net.minecraft.world.level.block

public class FallingBlock

extends Block implements Fallable

All mapped superinterfaces:

FeatureElement, ItemLike, Fallable

cvn
net.minecraft.world.level.block.FallingBlock
net.minecraft.class_2346
net.minecraft.block.FallingBlock
net.minecraft.src.C_1785_
net.minecraft.world.level.block.BlockFalling

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public void
b(dfj arg0, cpv arg1, gw arg2, dfj arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6807_(C_2064_ p_53234_, C_1596_ p_53235_, C_4675_ p_53236_, C_2064_ p_53237_, boolean arg4)
public BlockState
a(dfj arg0, ha arg1, dfj arg2, cpw arg3, gw arg4, gw arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_53227_, C_4687_ p_53228_, C_2064_ p_53229_, C_1598_ p_53230_, C_4675_ p_53231_, C_4675_ arg5)
public void
a(dfj arg0, akq arg1, gw arg2, asc arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213897_(C_2064_ p_221125_, C_12_ p_221126_, C_4675_ p_221127_, C_212974_ arg3)
protected void
a(bym arg0)
falling(FallingBlockEntity arg0)
method_10132(class_1540 arg0)
configureFallingBlockEntity(FallingBlockEntity entity)
m_6788_(C_975_ arg0)
protected int
a()
getDelayAfterPlace()
method_26154()
getFallDelay()
m_7198_()
public static boolean
h(dfj arg0)
isFree(BlockState arg0)
method_10128(class_2680 arg0)
canFallThrough(BlockState state)
m_53241_(C_2064_ p_53242_)
public void
a(dfj arg0, cpv arg1, gw arg2, asc arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_214162_(C_2064_ p_221130_, C_1596_ p_221131_, C_4675_ p_221132_, C_212974_ arg3)
public int
d(dfj arg0, cpb arg1, gw arg2)
getDustColor(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_10130(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getColor(BlockState state, BlockView world, BlockPos pos)
m_6248_(C_2064_ p_53239_, C_1559_ p_53240_, C_4675_ arg2)