): a, method_9990, func_176404_e

boolean (World, BlockPosition, IBlockData): a, method_9990, hasPower, func_176404_e

int (World, BlockPosition, IBlockData): b, method_9991, func_176397_f

int (World, BlockPosition, IBlockData): b, method_9991, getPower, func_176397_f

EntityItemFrame (World, EnumDirection, BlockPosition): a, method_9774, func_176461_a

EntityItemFrame (World, EnumDirection, BlockPosition): a, method_9774, getAttachedItemFrame, func_176461_a

void (World, BlockPosition, IBlockData): c, method_9998, func_176398_g

void (World, BlockPosition, IBlockData): c, method_9998, updatePowered, func_176398_g

void (World, BlockPosition, IBlockData): f, method_9775, func_176462_k

void (World, BlockPosition, IBlockData): f, method_9775, update, func_176462_k

boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, func_189539_a

boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, onBlockAction, func_189539_a

int (IBlockData): j, method_9992, func_196346_i

int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bnf

bng

Fields

Constructors

Methods

1.14

Names

bdn

bnf

net.minecraft.class_2286

net.minecraft.block.BlockRedstoneComparator

net.minecraft.block.ComparatorBlock

net.minecraft.server.v1_13_R2.BlockRedstoneComparator

net.minecraft.server.v1_14_R1.BlockRedstoneComparator

Fields

BlockStateEnum<BlockPropertyComparatorMode>: a, field_176463_b, MODE

BlockStateEnum<BlockPropertyComparatorMode>: a, field_10789, field_176463_b, MODE

Constructors

Methods

int (IBlockAccess, BlockPosition, IBlockData): b, func_176408_a

int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, func_176408_a

int (World, BlockPosition, IBlockData): e, func_176460_j

int (World, BlockPosition, IBlockData): e, method_9773, func_176460_j

boolean (World, BlockPosition, IBlockData): a, func_176404_e

boolean (World, BlockPosition, IBlockData): a, method_9990, func_176404_e

int (World, BlockPosition, IBlockData): b, func_176397_f

int (World, BlockPosition, IBlockData): b, method_9991, func_176397_f

EntityItemFrame (World, EnumDirection, BlockPosition): a, func_176461_a

EntityItemFrame (World, EnumDirection, BlockPosition): a, method_9774, func_176461_a

void (World, BlockPosition, IBlockData): c, func_176398_g

void (World, BlockPosition, IBlockData): c, method_9998, func_176398_g

void (World, BlockPosition, IBlockData): f, func_176462_k

void (World, BlockPosition, IBlockData): f, method_9775, func_176462_k

boolean (IBlockData, World, BlockPosition, int, int): a, func_189539_a

boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, func_189539_a

int (IBlockData): k, func_196346_i

int (IBlockData): j, method_9992, func_196346_i

void (World, BlockPosition): a, func_211326_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

TileEntity (IBlockAccess): a, func_196283_a_

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

1.13.2

Names

bdm

bdn

Fields

Constructors

Methods

1.13.1

Names

bde

bdm

net.minecraft.server.v1_13_R1.BlockRedstoneComparator

net.minecraft.server.v1_13_R2.BlockRedstoneComparator

Fields

Constructors

Methods

1.13

Names

app

bde

net.minecraft.server.v1_12_R1.BlockRedstoneComparator

net.minecraft.server.v1_13_R1.BlockRedstoneComparator

Fields

BlockStateBoolean: a, field_176464_a, POWERED

BlockStateEnum<BlockRedstoneComparator$EnumComparatorMode>: b, field_176463_b, MODE

BlockStateEnum<BlockPropertyComparatorMode>: a, field_176463_b, MODE

Constructors

(boolean)

(Block$Info)

Methods

String (): c, func_149732_F, getName

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (IBlockData): x, func_176403_d

IBlockData (IBlockData): y, func_180674_e

IBlockData (IBlockData): z, func_180675_k

boolean (IBlockData): A, func_176406_l

int (IBlockAccess, BlockPosition, IBlockData): a, func_176408_a

int (IBlockAccess, BlockPosition, IBlockData): b, func_176408_a

int (World, BlockPosition, IBlockData): j, func_176460_j

int (World, BlockPosition, IBlockData): e, func_176460_j

boolean (World, BlockPosition, IBlockData): e, func_176404_e

boolean (World, BlockPosition, IBlockData): a, func_176404_e

int (World, BlockPosition, IBlockData): f, func_176397_f

int (World, BlockPosition, IBlockData): b, func_176397_f

void (World, BlockPosition, IBlockData): g, func_176398_g

void (World, BlockPosition, IBlockData): c, func_176398_g

void (World, BlockPosition, IBlockData): k, func_176462_k

void (World, BlockPosition, IBlockData): f, func_176462_k

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

TileEntity (World, int): a, func_149915_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData): k, func_196346_i

void (World, BlockPosition): a, func_211326_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

TileEntity (IBlockAccess): a, func_196283_a_

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

apn

app

Fields

Constructors

Methods

1.12

Names

amn

apn

net.minecraft.server.v1_11_R1.BlockRedstoneComparator

net.minecraft.server.v1_12_R1.BlockRedstoneComparator

Fields

Constructors

Methods

int (IBlockData): i, func_176403_d

int (IBlockData): x, func_176403_d

IBlockData (IBlockData): z, func_180674_e

IBlockData (IBlockData): y, func_180674_e

IBlockData (IBlockData): A, func_180675_k

IBlockData (IBlockData): z, func_180675_k

boolean (IBlockData): B, func_176406_l

boolean (IBlockData): A, func_176406_l

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aml

amn

Fields

Constructors

Methods

1.11

Names

aky

aml

net.minecraft.server.v1_10_R1.BlockRedstoneComparator

net.minecraft.server.v1_11_R1.BlockRedstoneComparator

Fields

Constructors

Methods

IBlockData (IBlockData): x, func_180674_e

IBlockData (IBlockData): z, func_180674_e

IBlockData (IBlockData): y, func_180675_k

IBlockData (IBlockData): A, func_180675_k

boolean (IBlockData): z, func_176406_l

boolean (IBlockData): B, func_176406_l

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akl

aky

net.minecraft.server.v1_9_R2.BlockRedstoneComparator

net.minecraft.server.v1_10_R1.BlockRedstoneComparator

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockRedstoneComparator

net.minecraft.server.v1_9_R2.BlockRedstoneComparator

Fields

Constructors

Methods

boolean (World, BlockPosition, IBlockData, int, int): a, func_180648_a

boolean (IBlockData, World, BlockPosition, int, int): a, func_189539_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

afx

akl

net.minecraft.server.v1_8_R3.BlockRedstoneComparator

net.minecraft.server.v1_9_R1.BlockRedstoneComparator

Fields

Constructors

Methods

String (): f, func_149732_F, getName

String (): c, func_149732_F, getName

int (IBlockData): d, func_176403_d

int (IBlockData): i, func_176403_d

IBlockData (IBlockData): e, func_180674_e

IBlockData (IBlockData): x, func_180674_e

IBlockData (IBlockData): k, func_180675_k

IBlockData (IBlockData): y, func_180675_k

boolean (IBlockData): l, func_176406_l

boolean (IBlockData): z, func_176406_l

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

Item (World, BlockPosition): c, func_180665_b

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

1.8.8

Names

afx

net.minecraft.block.BlockRedstoneComparator

net.minecraft.server.v1_8_R3.BlockRedstoneComparator

Fields

BlockStateBoolean: a, field_176464_a, POWERED

BlockStateEnum<BlockRedstoneComparator$EnumComparatorMode>: b, field_176463_b, MODE

Constructors

(boolean)

Methods

String (): f, func_149732_F, getName

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (IBlockData): d, func_176403_d

IBlockData (IBlockData): e, func_180674_e

IBlockData (IBlockData): k, func_180675_k

boolean (IBlockData): l, func_176406_l

int (IBlockAccess, BlockPosition, IBlockData): a, func_176408_a

int (World, BlockPosition, IBlockData): j, func_176460_j

boolean (World, BlockPosition, IBlockData): e, func_176404_e

int (World, BlockPosition, IBlockData): f, func_176397_f

EntityItemFrame (World, EnumDirection, BlockPosition): a, func_176461_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition, IBlockData): g, func_176398_g

void (World, BlockPosition, IBlockData): k, func_176462_k

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

boolean (World, BlockPosition, IBlockData, int, int): a, func_180648_a

TileEntity (World, int): a, func_149915_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

Item (World, BlockPosition): c, func_180665_b